Bill Currie
4ce44cf9eb
PNG write support from DrSpliff
2003-09-09 16:18:13 +00:00
Bill Currie
ba4ca3515d
make the default pcm device "default"
2003-09-08 22:56:06 +00:00
Ragnvald Maartmann-Moe IV
387f6a6f64
Clean out silly typedef bloat, clean up whitespace.
2003-09-08 20:07:51 +00:00
Bill Currie
2ea7ca1efd
windows has a LoadImage #define, so kill it :)
2003-09-08 15:49:21 +00:00
Bill Currie
61a2840870
autoconfiscate the png support
2003-09-08 14:32:54 +00:00
Bill Currie
89586e0181
don't flush garbage to the screen on the first render frame
2003-09-05 06:55:12 +00:00
Bill Currie
3a8cfb050e
fix alpha blending in 2d mode when 3d has never been rendered
2003-09-05 06:48:03 +00:00
Bill Currie
92b6550fe3
correction pointed out by DrSpliff
2003-09-05 04:07:19 +00:00
Bill Currie
6b036d14ed
in_mouse_accel patch from qize@gmx.net
2003-09-04 22:29:40 +00:00
Bill Currie
a0875ea909
eliminate the global variables
2003-09-04 21:24:20 +00:00
Bill Currie
2b5a3753ca
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
...
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979
LoadImage is now used for all external textures giving almost transparent
...
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb
use dtrings to do the filename manipulation
2003-09-04 18:09:02 +00:00
Bill Currie
9cd2d366ed
dstring.h:
...
document the functions (for doxygen)
dstring.c:
fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie
d186f242b7
DrSpliff's LoadImage code (thanks:)
2003-09-04 16:32:39 +00:00
Bill Currie
ff43d61f81
use the correct bytes per pixel count
2003-09-04 16:26:14 +00:00
Bill Currie
d0aaa5263b
since the tex data is rgba, /say/ it's rgba, not rgb :P
2003-09-04 15:14:09 +00:00
Bill Currie
30e0cba25d
better formats for load* and store[bp]*
2003-09-04 05:30:55 +00:00
Bill Currie
3305c0f51f
PNG reading support, much thanks to DrSpliff
2003-09-04 05:24:05 +00:00
Bill Currie
8db2660a4c
make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
...
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie
0a8867fde9
replace all VectorSubtract (vec3_origin, ... and
...
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie
e0866a5e41
make the escape attempt notification a developer print
2003-09-02 04:57:44 +00:00
Bill Currie
a1fa0b3feb
make sure the pointed to def has a name before attempting to print it
2003-09-02 04:52:54 +00:00
Bill Currie
4d1313d0c1
don't seg when using 1 component lightmaps
2003-08-30 22:39:27 +00:00
Bill Currie
f7b1196b8d
fix the gl stack overflow (and make sure all skybrush surfaces get checked
...
and queued)
2003-08-28 19:50:28 +00:00
Bill Currie
2c30939891
remove some magic numbers (sloppy coder:P)
2003-08-28 02:24:08 +00:00
Bill Currie
93327cb618
try to fix segfault caused by VID_Shutdown getting called before VID_Init
...
(error conditions).
2003-08-27 22:50:39 +00:00
Ragnvald Maartmann-Moe IV
c2053fbfb1
Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
...
supportable without protocol changes in nq.
