fix some missed refs to teamplay.h as a result of its move

This commit is contained in:
Bill Currie 2001-05-09 18:04:45 +00:00
parent 7567098bc0
commit 439eb60cb2
5 changed files with 5 additions and 5 deletions

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@ -40,7 +40,7 @@
#include "QF/console.h"
#include "QF/cmd.h"
#include "QF/msg.h"
#include "teamplay.h"
#include "QF/teamplay.h"
/*
Cmd_ForwardToServer

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@ -50,7 +50,7 @@
#include "QF/keys.h"
#include "QF/msg.h"
#include "msg_ucmd.h"
#include "teamplay.h"
#include "QF/teamplay.h"
#include "view.h"
cvar_t *cl_nodelta;

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@ -93,7 +93,7 @@
#include "skin.h"
#include "QF/sound.h"
#include "QF/sys.h"
#include "teamplay.h"
#include "QF/teamplay.h"
#include "QF/vid.h"
#include "view.h"
#include "QF/va.h"

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@ -62,7 +62,7 @@
#include "sbar.h"
#include "skin.h"
#include "QF/sound.h"
#include "teamplay.h"
#include "QF/teamplay.h"
#include "QF/va.h"
#include "view.h"

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@ -44,10 +44,10 @@
#include "QF/locs.h"
#include "QF/model.h"
#include "QF/sys.h"
#include "QF/teamplay.h"
#include "bothdefs.h"
#include "client.h"
#include "teamplay.h"
extern cvar_t *skin;
cvar_t *cl_deadbodyfilter;