Do a final cleanup before doing the big rename.

This commit is contained in:
Bill Currie 2012-02-22 11:09:09 +09:00
parent f7007825e4
commit 8de5c9ae3f
11 changed files with 52 additions and 57 deletions

View file

@ -42,13 +42,13 @@ extern qboolean gl_mtex_capable;
extern qboolean gl_mtex_fullbright;
extern GLenum gl_mtex_enum;
extern qboolean gl_combine_capable;
extern float rgb_scale;
extern int texture_extension_number;
extern float gl_rgb_scale;
extern int gl_texture_number;
extern qboolean gl_feature_mach64;
extern float gldepthmin, gldepthmax;
extern int use_bgra;
extern int tess;
extern int gl_use_bgra;
extern int gl_tess;
extern int gl_max_lights;

View file

@ -59,7 +59,7 @@ GDT_InitParticleTexture (void)
memset (data, 0, sizeof (data));
gl_part_tex = texture_extension_number++;
gl_part_tex = gl_texture_number++;
qfglBindTexture (GL_TEXTURE_2D, gl_part_tex);
qfglTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
qfglTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);

View file

@ -547,7 +547,7 @@ gl_overbright_f (cvar_t *var)
lm_src_blend = GL_ZERO;
lm_dest_blend = GL_SRC_COLOR;
lmshift = 7;
rgb_scale = 1.0;
gl_rgb_scale = 1.0;
} else {
lm_src_blend = GL_DST_COLOR;
lm_dest_blend = GL_SRC_COLOR;
@ -555,15 +555,15 @@ gl_overbright_f (cvar_t *var)
switch (var->int_val) {
case 2:
lmshift = 9;
rgb_scale = 4.0;
gl_rgb_scale = 4.0;
break;
case 1:
lmshift = 8;
rgb_scale = 2.0;
gl_rgb_scale = 2.0;
break;
default:
lmshift = 7;
rgb_scale = 1.0;
gl_rgb_scale = 1.0;
break;
}
}
@ -571,7 +571,7 @@ gl_overbright_f (cvar_t *var)
lm_src_blend = GL_ZERO;
lm_dest_blend = GL_SRC_COLOR;
lmshift = 7;
rgb_scale = 1.0;
gl_rgb_scale = 1.0;
}
if (gl_multitexture)
@ -696,8 +696,8 @@ GL_BuildLightmaps (model_t **models, int num_models)
r_framecount = 1; // no dlightcache
if (!gl_lightmap_textures) {
gl_lightmap_textures = texture_extension_number;
texture_extension_number += MAX_LIGHTMAPS;
gl_lightmap_textures = gl_texture_number;
gl_texture_number += MAX_LIGHTMAPS;
}
switch (r_lightmap_components->int_val) {
@ -709,7 +709,7 @@ GL_BuildLightmaps (model_t **models, int num_models)
break;
case 3:
gl_internalformat = 3;
if (use_bgra)
if (gl_use_bgra)
gl_lightmap_format = GL_BGR;
else
gl_lightmap_format = GL_RGB;
@ -719,7 +719,7 @@ GL_BuildLightmaps (model_t **models, int num_models)
case 4:
default:
gl_internalformat = 3;
if (use_bgra)
if (gl_use_bgra)
gl_lightmap_format = GL_BGRA;
else
gl_lightmap_format = GL_RGBA;

