Bill Currie
0e737cae15
Fix some "a" -> "an".
2010-11-29 12:54:26 +09:00
Bill Currie
8831a109a4
Create and use mclipnode_t.
...
I didn't realize this was a critical part of fitzquake's large map
support. This should fix the non-solid brush entities in Conflagrant
Rodent.
2010-11-29 09:36:21 +09:00
Bill Currie
85c693d2b8
whitespace
2010-11-29 09:34:11 +09:00
Bill Currie
763ae71335
Remove the hull_t defines.
...
Nothing uses them...
2010-11-29 09:05:20 +09:00
Bill Currie
995a8d3e4e
Don't use assembly code for SV_HullPointContents.
...
This is the only assembly code dependent on the size of dclipnode_t.
Removing it paves the way for fixing clipnodes in large maps.
2010-11-29 08:51:29 +09:00
Jeff Teunissen
b0217bf0cf
Merge branch 'master' into forge
2010-11-28 03:05:30 -05:00
Bill Currie
f31595781c
Add and used SYS_VID for video/targets masked prints.
2010-11-27 08:48:00 +09:00
Bill Currie
cacd2fb895
FiztQuake's lerping system.
...
Seems to be mostly working. I get some funny results for zombies, but that
might be moving and turning at the same time causing issues.
2010-11-26 16:20:05 +09:00
Bill Currie
31c13d92a2
Protocol 666/large map support from FitzQuake.
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Alpha and lerping aren't implemented yet, but things seem to be working. I
can load and play oms2.bsp (Conflagrant Rodent).
2010-11-26 16:20:05 +09:00
Bill Currie
8c4fe2f844
Rename Sys_DPrintf to Sys_MaskPrintf.
...
We now have finer runtime control over what gets printed. Need to do a
SYS_DEV audit, creating new masks as apropriate.
2010-11-26 16:19:26 +09:00
Bill Currie
abc17c1d91
New cvar commands from fitzquake.
2010-11-26 16:19:25 +09:00
Bill Currie
defc2a264b
Add QFile_GetHandle()
...
This allows other rua builtins to make use of ruamoko files.
2010-11-24 17:01:19 +09:00
Bill Currie
763cec3838
Some spelling/grammar corrections.
2010-11-24 17:01:18 +09:00
Bill Currie
d0370f7cf5
zixthree's Microsoft Visual C++ 2005 Express Support
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+ Support for VC++ 2005 Express.
- MFC dependency for quakeforge.rc.
+ VC++ 2005 compatible icon, choose Vista or XP icon depending on SDK target OS.
! Renamed E_POINTER macro to E_PTR (was in conflict with Windows macro).
! Fixed HAVE_SNPRINTF and HAVE__SNPRINTF macros.
! Fixed HAVE_VSNPRINTF and HAVE__VSNPRINTF config macros.
+ Added explicit dependency to gdi32.lib and user32.lib when using Express.
! Changed -0x80000000 to INT_MIN
! Added return value when running *_Error for Visual C++ compiler.
! Function method_free wasn't freeing _meth parameter.
+ Added a Visual Studio solution specific to Express to remedy unsupported features.
! Renamed solution files to reflect their associated Visual Studio flavor.
! Updated vc2005/readme.txt to reflect changes and notify incompatibility with Wave preprocessor.
2010-11-21 15:29:57 +09:00
Bill Currie
d4ae231f34
sezero's NET_SendToAll fix
...
Here's a patch to NET_SendToAll() which was always
broken: it never skipped non-connected clients.
Depending on the compiler, it would wait the whole
5 seconds of its blocktime before it gave up.
While there, changed its blocktime argument to
double (the comparison is against a double.)
2010-11-21 14:27:43 +09:00
Bill Currie
ef7958d680
Lots of const correctness.
2010-10-13 20:52:08 +09:00
Bill Currie
cd159e1cc1
Use LoadBSPMem to load brush models.
...
Now that Mod_LoadBrushModel uses bspfile.[ch], the engine uses the same
code as the tools to work with bsp files.
2010-10-13 20:52:05 +09:00
Bill Currie
56fb4d9a22
allow safe bsp freeing
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any memory the bsp thinks it does not own will not be freed
2010-10-13 20:52:05 +09:00
Bill Currie
cec8e09f07
white space cleanup
2010-10-13 20:52:05 +09:00
Bill Currie
1d86e71404
make WriteBSPFile take a const bsp_t *
...
This means that the supplied bsp can now be reused, as it should be.
2010-10-13 20:52:05 +09:00
Bill Currie
f4042c5b91
Make the bsp disk data structures type size independent.
...
However, this assumes float is always 32 bits.
Also use size_t for the *size fields in bsp_t and clean up the mess.
2010-10-13 20:52:05 +09:00
Bill Currie
8808eba3ff
add VectorSet macro
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VectorSet(a,b,c,d) -> vec3_t d = (a, b, c)
This should be useful.
