Bill Currie
|
6ea4e6617a
|
Connect up viddef properly.
Or mostly so, anyway. sw32 is actually putting stuff on the screen.
|
2012-04-11 14:58:55 +09:00 |
|
Bill Currie
|
d445b4ef88
|
Rename the glsl qfgl functions to qfegl.
Keep them separate from the gl renderer :)
|
2012-04-11 14:58:54 +09:00 |
|
Bill Currie
|
8de5c9ae3f
|
Do a final cleanup before doing the big rename.
|
2012-04-11 14:58:54 +09:00 |
|
Bill Currie
|
db4a463727
|
Remove VISIBLE from the files that will go into the plugins.
|
2012-04-11 14:58:54 +09:00 |
|
Bill Currie
|
eb536dc995
|
Remove D_BeginDirectRect and D_EndDirectRect from gl/glsl.
They were never really needed anyway (they're for the sw renderer).
|
2012-04-11 14:58:54 +09:00 |
|
Bill Currie
|
e991c1fed3
|
Make a bit of progress cleaning up vid for plugins.
|
2012-04-11 14:58:54 +09:00 |
|
Bill Currie
|
96b80433d8
|
Make some progress in getting static plugins to link.
Still many redefined symbols (and I expect more to come), and many
undefined symbols too.
|
2012-04-11 14:58:54 +09:00 |
|