fix the command appended to f_reply message (so-and-so: Average percent

fullbright for all loaded skins is 4.9%+forward 101) and make the cl_freply
time check work closer to properly
This commit is contained in:
Bill Currie 2002-08-27 16:28:58 +00:00
parent f473a4fa17
commit bb1adf63a9
1 changed files with 16 additions and 15 deletions

View File

@ -24,7 +24,7 @@
Boston, MA 02111-1307, USA
*/
static const char rcsid[] =
static const char rcsid[] =
"$Id$";
#ifdef HAVE_CONFIG_H
@ -334,9 +334,9 @@ void
locs_loc (void)
{
char locfile[MAX_OSPATH];
char *mapname;
char *mapname;
const char *desc = NULL;
// FIXME: need to check to ensure you are actually in the game and alive.
if (Cmd_Argc () == 1) {
Con_Printf ("loc <add|delete|rename|move|save|zsave> [<description>] "
@ -352,11 +352,11 @@ locs_loc (void)
map_to_loc (cl.worldmodel->name,mapname);
snprintf (locfile, sizeof (locfile), "%s/%s", com_gamedir, mapname);
free(mapname);
if (strcasecmp (Cmd_Argv(1),"save") == 0) {
if (Cmd_Argc () == 2) {
locs_save (locfile, false);
} else
} else
Con_Printf ("loc save :saves locs from memory into a .loc file\n");
}
@ -366,7 +366,7 @@ locs_loc (void)
} else
Con_Printf ("loc save :saves locs from memory into a .loc file\n");
}
if (strcasecmp (Cmd_Argv(1),"add") == 0) {
if (Cmd_Argc () >= 3)
locs_mark (cl.simorg,desc);
@ -383,14 +383,14 @@ locs_loc (void)
Con_Printf ("loc rename <description> :changes the description of "
"the nearest location marker\n");
}
if (strcasecmp (Cmd_Argv(1),"delete") == 0) {
if (Cmd_Argc () == 2)
locs_del (cl.simorg);
else
Con_Printf ("loc delete :removes nearest location marker\n");
}
if (strcasecmp (Cmd_Argv(1),"move") == 0) {
if (Cmd_Argc () == 2)
locs_edit (cl.simorg,NULL);
@ -453,13 +453,12 @@ Team_F_Skins (char *args)
return ("say \"Skin not currently loaded.\"");
}
freply_t f_replies[] = {
static freply_t f_replies[] = {
{"f_version", Team_F_Version, 0},
{"f_skins", Team_F_Skins, 0},
{0, 0}
};
void
void
Team_ParseChat (const char *string)
{
char *s;
@ -473,18 +472,20 @@ Team_ParseChat (const char *string)
return;
s++;
while (isspace((byte) *s))
s++;
s++;
for (i = 0; f_replies[i].name; i++) {
if (!strncmp(f_replies[i].name, s, strlen(f_replies[i].name)) && cl_freply->value) {
for (i = 0; sizeof (f_replies) / sizeof (f_replies[0]); i++) {
if (!strncmp(f_replies[i].name, s, strlen(f_replies[i].name))
&& realtime - f_replies[i].lasttime >= cl_freply->value) {
while (*s && !isspace((byte) *s))
s++;
Cbuf_AddText(cl_cbuf, f_replies[i].func(s));
Cbuf_AddText(cl_cbuf, "\n");
f_replies[i].lasttime = realtime;
}
}
}
void
Team_ResetTimers (void)
{