Bill Currie
bc1b483525
Nuke the rcsid stuff.
...
It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
7bfddd7ffe
Gut most of the old skin code.
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Custom skins are smashed on most targets. Player colors don't work, etc.
However, this will let me do a much cleaner implementation.
2012-01-23 16:16:30 +09:00
Bill Currie
669771681a
split up and modernize configure.ac
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Most of the guts of configure.ac have been moved to config.d and are then
brought in by m4_include. This will make maintaining configure.ac much easier.
Also drop use of PROGRAM and VERSION, using PACKAGE_NAME, PACKAGE_VERSION, and
on occasion, PACKAGE_STRING instead, and clean out some old files we no longer
need.
2010-08-19 15:01:43 +09:00
Bill Currie
d66934942d
nuke Con_Printf and Con_DPrintf and use Sys_* instead
2007-11-06 10:17:14 +00:00
Bill Currie
755820d8b2
don't segfault when trying to use the loc command without a map loaded
2007-09-15 02:55:16 +00:00
Bill Currie
3fb03fc2be
hah, should have been using __attribute__((used)) all that time (rather
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than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
a409ea4a74
spawn code complete
2005-05-08 08:04:50 +00:00
Bill Currie
a89d8d23a3
grievre's patch to enable fullbright skins, controlled rotation and server
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control of various features
2004-07-11 01:41:01 +00:00
Bill Currie
3fd7ed5b71
correct the skin format code as pointed out by Grievre
2004-05-17 00:31:56 +00:00
Bill Currie
c2c3a62956
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
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cache the value.
don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).
rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.
make sw32 screenshots actually get written.
hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Bill Currie
eb099ae0d3
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
Brian Koropoff
e707e9bb89
Moved gib_*.h into include/ and moved the necessary declarations and struct
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definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Timothy C. McGrath
f61d0f0d6a
Fixed a bug Drspliff pointed out that was causing people to be kicked from sensitive servers for 'faking console messages'.
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Tim McGrath
2003-04-10 01:36:02 +00:00
Ragnvald Maartmann-Moe IV
5fb8aa07f3
Code style, people. Love it or leave it!
2003-03-21 21:25:44 +00:00
Bill Currie
851d203916
work towards a more secure qfs
2003-02-14 22:36:10 +00:00
Bill Currie
6a687f5e45
rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
2003-02-14 19:46:07 +00:00
Brian Koropoff
3c522a83bc
Various cleanups and bugfixes. Added proper line number reporting to
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errors. A few new builtin functions, such as slice::find and thread::list.
2003-02-14 08:06:01 +00:00
Brian Koropoff
1668dd5c1a
Whoops, missed these.
2003-01-28 22:37:34 +00:00
Bill Currie
761a7546dd
re-arrange things so __attribute__ and __builtin_expect are properly
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autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
71196fedf6
make gcc more anal about prototypes, string constants and function
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visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Brian Koropoff
0f71b02fd7
Changed the name of GIB builtins from string.length to string::length, etc.
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Made a few miscellaneous cleanups and enhancements to builtins and changed
all the GIB scripts in CVS to reflect the new naming conventions.
2002-11-11 01:57:34 +00:00
Bill Currie
d605394a8d
fix a nasty buffer overflow found by OptiMus
2002-10-25 21:07:20 +00:00
Bill Currie
f0c96dd15c
fix a segfault causing silly
2002-09-11 19:26:44 +00:00
Ragnvald Maartmann-Moe IV
0b47b60129
Whitespace.
2002-09-11 18:58:19 +00:00
Bill Currie
bb1adf63a9
fix the command appended to f_reply message (so-and-so: Average percent
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fullbright for all loaded skins is 4.9%+forward 101) and make the cl_freply
time check work closer to properly
2002-08-27 16:28:58 +00:00
Brian Koropoff
876eaa467c
Added a few useful builtins and began adding GIB hooks into quakeworld.
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The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files. Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Bill Currie
ad6e025a91
take cmd.[ch] back to basics. the gib code is temporarily gone pending
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renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Ragnvald Maartmann-Moe IV
dd52072c9c
Whitespace.