View file

@ -554,7 +554,7 @@ R_DrawAliasModel (entity_t *e)
if (gl_vector_light->int_val) {
qfglDisable (GL_LIGHTING);
if (!tess)
if (!gl_tess)
qfglDisable (GL_NORMALIZE);
}
@ -564,7 +564,7 @@ R_DrawAliasModel (entity_t *e)
GL_DrawAliasFrame (vo);
if (gl_vector_light->int_val) {
if (!tess)
if (!gl_tess)
qfglEnable (GL_NORMALIZE);
qfglEnable (GL_LIGHTING);
}
@ -600,7 +600,7 @@ R_DrawAliasModel (entity_t *e)
if (gl_vector_light->int_val) {
qfglDisable (GL_LIGHTING);
if (!tess)
if (!gl_tess)
qfglDisable (GL_NORMALIZE);
}
@ -611,7 +611,7 @@ R_DrawAliasModel (entity_t *e)
if (gl_vector_light->int_val) {
qfglEnable (GL_LIGHTING);
if (!tess)
if (!gl_tess)
qfglEnable (GL_NORMALIZE);
}
} else {
@ -620,7 +620,7 @@ R_DrawAliasModel (entity_t *e)
if (gl_vector_light->int_val) {
qfglDisable (GL_LIGHTING);
if (!tess)
if (!gl_tess)
qfglDisable (GL_NORMALIZE);
}
@ -631,7 +631,7 @@ R_DrawAliasModel (entity_t *e)
if (gl_vector_light->int_val) {
qfglEnable (GL_LIGHTING);
if (!tess)
if (!gl_tess)
qfglEnable (GL_NORMALIZE);
}
}
@ -645,7 +645,7 @@ R_DrawAliasModel (entity_t *e)
qfglPushMatrix ();
R_RotateForEntity (e);
if (!tess)
if (!gl_tess)
qfglDisable (GL_NORMALIZE);
qfglDisable (GL_LIGHTING);
qfglDisable (GL_TEXTURE_2D);
@ -664,7 +664,7 @@ R_DrawAliasModel (entity_t *e)
qfglDepthMask (GL_TRUE);
qfglEnable (GL_TEXTURE_2D);
qfglEnable (GL_LIGHTING);
if (!tess)
if (!gl_tess)
qfglEnable (GL_NORMALIZE);
qfglPopMatrix ();
} else if (gl_modelalpha < 1.0) {

View file

@ -204,14 +204,14 @@ R_DrawEntitiesOnList (void)
}
if (gl_affinemodels->int_val)
qfglHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
if (tess)
if (gl_tess)
qfglEnable (GL_PN_TRIANGLES_ATI);
qfglEnable (GL_CULL_FACE);
if (gl_vector_light->int_val) {
qfglEnable (GL_LIGHTING);
qfglEnable (GL_NORMALIZE);
} else if (tess) {
} else if (gl_tess) {
qfglEnable (GL_NORMALIZE);
}
@ -228,7 +228,7 @@ R_DrawEntitiesOnList (void)
qfglDisable (GL_LIGHTING);
qfglDisable (GL_CULL_FACE);
if (tess)
if (gl_tess)
qfglDisable (GL_PN_TRIANGLES_ATI);
if (gl_affinemodels->int_val)
qfglHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_DONT_CARE);
@ -239,7 +239,7 @@ R_DrawEntitiesOnList (void)
if (gl_combine_capable && gl_overbright->int_val) {
qfglTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
qfglTexEnvf (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE);
qfglTexEnvf (GL_TEXTURE_ENV, GL_RGB_SCALE, rgb_scale);
qfglTexEnvf (GL_TEXTURE_ENV, GL_RGB_SCALE, gl_rgb_scale);
} else {
qfglTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
@ -279,7 +279,7 @@ R_DrawViewModel (void)
if (gl_vector_light->int_val) {
qfglEnable (GL_LIGHTING);
qfglEnable (GL_NORMALIZE);
} else if (tess) {
} else if (gl_tess) {
qfglEnable (GL_NORMALIZE);
}
@ -303,7 +303,7 @@ R_DrawViewModel (void)
if (gl_combine_capable && gl_overbright->int_val) {
qfglTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
qfglTexEnvf (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE);
qfglTexEnvf (GL_TEXTURE_ENV, GL_RGB_SCALE, rgb_scale);
qfglTexEnvf (GL_TEXTURE_ENV, GL_RGB_SCALE, gl_rgb_scale);
} else {
qfglTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}

View file

@ -151,9 +151,9 @@ R_Init (void)
GDT_Init ();
texture_extension_number = R_InitGraphTextures (texture_extension_number);
gl_texture_number = R_InitGraphTextures (gl_texture_number);
texture_extension_number = Skin_Init_Textures (texture_extension_number);
gl_texture_number = Skin_Init_Textures (gl_texture_number);
r_init = 1;
R_InitParticles ();

View file

@ -428,7 +428,7 @@ R_InitSky (texture_t *mt)
((byte *) & transpix)[3] = 0;
if (!gl_solidskytexture)
gl_solidskytexture = texture_extension_number++;
gl_solidskytexture = gl_texture_number++;
qfglBindTexture (GL_TEXTURE_2D, gl_solidskytexture);
qfglTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA,
GL_UNSIGNED_BYTE, trans);
@ -448,7 +448,7 @@ R_InitSky (texture_t *mt)
}
if (!gl_alphaskytexture)
gl_alphaskytexture = texture_extension_number++;
gl_alphaskytexture = gl_texture_number++;
qfglBindTexture (GL_TEXTURE_2D, gl_alphaskytexture);
qfglTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA,
GL_UNSIGNED_BYTE, trans);

