Great idea, Deek, commit the makefiles w/o the configure needed for

them. !lart Deek
This commit is contained in:
Jeff Teunissen 2001-09-28 05:41:19 +00:00
parent 343bb529b4
commit f37c446a29

View file

@ -747,15 +747,6 @@ if test "x$enable_sound" = "xno"; then
SOUND_TYPES=""
fi
AM_CONDITIONAL(HAVE_SND_ALSA_0_5, test "`echo $SOUND_TYPES | grep ALSA0.5`")
AM_CONDITIONAL(HAVE_SND_ALSA_0_9, test "`echo $SOUND_TYPES | grep ALSA0.9`")
AM_CONDITIONAL(HAVE_SND_MME, test "`echo $SOUND_TYPES | grep MME`")
AM_CONDITIONAL(HAVE_SND_OSS, test "`echo $SOUND_TYPES | grep OSS`")
AM_CONDITIONAL(HAVE_SND_SDL, test "`echo $SOUND_TYPES | grep SDL`")
AM_CONDITIONAL(HAVE_SND_SGI, test "`echo $SOUND_TYPES | grep SGI`")
AM_CONDITIONAL(HAVE_SND_SUN, test "`echo $SOUND_TYPES | grep SUN`")
AM_CONDITIONAL(HAVE_SND_WIN32, test "`echo $SOUND_TYPES | grep Win32`")
if test "$SOUND_TYPES"; then
AC_MSG_RESULT([$SOUND_TYPES])
else
@ -1272,20 +1263,20 @@ CL_TARGETS=""
QW_TARGETS=""
NQ_TARGETS=""
CD_TARGETS=""
SND_TARGETS=""
SND_PLUGIN_TARGETS="libsnd_output_disk.la"
VID_TARGETS=""
BUILD_SND_RENDERER=no
BUILD_GL=no
BUILD_SW=no
BUILD_SW32=no
BUILD_SW=no
CAN_BUILD_GL=no
CAN_BUILD_SW=no
CAN_BUILD_SW32=no
CAN_BUILD_SW=no
CD_TARGETS=""
SND_PLUGIN_TARGETS="libsnd_output_disk.la"
SND_REND_TARGETS=""
SND_TARGETS=""
VID_REND_TARGETS=""
VID_TARGETS=""
HAVE_3DFX=no
HAVE_GLX=no
if test "x$HAVE_FBDEV" = xyes; then
if test "x$ENABLE_FBDEV" = xyes; then
QW_TARGETS="$QW_TARGETS qw-client-fbdev\$(EXEEXT)"
@ -1297,6 +1288,8 @@ if test "x$HAVE_FBDEV" = xyes; then
CAN_BUILD_SW=yes
fi
if test "x$HAVE_X" = xyes; then
CAN_BUILD_GL=yes
CAN_BUILD_SW=yes
if test "x$ENABLE_GLX" = xyes; then
QW_TARGETS="$QW_TARGETS qw-client-glx\$(EXEEXT)"
NQ_TARGETS="$NQ_TARGETS nq-glx\$(EXEEXT)"
@ -1304,8 +1297,13 @@ if test "x$HAVE_X" = xyes; then
VID_TARGETS="$VID_TARGETS libQFglx.la"
BUILD_GL=yes
fi
HAVE_GLX=yes
CAN_BUILD_GL=yes
if test "x$ENABLE_X11" = xyes; then
QW_TARGETS="$QW_TARGETS qw-client-x11\$(EXEEXT)"
NQ_TARGETS="$NQ_TARGETS nq-x11\$(EXEEXT)"
CL_TARGETS="$CL_TARGETS X11"
VID_TARGETS="$VID_TARGETS libQFx11.la"
BUILD_SW=yes
fi
fi
if test "x$HAVE_MGL" = xyes; then
if test "x$ENABLE_MGL" = xyes; then
