Bill Currie
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0abb8a7554
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Merge the particle physics.
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2012-01-15 20:14:36 +09:00 |
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Bill Currie
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2b81eaea6c
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console.h include cleanup
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2007-11-06 12:40:38 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Ragnvald Maartmann-Moe IV
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5686ff51e5
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Make R_DarkFieldParticles & R_EntityParticles work in all renderers.
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2003-10-22 06:00:36 +00:00 |
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Ragnvald Maartmann-Moe IV
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0205a8a999
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Optimize and slightly clean up R_DarkFieldParticles & R_EntityParticles.
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2003-10-22 01:04:35 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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71196fedf6
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make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
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2003-01-06 18:28:13 +00:00 |
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Ragnvald Maartmann-Moe IV
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ca50e1945b
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Oops.
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2002-09-13 00:23:58 +00:00 |
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Ragnvald Maartmann-Moe IV
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587de27849
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Another step towards QSG2 compliance.
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2002-07-25 14:43:36 +00:00 |
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Ragnvald Maartmann-Moe IV
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c764ddc64a
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Just a massive speedup to gl particles. Enjoy.
(Thanks to LordHavoc for prodding me to use glDrawElements, and munge all the particle textures into 1. Code mine, suggestions his)
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2001-12-19 04:03:57 +00:00 |
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Ragnvald Maartmann-Moe IV
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f66b7a93e5
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Major particle interface cleanup, several bugfixes, and minor performance improvements. Oh, check out "/help easter_eggs" (gl-only, at the moment).
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2001-12-11 22:37:30 +00:00 |
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Ragnvald Maartmann-Moe IV
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29a8d84806
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cl_maxparticles to r_particles_max. annoying, but makes cl_ tab-completion less so.
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2001-12-03 08:55:46 +00:00 |
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Ragnvald Maartmann-Moe IV
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3ad79cc970
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Change particle limit from a short to an unsigned int. Possibly a tiny speedup, also allows for absurd particle counts...
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2001-10-30 19:42:29 +00:00 |
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Bill Currie
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78a3e398d5
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
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Bill Currie
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3601b5ba35
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fix the minor breakage were /no/ particles were being generated
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2001-10-27 21:39:58 +00:00 |
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Bill Currie
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d9fd8dc29f
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make r_particles truely a flag and call R_MaxParticlesCheck when r_particles
changes
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2001-10-27 08:31:45 +00:00 |
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Bill Currie
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b1f4a778f9
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
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Ragnvald Maartmann-Moe IV
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bb6796247c
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Kill r_particles->int_val testing in gl particle engine. Also merge a bit down to r_part.c/r_cvar.c. Properly declare cl_max_particles (how the heck was it working when only ever declared as exter cvar_t *cl_max_particles?).
Should be a minor speedup for gl, definitely a code cleanup.
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2001-09-22 02:37:45 +00:00 |
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Ragnvald Maartmann-Moe IV
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fc1ab9640e
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r_numparticles is now r_maxparticles. Ah, the joy of sane variable names.
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2001-09-19 18:07:09 +00:00 |
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Ragnvald Maartmann-Moe IV
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333bd5ea17
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R_EntityParticles cleanup.
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2001-08-30 19:51:11 +00:00 |
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Bill Currie
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a9d6bc9a30
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total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
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2001-08-27 23:21:09 +00:00 |
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Ragnvald Maartmann-Moe IV
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793efd6976
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Whitespace.
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2001-08-27 01:00:03 +00:00 |
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Ragnvald Maartmann-Moe IV
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84b2070d17
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Whitespace.
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2001-08-26 16:54:33 +00:00 |
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Bill Currie
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323015b11a
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include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
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2001-05-31 05:33:13 +00:00 |
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Bill Currie
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18fd21da77
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merge the particle system
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2001-05-29 19:58:35 +00:00 |
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