Commit graph

4254 commits

Author SHA1 Message Date
Bill Currie
2d796e09f4 ignore dvi files 2003-03-10 21:26:57 +00:00
Bill Currie
627c6f70f5 allow casting between function types 2003-03-10 21:23:05 +00:00
Bill Currie
cbd2c42178 WildCode's win32 sound fixes 2003-03-10 21:21:22 +00:00
Bill Currie
e3ad60f142 add WildCode's error checking for win32 cpp handling 2003-03-10 21:00:48 +00:00
Bill Currie
72d1343735 add some comments about the coordinate systems used in AngleVectors 2003-03-10 20:44:50 +00:00
Bill Currie
a565f2f9ea `document' the new client functions 2003-03-10 16:49:01 +00:00
Bill Currie
4c7daebe89 provide SV_UserCmd builtin so progs can emulate a client but use the
engine's physics code
2003-03-10 16:39:40 +00:00
Bill Currie
57a470a88a alpha compile fixes (unused functions) 2003-03-08 07:17:32 +00:00
Bill Currie
a8c989969d hopefully better input grabbing state tracking 2003-03-07 22:30:15 +00:00
Bill Currie
c731afa957 hopefully fix the input grabbing (and evem more hopefully, without driving
Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Bill Currie
7bdf1bdb90 don't count server clients as clients 2003-03-06 19:06:10 +00:00
Bill Currie
f70b1fbafd actually free the client when SV_FreeClient is called (oops:) 2003-03-05 18:19:32 +00:00
Bill Currie
bfaef7747b the first fielddef isn't always null (esp with qfcc), so check to see if it
needs printing too
2003-03-05 18:18:42 +00:00
Bill Currie
6c028a57bb bot player stats seem to be working working 2003-03-05 03:56:50 +00:00
Bill Currie
6b20862865 disable some debug 2003-03-04 21:13:10 +00:00
Bill Currie
d788d02716 for now don't allow bots to survive map changes 2003-03-04 17:38:42 +00:00
Bill Currie
3e05400175 add SV_SetUserinfo builtin 2003-03-04 17:28:31 +00:00
Bill Currie
4de6a20856 fix a bug with \\ handling just before the end of a string constant 2003-03-04 17:03:49 +00:00
Bill Currie
2310e94df8 fix userid setup 2003-03-04 16:00:57 +00:00
Bill Currie
e131ec5885 fix the status seg 2003-03-04 07:44:22 +00:00
Bill Currie
cee4846743 hmm, that segs :), but then, so does doing "status" while bots are going 2003-03-04 07:36:34 +00:00
Bill Currie
a10704f99d boundscheck the client entity 2003-03-04 04:10:25 +00:00
Bill Currie
9fbbadb788 disable the disconnect events for bots as I'm not yet sure how I'm going to
do things
2003-03-04 04:03:02 +00:00
Bill Currie
fc7324485e implement SV_AllocClient and SV_FreeClient builtins 2003-03-04 03:35:12 +00:00
Brian Koropoff
34f3970847 Added the "map" GIB event to qw-server. 2003-03-04 03:23:41 +00:00
Bill Currie
c07891826a break out the client slot allocation code into a separate function 2003-03-04 01:36:30 +00:00
Bill Currie
da3cac2b6a oops, didn't notice the lack of {}s 2003-03-03 21:46:41 +00:00
Bill Currie
c52ce7f202 slight optimisation 2003-03-03 21:41:13 +00:00
Bill Currie
1c774bc10c remove some debug code :P 2003-03-03 21:10:29 +00:00
Bill Currie
4c5c711ff5 fix a nasty bug where immediates would get aliased. (eg, 2 and 1073741824). 2003-03-03 21:09:41 +00:00
Ragnvald Maartmann-Moe IV
f57eb911cc Another little FIXME. (Cleanup I'll do soon, hopefully) 2003-03-03 19:32:56 +00:00
Ragnvald Maartmann-Moe IV
2000954a2c Whitespace, and a workaround for show_* misplacement. 2003-03-03 19:20:44 +00:00
Bill Currie
d469a06620 move the maxclients and maxspectators range checks into callbacks 2003-03-03 18:30:09 +00:00
Bill Currie
beecb5580f use %g instead of %f and the 0s hack 2003-03-03 17:52:11 +00:00
Bill Currie
389542fda7 first step in creating an interface for the snagging of client slots by
the progs
2003-03-03 17:08:45 +00:00
Bill Currie
8db10ff577 prototype the new Write functions 2003-03-03 16:13:04 +00:00
Ragnvald Maartmann-Moe IV
b64f193d56 Rest of the Write* update. 2003-03-03 05:34:26 +00:00
Ragnvald Maartmann-Moe IV
888337527e Use Write*V and WriteBytes, instead of antique bloated functions. ;) 2003-03-03 05:28:13 +00:00
Ragnvald Maartmann-Moe IV
e472c6b935 *shakes an angry shambler at ugly codingstyle* 2003-03-03 05:24:45 +00:00
Brian Koropoff
3b99b7366f Fixed two bugs in complex variable substitution. 2003-03-02 05:11:22 +00:00
Bill Currie
1a40e5b6b4 implement WriteBytes for qc 2003-03-02 03:25:47 +00:00
Brian Koropoff
cd3fc3569b Fixed a bug on out-of-bounds array access attempts and enhanced the now-
functioning infobot.gib.
2003-03-01 07:24:58 +00:00
Brian Koropoff
2be8a851d5 Oops, make 'return' GIB builtin actually end the current function. 2003-03-01 02:44:58 +00:00
Bill Currie
90752b33fe make TYPE (void) NAME valid (no args) 2003-02-28 23:36:56 +00:00
Bill Currie
7f37260a9c this bit shouldn't know about windows 2003-02-28 16:22:42 +00:00
Brian Koropoff
15cc02f17c Added client::print, client::printChat, client::printAll, and
client::printAllChat GIB builtins.
2003-02-28 06:51:16 +00:00
Bill Currie
a99c859034 "main" in progs is never called 2003-02-28 05:53:40 +00:00
Bill Currie
a9a169e820 make the more relevant parts of qfs available to progs. bi_file.c will
eventually be moving into bi_qfs.c
2003-02-28 05:35:27 +00:00
Bill Currie
6ef4770adb make the menu load when the gamedir hasn't been set 2003-02-28 05:28:35 +00:00
Bill Currie
a45223da6c d'oh, forgot about "default" 2003-02-28 05:18:49 +00:00