Commit graph

103 commits

Author SHA1 Message Date
Bill Currie
1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Adam Olsen
ac46e5b49d oops, sys_dump_core instead of sys_dumpcore 2001-07-15 01:45:03 +00:00
Adam Olsen
cb133ddf93 Add support for core dumping to X11 targets. set sys_dump_core to 1, and
ulimit -c to a sufficiently high value.  (I get ~20 meg cores)
2001-07-14 03:15:14 +00:00
Bill Currie
62a4b86001 d'oh 2001-07-06 00:17:09 +00:00
Bill Currie
245d81420d make sound blocking cvar controlled (in_snd_block, default off, archived) and
pause the cd as well.
2001-07-05 20:35:42 +00:00
Bill Currie
fc09d2b00f port Bruce Momjian's patches from newtree with a less incestuous
implementation of his sound/focus patch. NOTE: only alsa 0.9 is tested
(Rhamph, can you test 0.5, please?) and only the alsa drivers stop the
hardware right ow.

WARNING!!! you /will/ have to re-install your plugins, or you will get
segfaults when the window gains/loses focus.

How do you tell if a window has focus on first mapping in X11?
2001-07-05 20:18:23 +00:00
Bill Currie
c38ca8e2f1 qfplist.h:
remove include of glob.h. not needed and causes win32 build to fail
plugin.c:
	include compat.h and cast the return of GetProcAddress
gl_funcs.c:
	fix parse error and type mismatch
qfgl_ext.c:
	half re-write QFGL_ExtensionAddress to use QFGL_ProcAddress
vid_wgl.c:
	fix for the new gl linking
2001-07-05 17:28:19 +00:00
Joseph Carter
fb8d04eca2 Fix -sgl's glFlush 2001-07-01 00:11:24 +00:00
Joseph Carter
515f449a39 Sun-specific code is dead. Sun boxes should work fine with -x11 and -glx
as it is.  Left snd_sun, which looks useful for something.
2001-06-29 08:01:12 +00:00
Joseph Carter
11257134c0 dos is dead, really. This has never worked, and would need a full rewrite
from scratch before it would anyway.  That's not likely, so say goodbye!
2001-06-29 07:56:36 +00:00
Chris Ison
9bb956b29c libGL (mesa) now dynamic for -3dfx 2001-06-29 03:27:18 +00:00
Bill Currie
f61ca0e321 fix the persistent fires. For sanity's sake, the non-renderer specific parts
of gl_dyn_fires.c have been moved to r_main.c (for now).
2001-06-29 02:43:04 +00:00
Chris Ison
85d2176bb6 make -3dfx compile again, may need fixing for mesa specific functions listed in vid_3dfxsvga.c 2001-06-29 02:10:52 +00:00
Jeff Teunissen
06227cf37d Portability fixes, also use the new ProcAddress setup. 2001-06-27 07:52:00 +00:00
Jeff Teunissen
aa7389e8b1 *** empty log message *** 2001-06-27 07:40:10 +00:00
Bill Currie
18ba72b544 shh!! :) 2001-06-27 04:18:39 +00:00
Jeff Teunissen
d485ca1fb1 Still broken, but apparently it works for Mercury. 2001-06-26 02:59:37 +00:00
Zephaniah E. Hull
908d265212 Clean up and repair of the run time linking, does NOT work until deek
commits his gl_funcs.c.
2001-06-26 02:26:46 +00:00
Bill Currie
3dbc913903 this is C, not C++ ;) 2001-06-25 15:42:05 +00:00
Jeff Teunissen
5e1de4c8a7 Clean up gl_funcs.c, it's actually readable now. Unfortunately, it sig11s
for me. This may be due to the NVIDIA libGL problem (which they claim is a
bug in libc), but it could very well be that Mercury was right and we
can't have the same names internally as the libGL names. Even so, this
code will probably work on Windows.
2001-06-25 09:32:08 +00:00
Jeff Teunissen
3fbfa27fcd Woohoo. The QFGL_* function prefixes are gone again from the tree. It
might even work under Windows now, but don't get your hopes too high. :)
2001-06-25 06:17:07 +00:00
Joseph Carter
5184d64134 Fixed for very late OpenGL binding 2001-06-24 12:47:05 +00:00
Zephaniah E. Hull
3715430479 This is changing more then I wanted to at once, however.
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)

Some gl_draw cleanup.