2003-08-27 22:20:03 +00:00
Bill Currie
da05864313
ports < 1024 are bad, period :)
2003-08-27 17:47:53 +00:00
Bill Currie
415fae8d6b
make the two normals arrays consistent
2003-08-26 07:00:13 +00:00
Bill Currie
cf93f5f65e
oops, who let C++ into C? :)
2003-08-25 01:47:05 +00:00
Bill Currie
96202a5984
bah, forgot to -1 the instruction pointer for jumpb
2003-08-24 07:23:12 +00:00
Bill Currie
afb42f5ed0
fix the unsigned comparison opcodes
2003-08-24 05:53:15 +00:00
Bill Currie
253d19876c
no code to dump for a null function
2003-08-24 05:08:47 +00:00
Bill Currie
5d8bebfff8
implement class_get_class_method and (partially) class_pose_as
2003-08-24 03:44:12 +00:00
Bill Currie
b50d283b28
make sel_get_uid and class_get_instance_method work
2003-08-23 22:16:42 +00:00
Bill Currie
edb716ada0
oops, forgot to remove developer forcing
2003-08-23 06:21:35 +00:00
Bill Currie
385a90e8fb
correct pr_symtab_t to include the pointer to the array of selectors used
...
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
98beb38540
implement jumpb correctly
2003-08-22 19:48:36 +00:00
Bill Currie
cb6eba87ca
print the value even for unknown defs if the type is known
2003-08-22 17:32:55 +00:00
Bill Currie
a2300387de
fix a bunch of segfaults
2003-08-20 22:36:02 +00:00
Ragnvald Maartmann-Moe IV
d8068de4fa
Commit experimental particle optimization. Reduces random particles from using
...
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.
It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie
323a6182fd
move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
...
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie
33a57c5a14
win32 compile fixes
2003-08-13 18:17:30 +00:00
Bill Currie
fe3b544528
handle "return 0" a bit better. assumes location is is always 0, but it
...
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00
Bill Currie
28e2679f0b
while downward overlapped memcpys are safe, shut up valgrind
2003-08-13 17:07:42 +00:00
Bill Currie
6f519c7e0f
don't bother doing the copy if the value to be returned is already in the
...
return slot
2003-08-13 17:07:05 +00:00
Bill Currie
0a0f8d0cfa
make a LoadBSPMem function so bsp files can be read from already loaded
...
images
2003-08-11 22:40:46 +00:00
Bill Currie
7fe0962bac
we /do/ want full precision from Sys_DoubleTime :P
2003-08-11 22:39:07 +00:00
Ragnvald Maartmann-Moe IV
9ed8150b85
More particle optimizations.
2003-08-11 20:48:34 +00:00
Bill Currie
7ead5a91f8
don't let gcc automaticly inline functions but make gcc inline bigger
...
functions when told to. also make gcc warn if it can't inline a function.
Explicitly inline several functions (including moving VectorNormalize to
mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92
fps)
2003-08-11 06:05:07 +00:00
Bill Currie
b88d275994
fix some warnings
2003-08-11 05:16:04 +00:00
Ragnvald Maartmann-Moe IV
f35b1db291
Fix a potential uninitialized variable segfault taniwha noticed, and optimize
...
particle effects a bit more.
2003-08-09 04:38:11 +00:00
Bill Currie
6a94607d9d
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
...
places. Not certain how much speed difference it makes :/
2003-08-08 15:25:53 +00:00
Bill Currie
184aa7beb0
should be a minor speedup to mono lightmaps
2003-08-07 21:05:58 +00:00
Bill Currie
732a9a80d1
gain about 3 fps (180 to 183) in null-renderer
2003-08-07 19:58:39 +00:00
Bill Currie
cbc6c40d33
get some single source instruction formats right and handle empty paths
...
properly
2003-08-05 17:27:47 +00:00
Bill Currie
ada828bdc9
remove a whole swath of potential buffer overflows by removing the buffer.
...
Also audit a few of the "FIXME: overflow" tags
2003-08-05 01:45:52 +00:00
Bill Currie
59c26b5ce0
quick fix to handle .ent files starting with comments
2003-08-04 05:21:18 +00:00
Bill Currie
07d7f81e14
hopefully fix the alsa-lib assertion bug
2003-08-04 03:36:55 +00:00
Bill Currie
6f88e4e343
break out some duplicated code into a function and get the window coords
...
