"main" in progs is never called

This commit is contained in:
Bill Currie 2003-02-28 05:53:40 +00:00
parent a9a169e820
commit a99c859034

View file

@ -228,7 +228,6 @@ SV_LoadProgs (void)
(void *) sv_globals.msg_entity = PR_GetGlobalPointer (&sv_pr_state,
"msg_entity");
sv_funcs.main = PR_GetFunctionIndex (&sv_pr_state, "main");
sv_funcs.StartFrame = PR_GetFunctionIndex (&sv_pr_state, "StartFrame");
sv_funcs.PlayerPreThink = PR_GetFunctionIndex (&sv_pr_state,
"PlayerPreThink");