View file

@ -587,8 +587,8 @@ GL_LoadTexture (const char *identifier, int width, int height, const byte *data,
strncpy (glt->identifier, identifier, sizeof (glt->identifier) - 1);
glt->identifier[sizeof (glt->identifier) - 1] = '\0';
glt->texnum = texture_extension_number;
texture_extension_number++;
glt->texnum = gl_texture_number;
gl_texture_number++;
SetupTexture:
glt->crc = crc;

View file

@ -78,11 +78,11 @@ int gl_minor;
int gl_release_number;
static int gl_bgra_capable;
int use_bgra;
int gl_use_bgra;
int gl_va_capable;
static int driver_vaelements;
int vaelements;
int texture_extension_number = 1;
int gl_texture_number = 1;
int gl_filter_min = GL_LINEAR_MIPMAP_LINEAR;
int gl_filter_max = GL_LINEAR;
float gldepthmin, gldepthmax;
@ -97,7 +97,7 @@ qboolean gl_mtex_fullbright = false;
// Combine
qboolean gl_combine_capable = false;
int lm_src_blend, lm_dest_blend;
float rgb_scale = 1.0;
float gl_rgb_scale = 1.0;
QF_glColorTableEXT qglColorTableEXT = NULL;
@ -111,7 +111,7 @@ float gl_aniso;
// GL_ATI_pn_triangles
static qboolean TruForm;
static int tess_max;
int tess;
int gl_tess;
// GL_LIGHT
int gl_max_lights;
@ -127,8 +127,7 @@ cvar_t *gl_textures_bgra;
cvar_t *gl_vaelements_max;
cvar_t *gl_vector_light;
cvar_t *gl_screenshot_byte_swap;
cvar_t *vid_mode;
cvar_t *vid_use8bit;
static cvar_t *vid_use8bit;
void gl_multitexture_f (cvar_t *var);
@ -157,9 +156,9 @@ gl_textures_bgra_f (cvar_t *var)
return;
if (var->int_val && gl_bgra_capable) {
use_bgra = 1;
gl_use_bgra = 1;
} else {
use_bgra = 0;
gl_use_bgra = 0;
}
}
@ -212,7 +211,7 @@ gl_multitexture_f (cvar_t *var)
if (gl_combine_capable && gl_overbright->int_val) {
qfglTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
qfglTexEnvf (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE);
qfglTexEnvf (GL_TEXTURE_ENV, GL_RGB_SCALE, rgb_scale);
qfglTexEnvf (GL_TEXTURE_ENV, GL_RGB_SCALE, gl_rgb_scale);
} else {
qfglTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
@ -260,12 +259,12 @@ gl_tessellate_f (cvar_t * var)
{
if (TruForm) {
if (var)
tess = (bound (0, var->int_val, tess_max));
gl_tess = (bound (0, var->int_val, tess_max));
else
tess = 0;
qfglPNTrianglesiATI (GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, tess);
gl_tess = 0;
qfglPNTrianglesiATI (GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, gl_tess);
} else {
tess = 0;
gl_tess = 0;
if (var)
Sys_MaskPrintf (SYS_VID,
"TruForm (GL_ATI_pn_triangles) is not supported "
@ -473,7 +472,7 @@ CheckTruFormExtensions (void)
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI);
} else {
TruForm = false;
tess = 0;
gl_tess = 0;
tess_max = 0;
}
}

View file

@ -61,11 +61,11 @@ static __attribute__ ((used)) const char rcsid[] = "$Id$";
#include "r_internal.h"
/* Unknown renamed to GLErr_Unknown to solve conflict with winioctl.h */
unsigned int GLErr_InvalidEnum;
unsigned int GLErr_InvalidValue;
unsigned int GLErr_InvalidOperation;
unsigned int GLErr_OutOfMemory;
unsigned int GLErr_Unknown;
static unsigned int GLErr_InvalidEnum;
static unsigned int GLErr_InvalidValue;
static unsigned int GLErr_InvalidOperation;
static unsigned int GLErr_OutOfMemory;
static unsigned int GLErr_Unknown;
extern void (*R_DrawSpriteModel) (struct entity_s *ent);

View file

@ -60,10 +60,6 @@ static __attribute__ ((used)) const char rcsid[] = "$Id$";
int glsl_palette;
int glsl_colormap;
int gl_filter_min = GL_LINEAR_MIPMAP_LINEAR;
int gl_filter_max = GL_LINEAR;
float gldepthmin, gldepthmax;
qboolean is8bit = false;
static void
GLSL_Common_Init_Cvars (void)