"properly" (for this mess I'm not sure I'm willing to call code:)
2003-08-04 01:28:30 +00:00
Bill Currie
dd9ab1e050
get unsigned mostly working
2003-08-01 21:20:04 +00:00
Bill Currie
9210829573
PLUGIN_INFO decl cleanup
2003-08-01 19:53:46 +00:00
Jeff Teunissen
f04d67f319
Nuke the old-style Object's dead built-in methods.
2003-08-01 16:42:02 +00:00
Bill Currie
cbd5c70320
oops, %O should be in hex
2003-07-31 01:57:29 +00:00
Bill Currie
72eca6a956
get the default right :P
2003-07-30 22:24:44 +00:00
Bill Currie
0806fc33dd
debugging improvements. opcodes now sport an optional format specifier for
...
printing their args (default is "%Ga, %Gb, %gc") and PR_ValueString will
try to print what a pointer points to
2003-07-30 22:24:16 +00:00
Bill Currie
dcd143f197
missing/incorrect symbols fixed
2003-07-30 17:44:38 +00:00
Bill Currie
aa4d1f5c90
be sure to clear com_token when end of file is hit
2003-07-27 21:45:53 +00:00
Bill Currie
556a6eae8f
fix a misplaced _
2003-07-27 20:47:36 +00:00
Ragnvald Maartmann-Moe IV
351033e8d8
Move vid_conwidth to con_width, and vid_conheight to con_height.
2003-07-27 20:20:20 +00:00
Bill Currie
3886723467
fix some builtin method names due to the selector name fixes in qfcc
2003-07-27 19:57:40 +00:00
Jeff Teunissen
c9858f4f65
Preliminary "unsigned" support for qfcc and the gamecode engine. Should still
...
be compatible.
2003-07-26 21:07:51 +00:00
Bill Currie
6063fb75d9
make the console run at full speed no matter what demo_speed is at. what a
...
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
Bill Currie
01594e239e
don't want that QF in the plugin dll name. doesn't get built that way (if
...
dlls got built in the first place:/) and way too much hassle to get it
there
2003-07-23 19:51:32 +00:00
Bill Currie
14a9ff2e6b
make dx default
2003-07-23 16:43:25 +00:00
Bill Currie
6ee38af0be
put in a comment about mprotect and getpagesize
2003-07-21 22:24:28 +00:00
Bill Currie
abedda69b6
if a system with mprotect doesn't have getpagesize, the assumption is that
...
mprotect doesn't care about page alignment (eg, QNX)
2003-07-21 20:55:13 +00:00
Bill Currie
ff6e0ab1b3
not all systems have _SC_PAGESIZE
2003-07-21 20:51:03 +00:00
Bill Currie
2d55162a05
implement memcpy version of VA_COPY correctly
2003-07-21 19:26:53 +00:00
Ragnvald Maartmann-Moe IV
810dfb29e6
Use sysconf() by default instead of getpagesize(). getpagesize() still used if
...
sysconf() not present. Since getpagesize is deprecated, it's only used as a
fallback.
2003-07-18 12:18:05 +00:00
Brian Koropoff
9b63402f12
Added llist.[ch], a set of general-purpose linked list routines. Added
...
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players. Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00
Bill Currie
1f948c4206
magic numbers evil
2003-07-17 21:45:01 +00:00
Bill Currie
b36bd6a98c
not all systems (eg, QNX) that have mprotect have getpagesize
2003-07-17 21:01:25 +00:00
Bill Currie
a06c4e1708
fix an improperly stringed file found by DrSpliff
2003-07-17 18:40:53 +00:00
Bill Currie
5481273639
start working on plist entity files
2003-07-17 18:27:00 +00:00
Bill Currie
043ec906c4
qnx patch from DrSpliff
2003-07-17 15:17:41 +00:00
Brian Koropoff
695fe40e29
Same changes, this time to HEAD.
2003-07-15 21:46:12 +00:00
Brian Koropoff
b7d076feab
Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
...
and more text transformation functions.
