Bill Currie
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a39ccf4a34
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XMMS support from _Muz_ (Alexis Paul Musgrave <muz@cwcom.net>)
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2001-10-05 19:36:35 +00:00 |
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Bill Currie
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bbc83c30ca
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hey, it segs, but who cares? so does nq-glx -dedicated :P
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2001-10-03 19:52:03 +00:00 |
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Bill Currie
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e0a1947565
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fix a typo that prevented --with-servers working
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2001-10-03 19:05:45 +00:00 |
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Bill Currie
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95d3600452
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fix skybox/skydom map vis issues. I hope this works on all drivers.
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2001-10-03 02:51:30 +00:00 |
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Bill Currie
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b866bcae61
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seems automake isn't too happy about nested conditionals and main vars
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2001-10-02 22:36:08 +00:00 |
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Bill Currie
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32643c3ec8
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the forced libz.so link doesn't work well with libtool, so if X11 has an old
libz.a, just give up on compression support making a lot of noise in the
process.
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2001-10-02 04:55:05 +00:00 |
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Bill Currie
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9102fceef7
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remove debug info
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2001-10-02 02:35:33 +00:00 |
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Chris Ison
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284da345ef
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fixes to get qf to compile cygwin->mingw32
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2001-10-02 01:53:26 +00:00 |
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Bill Currie
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f5c6312743
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--with-server is now --with-servers and works like --with-clients (master,
nq and qw with nq defaulting to no). add DISK to SOUND_TYPES output. try to
fix AR gaff
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2001-10-01 22:52:38 +00:00 |
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Bill Currie
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27d302f9c9
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bootstrap:
make it so bootstrap can be run out of dir (like configure)
configure.ac:
evil hack to get $AR working with older libtool (1.3)
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2001-10-01 20:49:38 +00:00 |
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Bill Currie
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20f702b5fe
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fix out-of-tree builds for asm (this also sets up ASFLAGS more correctly)
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2001-10-01 18:02:46 +00:00 |
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Jeff Teunissen
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edea800aeb
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Okay, WildCode, check this.
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2001-09-30 22:59:28 +00:00 |
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Chris Ison
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b0dc19310a
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more compile under cygwin patches
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2001-09-30 13:05:20 +00:00 |
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Chris Ison
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60107fd19c
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changes to get cygwin to compile server. still debugging result
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2001-09-29 09:39:27 +00:00 |
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Bill Currie
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8e27422c72
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partial fixes for mingw cross builds. still have issues with ar :(
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2001-09-28 16:03:45 +00:00 |
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Jeff Teunissen
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d63243380f
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Aaaaaaand, it's done!
Special note: I hope to never do this again. :)
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2001-09-28 10:31:20 +00:00 |
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Jeff Teunissen
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e9c9c8bab6
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fix up installs for -svga.
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2001-09-28 06:55:27 +00:00 |
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Jeff Teunissen
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f37c446a29
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Great idea, Deek, commit the makefiles w/o the configure needed for
them. !lart Deek
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2001-09-28 05:41:19 +00:00 |
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Bill Currie
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37495db521
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this should work for older alsa 0.9 where asoundlib.h is still in sys instead of alsa
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2001-09-27 17:12:17 +00:00 |
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Chris Ison
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9eae11b67e
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added --disable-oss
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2001-09-26 08:00:13 +00:00 |
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Jeff Teunissen
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e110f6da83
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-3dfx is gone, pending someone to work on it again. Most of the stuff it
did specially will be folded into -glx.
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2001-09-25 23:58:23 +00:00 |
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Chris Ison
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0efd28abcc
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trying to get bootstrap to work in cygwin
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2001-09-25 23:04:13 +00:00 |
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Bill Currie
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8b15be4ced
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alsa detection improvement sfor latest 0.9, add the qw master package, and
get the server packages building
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2001-09-24 23:18:05 +00:00 |
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Jeff Teunissen
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969961628d
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Helping out with the fixup of win32 builds on cygwin's new,
apparently very weird, automake version 1.5.
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2001-09-24 21:22:25 +00:00 |
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Bill Currie
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c8ab7d04ef
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fix two bugs with glx extension checking: HAVE_GLX wasn't getting into
config.h and GLX_ARB_get_proc_address is not (any longer?) defined by mesa.
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2001-09-23 03:41:05 +00:00 |
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Bill Currie
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8b8ce51085
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GameSpy, eat your heart out :) (thanks, James)
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2001-09-18 03:24:26 +00:00 |
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Ragnvald Maartmann-Moe IV
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c6266aba36
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
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Adam Olsen
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bd847e73f1
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Add support for dumping backtraces.
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2001-08-23 23:34:38 +00:00 |
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Bill Currie
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79be73f507
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we now require sdl 1.2 for sdl support
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2001-08-23 20:28:41 +00:00 |
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Adam Olsen
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cad42cbc78
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Put the sound renderer in it's proper place: as a full-fledged plugin.
Bugs expected. Please report them :)
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2001-08-23 04:01:46 +00:00 |
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Bill Currie
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62d0845528
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make --enable-debug the default
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2001-08-22 22:02:15 +00:00 |
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Adam Olsen
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1314c89b6c
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- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
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2001-08-21 22:34:20 +00:00 |
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Adam Olsen
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9ea52e8239
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Move the gamecode engine into a subdir.
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2001-08-21 21:05:26 +00:00 |
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Bill Currie
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b645289c9b
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fix lex detection
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2001-08-16 23:12:14 +00:00 |
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Bill Currie
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0d2b727103
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default fbdev to enabled again
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2001-08-16 22:32:57 +00:00 |
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Adam Olsen
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e3590642fb
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Moved the sound renderer into a seperate lib. You'll need to rerun
configure, else it won't build said lib and you'll get errors loading
sound plugins.
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2001-08-15 21:03:10 +00:00 |
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Bill Currie
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0f56fea4e3
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well, now that we're stuck with autoconf 2.50, we don't need those lines any
more
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2001-08-04 06:00:23 +00:00 |
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Bill Currie
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8517e41635
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due to libtool, we are forced to require autoconf 2.50 :/
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2001-08-04 05:34:20 +00:00 |
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