Commented out equake alias model occlusion test stuff, very experimental.

Added the .lo and .la patterns to the .gitignore files.

Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00
Bill Currie
560b475880 gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
Bill Currie
dda09dabd9 now compiles under mingw 2001-06-15 16:05:33 +00:00
Bill Currie
8c13809e9c don't process .S files when not using asm (either --disable-asmopt or non-x86
platforms). Done by moving the asm objects into libasm.la (yes, there's one in
each dir that needs it) so that the Makefiles don't explode.
2001-06-14 19:52:38 +00:00
Bill Currie
dc5846948e re-enable asm for static builds 2001-06-11 20:59:48 +00:00
Bill Currie
b9f35283f4 make dist fixes + a --disable-asmopt fix for mingw 2001-06-08 02:47:30 +00:00
Bill Currie
b2cd7c6c36 refine the test for compiling outb 2001-06-07 23:03:10 +00:00
Bill Currie
3b2cf03b99 mingw compile fixes (vid_wgl.c isn't the right thing) 2001-06-07 16:44:22 +00:00
Bill Currie
e9c01870b3 provide outb for when not optimising 2001-06-07 16:12:21 +00:00
Bill Currie
735a35b2f9 compile fixes from Artur Frysiak <wiget@pld.org.pl> 2001-06-05 17:23:03 +00:00
Chris Ison
0ca5fc0c67 just some tidy up, thanx Deek 2001-06-03 12:15:06 +00:00
Zephaniah E. Hull
380dcf5c9b Some gl_draw cleanups for glpic.
Some sbar cleanups (still broken, suspect driver issues.).
Removal of pmodel and emodel infokeys, waste of info space.
For servers allow people downloading to hear people talking.
2001-06-02 20:39:54 +00:00
Chris Ison
3f47a8d0a7 -3dfx brightness changed int to float 2001-06-02 11:17:08 +00:00
Chris Ison
903482c923 -3dfx brightness +setrom tdfx_brighten #, 2 with gamma 2 is nice 2001-06-02 10:43:38 +00:00
Bill Currie
7ad0f7ed2b various compile fixes for mingw. 2001-06-01 00:39:31 +00:00
Bill Currie
06064ec390 compat.h:
create a field_offset macro that takes a structure type and a field and
	returns the offset of the field within the structure
everything else:
	use field_offset to calculate the size of variable sized structs
2001-05-31 18:11:05 +00:00
Chris Ison
ced128e572 fixed #includes in vid_3dfxsvga.c 2001-05-31 11:41:22 +00:00
Bill Currie
828019505e /me mutters something about old installed headers and search paths 2001-05-31 05:40:25 +00:00
Bill Currie
323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Joseph Carter
05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter
186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie
f988572c4d lighthalf and gl_lightmode, meet Mr. Chainsaw, he will be your playmate today. 2001-05-29 21:59:02 +00:00
Bill Currie
18fd21da77 merge the particle system 2001-05-29 19:58:35 +00:00
Bill Currie
4c5b977902 move cl_math.S into renderer/sw/transform.S (never before realised it was
part of the renderer)
2001-05-26 03:33:09 +00:00
Bill Currie
271b400318 finally got pic working. getting the address of a variable using pic seems
to be not so straight forward :/ Anyway, one down, 11 to go.
2001-05-25 20:17:22 +00:00
Bill Currie
f1730d7870 Move VID_ShiftPalette from all the driver files to vid_common_sw.c
Do the palette gamma correction inside VID_UpdateGamma (fixes sw palette gamma)
2001-05-25 16:42:49 +00:00
Bill Currie
1038f88a64 disable asm in the software renderer for now. This will allow me to fix the
files one at a time and allow others to use software independent of asm usage
(even if a little slowly (~14% slower on my dual c450)).
2001-05-25 14:57:31 +00:00