@ -1363,36 +1361,34 @@ if test "x$mingw" = xyes; then
fi
CAN_BUILD_GL=yes
fi
if test "x$HAVE_X" = xyes; then
if test "x$ENABLE_X11" = xyes; then
QW_TARGETS="$QW_TARGETS qw-client-x11\$(EXEEXT)"
NQ_TARGETS="$NQ_TARGETS nq-x11\$(EXEEXT)"
CL_TARGETS="$CL_TARGETS X11"
VID_TARGETS="$VID_TARGETS libQFx11.la"
BUILD_SW=yes
fi
CAN_BUILD_SW=yes
fi
if test "x$SV_TARGETS" = xyes; then
QW_TARGETS="qw-server\$(EXEEXT) qw-master\$(EXEEXT) $QW_TARGETS"
# NQ_TARGETS="nq-server\$(EXEEXT) $NQ_TARGETS"
fi
if test "x$BUILD_SW" = xyes; then
VID_REND_TARGETS="$VID_REND_TARGETS libQFrenderer_sw.la"
fi
if test "x$BUILD_SW32" = xyes; then
VID_REND_TARGETS="$VID_REND_TARGETS libQFrenderer_sw32.la"
fi
if test "x$BUILD_GL" = xyes; then
VID_REND_TARGETS="$VID_REND_TARGETS libQFrenderer_gl.la"
fi
AC_SUBST(CAN_BUILD_GL)
AC_SUBST(CAN_BUILD_SW)
AC_SUBST(CAN_BUILD_SW32)
AC_SUBST(HAVE_FBDEV)
AC_SUBST(HAVE_GLX)
AC_SUBST(HAVE_SDL)
AC_SUBST(HAVE_SVGA)
AC_SUBST(HAVE_X)
AC_DEFINE(HAVE_GLX)
if test -n "$CL_TARGETS"; then
CD_TARGETS="libQFcd.la"
SND_TARGETS="libQFsound.la"
VID_TARGETS="libQFjs.la $VID_TARGETS"
if test "`echo $SOUND_TYPES | grep ALSA0.5`"; then
SND_PLUGIN_TARGETS="$SND_PLUGIN_TARGETS libsnd_output_alsa0_5.la"
fi
@ -1418,26 +1414,27 @@ if test -n "$CL_TARGETS"; then
SND_PLUGIN_TARGETS="$SND_PLUGIN_TARGETS libsnd_output_win.la"
fi
if test "$SOUND_TYPES"; then
BUILD_SND_RENDERER=yes
SND_REND_TARGETS="$SND_REND_TARGETS libsnd_render_default.la"
fi
VID_TARGETS="libQFjs.la $VID_TARGETS"
else
CD_TARGETS=""
CD_PLUGIN_TARGETS=""
SND_TARGETS=""
SND_PLUGIN_TARGETS=""
SOUND_TYPES=""
CDTYPE=""
CD_PLUGIN_TARGETS=""
CD_TARGETS=""
SND_PLUGIN_TARGETS=""
SND_REND_TARGETS=""
SND_TARGETS=""
SOUND_TYPES=""
fi
AC_SUBST(NQ_TARGETS)
AC_SUBST(QW_TARGETS)
AC_SUBST(CD_TARGETS)
AC_SUBST(CD_PLUGIN_TARGETS)
AC_SUBST(SND_TARGETS)
AC_SUBST(CD_TARGETS)
AC_SUBST(SND_PLUGIN_TARGETS)
AC_SUBST(SND_REND_TARGETS)
AC_SUBST(SND_TARGETS)
AC_SUBST(VID_REND_TARGETS)
AC_SUBST(VID_TARGETS)
AM_CONDITIONAL(BUILD_SND_RENDERER, test "$BUILD_SND_RENDERER" = "yes")
AM_CONDITIONAL(BUILD_GL, test "$BUILD_GL" = "yes")
AM_CONDITIONAL(BUILD_SW, test "$BUILD_SW" = "yes")
AM_CONDITIONAL(BUILD_SW32, test "$BUILD_SW32" = "yes")