2002-06-10 23:04:34 +00:00
Bill Currie
26d7463be7
the majority of raptor's sgi build patch. I'll look at the last two bits
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(server.c and vid_sdl.c) later.
2002-03-03 06:03:51 +00:00
Bill Currie
f6ef79b7e3
cleanup skin's namespace polution
2001-12-04 20:13:12 +00:00
Bill Currie
6beb96100a
fix a seg when the chat message doesn't have : in it
2001-11-12 03:32:04 +00:00
Timothy C. McGrath
47e20a0652
Disabled f_* by default. I do not believe it should be turned on unless the
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user explicitly enables it - I don't want people running around with this
on and them not knowing it exists nor how to disable it.
Timothy C. McGrath
(Misty-chan)
2001-11-10 00:12:04 +00:00
Brian Koropoff
008b59b777
The beginnings of an f_* reply system have been added. f_version works
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like normal, f_skins reports the average percent fullbright for all loaded
skins, and f_skins skinname reports the fullbright percent for a signle
skin. cl_freply controls the time in seconds before another query can be
made. Set it to 0 to disable them. More queries will be added later.
The table for accessing special characters from the console has been
tweaked a bit. Expect it to get tweaked more in the future.
2001-11-05 07:23:51 +00:00
Bill Currie
85c9e0ab1e
more externs cleaned up
2001-10-29 17:46:03 +00:00
Bill Currie
78a3e398d5
* taniwha gets medieval on extern
2001-10-28 04:23:37 +00:00
Brian Koropoff
05f35f9cd4
This adds the ability to access special characters in console commands by proceeding certain characters with $. See libs/util/cmd.c for the conversion table. Preceeding a character by # will shift it up or down by 128, which basically is useful for accessing the brown letters and numbers. All special characters were removed from Team_ParseSay, and variable substitution now takes the form of ${var} to prevent conflicts with special character substitution. Special character access is controlled by cmd_highchars, which defaults to off.
2001-10-27 04:34:53 +00:00
Bill Currie
b1f4a778f9
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
Ragnvald Maartmann-Moe IV
b1c0bb7626
Header/whitespace rampage continues.
2001-08-28 03:47:10 +00:00
Bill Currie
1c9e1b176f
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
Bill Currie
ecff96258f
cmd.[ch]:
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api change: Cmd_Args () now takes a parameter inidcating which arg to
start at for grabbing the un-parsed command line
qw/source/sv_ccmds.c:
implement kk's tell command and user name matching (though # is used for
the wildcard and it's still case sensitive)
everything else:
adjust for the new Cmd_Args protype
2001-07-10 18:25:54 +00:00
Bill Currie
323015b11a
include/QF header cleanup. including config.h (or any file from include) is
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a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af
no header includes cvar.h now
2001-05-31 03:41:35 +00:00
Bill Currie
439eb60cb2
fix some missed refs to teamplay.h as a result of its move
2001-05-09 18:04:45 +00:00
Ragnvald Maartmann-Moe IV
7567098bc0
More header merges.
2001-05-09 17:57:57 +00:00
Joseph Carter
2bc55b7828
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
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make Cvar_Get's a lot easier to read.
2001-04-10 23:39:30 +00:00
Bill Currie
7f5d4cd7e9
clients now build (sdl, sgl, wgl), but don't link yet
2001-04-10 22:09:41 +00:00
Bill Currie
a96536c896
nuke commdef.h and clean up the results by putting its contents where they
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belong.
also, merge model.h and friends (MINUS render.h). this needed moving efrags_t
from render.h to model.h.
2001-04-10 06:55:28 +00:00
Bill Currie
e939ccc40a
cvars now sport a callback function that gets called whenever the cvar changes
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or on initial get.
2001-03-31 01:02:52 +00:00
Bill Currie
f78b973978
move the api headers into include/QF and clean up (most of) the resulting mess.
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target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.
Also move ver_check into libqfutils
2001-03-27 20:33:07 +00:00
Bill Currie
cd7fdf33d3
s/stricmp/strcasecmp/
2001-02-21 22:00:52 +00:00