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fix a subtle bug with the lava hall to e3 in start
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@ -295,7 +295,6 @@ mark_surfaces (msurface_t *surf, vec3_t lightorigin, dlight_t *light,
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vec3_t impact;
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#endif
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surf->dlightframe = r_framecount;
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dist = PlaneDiff(lightorigin, surf->plane);
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if (surf->flags & SURF_PLANEBACK)
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dist = -dist;
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