2003-07-15 21:40:37 +00:00
Bill Currie
772ad66019
don't need that any more (yay:)
2003-07-15 17:41:31 +00:00
Bill Currie
cb6bf2e2ae
minor house-keeping
2003-07-15 16:34:43 +00:00
Bill Currie
6efa0ca736
if at first you don't succeed...
2003-07-10 22:20:29 +00:00
Bill Currie
dfa16742e2
fix some silly bugs (sizeof (char*) :P)
2003-07-09 15:38:19 +00:00
Bill Currie
0cf0f710b7
remove some unneeded code
2003-07-09 15:34:58 +00:00
Bill Currie
855fc53709
handle alloca properly
2003-07-09 06:28:09 +00:00
Bill Currie
84e071d235
fix an incorrect usage of HAVE_* that finally bit my bum
2003-07-09 04:21:45 +00:00
Bill Currie
4f66e1e9da
fix a bunch of the previous FIXMEs. needs a bit more work for win32
...
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
dddf045221
put "FIXME: overflow" on all the char arrays I could find that weren't
...
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie
21f7365bcc
make "win" the default for snd_output on windows
2003-07-08 20:09:23 +00:00
Bill Currie
011fe7babb
make sure the trimmed info key value gets terminated properly
2003-07-08 17:26:50 +00:00
Ragnvald Maartmann-Moe IV
2630ed1adf
More informative UDP setup failure messages.
2003-06-26 20:24:47 +00:00
Bill Currie
1d32ff04e6
fix missing params for VA_COPY pointed out by Dalibor Topic
...
<robilad@yahoo.com>
2003-06-25 15:22:39 +00:00
Chris Ison
64f74731c5
added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
...
removed -window, -mode, and internal mode table and functions that strictly delt with them.
Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.
Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison
bff8a24d12
added -conheight checking
2003-06-21 00:07:59 +00:00
Bill Currie
862e9d89c5
mindhog's fix for 32bpp x11
2003-06-17 03:11:24 +00:00
Chris Ison
d720efe1e6
fixed misplacement of menu
2003-06-16 12:31:52 +00:00
Bill Currie
f22bdfc23f
d'oh, forgot to update the format
2003-06-06 15:47:12 +00:00
Bill Currie
8d470d2b49
don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
...
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV
c6b6c7926f
Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga...
2003-06-06 12:35:52 +00:00
Bill Currie
191a7f61bc
win32 compile fixes
2003-06-05 17:56:09 +00:00
Bill Currie
ce9ddfd186
win32 fix
2003-06-05 17:51:49 +00:00
Bill Currie
58c9203adc
openbsd compile fix from nano
2003-06-05 16:08:10 +00:00
Bill Currie
4cabc2db82
fix a non-curses build issue
2003-06-04 18:07:12 +00:00
Bill Currie
f061c47242
make QFS_CreatePath work again and remove some old code from QFS_WriteFile
2003-05-30 01:44:39 +00:00
Brian Koropoff
9e57425f4f
Make the playcenter hack not screw up sound spatialization.
2003-05-28 04:49:09 +00:00
Bill Currie
00abd17dd4
dstring.[ch]:
...
add dstring_copysubstr and make all the substr functions use strnlen
for the incoming string. also fix the append string functions to append
the present string correctly.
cbuf.c:
use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff
9602d6c88d
Fixed an interesting crash that occured when a recycled idparse cbuf was
...
given to GIB when it pushed the cbuf stack.
2003-05-26 05:07:21 +00:00
Brian Koropoff
1f6acdb0cc
Make file::delete and file::move use QFS functions.
2003-05-25 05:42:01 +00:00
Brian Koropoff
3aecdcf42c
Added a temporary hack to make ~/.quakeforgerc work again.
2003-05-25 05:40:25 +00:00
Bill Currie
66e2ef1926
fix an uninitialized variable
2003-05-23 17:39:33 +00:00
Bill Currie
c2c3a62956
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
...
cache the value.
don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).
rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.
make sw32 screenshots actually get written.
hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff
30c4da3c76
Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
...