2010-10-13 20:52:05 +09:00
Bill Currie
faf63e60c2
Make wad files type size-safe.
2010-10-09 16:10:49 +09:00
Bill Currie
fe9fdd7b83
add VectorSet macro
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VectorSet(a,b,c,d) -> vec3_t d = (a, b, c)
This should be useful.
2010-09-26 14:54:42 +09:00
Bill Currie
7dc1ccdbea
Add a function for retreiving the parsed token.
...
Saves having to reach into the token's dstring (script->token->str was
getting annoying).
2010-09-26 13:50:17 +09:00
Bill Currie
19a558a2db
Fix a doxygen warning
2010-08-31 22:07:49 +09:00
Bill Currie
fcd9c3e115
Fix a stray doxygen control comment.
2010-08-31 21:15:40 +09:00
Bill Currie
42faad9015
Move expand_squiggle() from quakefs to sys, and rename to Sys_ExpandSquiggle.
...
Hopefully the final resting place of this function.
2010-08-25 14:00:04 +09:00
Bill Currie
e9bd9a4baa
Move QFS_CreatePath() to Sys_CreatePath().
2010-08-25 13:52:24 +09:00
Bill Currie
4f620655be
Document quakefs.h
2010-08-25 13:40:22 +09:00
Bill Currie
ba8ca132a9
Change QFS_Gamedir()'s parameter from dir to gamedir.
2010-08-25 13:31:24 +09:00
Bill Currie
745bdfafdf
Eliminate QFS_LoadHunkFile().
...
It is unused, and part of the group of functions I wish to remove from QF.
2010-08-25 13:31:23 +09:00
Bill Currie
cbee789fe1
Change ProgPath to ModelPath and dir.progs to dir.models.
...
The default is still $path/progs, as that is what is expected by the
game-code.
2010-08-25 13:31:13 +09:00
Bill Currie
cf40f5073d
Nuke QFS_WriteBuffers.
...
This function is too dangerous for my liking, and it's now unnecessary
since qfs has been locked down.
2010-08-25 13:31:13 +09:00
Bill Currie
031055a91f
Move the qfs_* cvars out of quakefs.h
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The qfs cvars are all private.
2010-08-25 13:31:13 +09:00
Bill Currie
0cc4bc8c69
Move searchpath out of quakefs.h.
...
It's not needed, nor should it be used, anywhere else.
2010-08-25 13:31:13 +09:00
Bill Currie
478394ef81
Nuke MAX_GAMEDIR_CALLBACKS
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The number of gamedir callbacks is now unlimited.
2010-08-25 13:31:08 +09:00
Bill Currie
a51e888a1b
Nuke MAX_OSPATH and clean up the mess.
2010-08-25 13:31:08 +09:00
Bill Currie
baede61f4f
New function: dstring_strdup
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I got tired of always doing dstring_newstr/dstring_copy, so I thought it
was time to wrap it. dstring_strdup is the dstring equivalent of strdup.
2010-08-25 13:31:00 +09:00
Bill Currie
fcdd046333
Add some docs for expand_squiggle.
2010-08-25 13:30:53 +09:00
Bill Currie
fd24170b32
get the behavior or PL_NewData correct
...
It taking ownership of the data was the correct behavior, so go back to that.
2010-08-20 13:21:22 +09:00
Bill Currie
a744caa421
The public api of qfplist is now fully documented.
...
Evertyhing that can or should be private now is, and all public functions
are documented.
2010-08-20 13:10:37 +09:00
Bill Currie
a703956553
split up most of bsp5.h and get things compiling again
2010-08-18 17:52:13 +09:00
Bill Currie
54fc922f6c
better error checking while reading streamed data
2010-08-13 01:48:20 +00:00
Bill Currie
ce5658416d
add support for up to 8 channels in sound effect files
...
The sounds are down-mixed to 2 channels (qf does not (yet) support more than
2 channel output), but this allows pretty much anything to be used for a
source of music. Only 5.1 (6 channel), stereo and mono have been tested, but
the others should work (any issues would be mis-interpretation/implementation
of the channel layout).
2010-08-12 02:28:27 +00:00
Bill Currie
b1620616b9
reset the "resampler" when seeking
2010-08-11 23:47:31 +00:00
Bill Currie
22e8698827
resampling now works
...
However, no fallback for when libsamplerate is missing.
2010-08-11 23:47:03 +00:00
Bill Currie
1c985bc925
bah, forgot these
2010-08-11 23:46:28 +00:00
Bill Currie
7502cd9ec5
making slow progress on sound quality
...
streamed oggs playback cleaning when not resampling, but flacs are still crap
2010-08-11 23:45:09 +00:00
Bill Currie
65a748fc3c
floating point mixer now working
...
the resampler is being badly abused for streams, and it's not yet properly
autoconfiscated, but things are working. Better yet, at the correct pitch and
speed.
2010-08-11 23:44:34 +00:00