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Brian Koropoff
c3d18bd53a
Make file::read and file::write use the new QFS functions. This allows
...
reading files out of paks from GIB. file::find still needs to be updated
(and renamed).
2003-05-22 02:32:38 +00:00
Bill Currie
6a8469df14
start working on VA support for borked GL libs
2003-05-21 21:53:21 +00:00
Bill Currie
3607fecafd
copy was meant to be a permanent dstring
2003-05-20 15:56:23 +00:00
Brian Koropoff
fad902f0bf
Fixed a thinko that was causing events not to run under certain
...
circumstances.
2003-05-17 17:36:10 +00:00
Bill Currie
ba3601685c
wad pics don't have extensions (plugs a buffer underflow hole)
2003-05-16 19:44:25 +00:00
Bill Currie
7e657c49f1
fix a buffer overflow (order of ops)
2003-05-16 19:36:03 +00:00
Bill Currie
460c8f7f0f
mindHog's qfpython patch. GIB info string event callbacks and a compile fix
...
for broken x11 headers.
2003-05-16 16:17:24 +00:00
Brian Koropoff
ff5ad2ee1c
Added text::white and text::brown builtins to produce text of specific
...
colors.
2003-05-16 07:24:58 +00:00
Brian Koropoff
124d90f84f
Add the playcenter command to play a sound without 3d spatialization.
2003-05-15 22:39:34 +00:00
Brian Koropoff
6eaa5518a4
Nuke some dprintfs
2003-05-15 22:39:04 +00:00
Brian Koropoff
0ba2481632
Applied taniwha's mem leak fix.
2003-05-15 21:59:19 +00:00
Bill Currie
dedb2fa6bf
get [super ...] working correctly
2003-05-15 05:58:31 +00:00
Brian Koropoff
dd0332632e
Make gcc2 stfu.
2003-05-15 04:37:00 +00:00
Brian Koropoff
e160ead563
Added the scriptable HUD interface between the engine, Rua, and GIB.
2003-05-14 21:17:32 +00:00
Brian Koropoff
72c21f60c9
Add support for GIB handles to the Rua interface.
2003-05-14 21:16:23 +00:00
Brian Koropoff
bf675e793e
Fixed a few GIB bugs, added the chomp builtin.
2003-05-14 21:13:41 +00:00
Brian Koropoff
e2061095a6
Fixed .tga loading for GL targets. SW targets still need work in all
...
likelyhood.
2003-05-14 21:08:43 +00:00
Bill Currie
8ed5962b22
comment out an unused function
2003-05-14 16:29:27 +00:00
Bill Currie
054f4b7bd1
oopsie, that was an ill-advised change :P
2003-05-13 06:20:08 +00:00
Bill Currie
b5a960c57b
fix nq's gamedir handling for the -hipnotic etc shortcuts
2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV
6763d73f99
Make glError testing static, for now, to shut up compiler warnings.
2003-05-09 05:22:30 +00:00
Ragnvald Maartmann-Moe IV
f6b556a3a1
*beats CVS with the cluebat*
2003-05-09 01:41:56 +00:00
Bill Currie
5f3573143a
the beginnings of a jihad against buffer overflows
2003-05-08 23:24:02 +00:00
Bill Currie
be0b3867c7
add dstring_copy and dstring_copystr to make dstring init easier
2003-05-08 23:05:39 +00:00
Ragnvald Maartmann-Moe IV
d68b4b6121
\n is nice occasionally.
2003-05-08 22:32:02 +00:00
Ragnvald Maartmann-Moe IV
28dd1612c3
Clean up glError handling.
2003-05-08 22:16:30 +00:00
Bill Currie
0a5f3c31eb
ping/pl/fps/time now stays put and is now in the client rather than the
...
renderer (so nq is currently missing it)
2003-05-08 05:49:57 +00:00
Bill Currie
dc9d2c89da
fix various sizing issues
2003-05-07 07:10:15 +00:00