Commit graph

1572 commits

Author SHA1 Message Date
Bill Currie
25ade4c0f3 [vulkan] Add support for custom parsers
And provisionally parse shader stage defs.
2020-12-24 01:36:17 +09:00
Bill Currie
017d2c1f44 [vulkan] Refactor vkgen struct generation
The addition of data an then string support made keeping track of things
in struct's writeTable a nightmare.
2020-12-23 22:13:50 +09:00
Bill Currie
7fb335a215 [vulkan] Add support for building and loading shaders
Shaders can be built as spv files and installed into
$libdir/quakeforge/shaders or as spvc files and compiled into the
engine. Loading supports $builtin/name to access builtin shaders,
$shader/path to access external standard shaders and quake filesystem
access for all other paths.
2020-12-23 14:32:29 +09:00
Bill Currie
f1848bb5b7 [vulkan] Add support for parsing binary data 2020-12-23 14:08:53 +09:00
Bill Currie
91c5baa708 [util] Add size_t support to cexpr 2020-12-23 14:06:20 +09:00
Bill Currie
80aec45e35 [vulkan] Ensure msaa settings are consistent
I had forgotten that msaa samples was governed by the driver (as a max)
and the renderpass setup code simply took the max. Thus why 1 vs 8
caused the display to render incorrectly.
2020-12-21 20:17:27 +09:00
Bill Currie
ac8206555e [vulkan] Get the parsed pipeline working
It turned out the msaa setting defaulting to 1 instead of 8 was the
problem no idea why at this stage (need to read up on just how that
setting works). Once I understand just how it works, I'll rework the
msaa handling.
2020-12-21 19:30:00 +09:00
Bill Currie
96df447c45 [vulkan] Hook up the expression parser
The pipeline parser still isn't hooked up yet as something isn't quite
right, but it seems all the parsing works.
2020-12-21 18:38:31 +09:00
Bill Currie
591667c36d [util] Add a context parameter to the plist parsers
Not used by the dict/array parsers themselves, but is passed on to any
value parser callbacks for their own use.
2020-12-21 14:22:42 +09:00
Bill Currie
ab04a1915e [build] Fix a pile of gcc 10 issues
gcc got stricter about array accesses, complicating progs macros, and
much better at detecting buffer overflows.
2020-12-21 14:14:29 +09:00
Bill Currie
900728169e [build] Support silent rules for sed 2020-07-17 01:20:02 +09:00
Bill Currie
91ff15ca7c [vulkan] Correct some plist errors in the renderpass
Typos and incorrect attachment array reference.
2020-07-17 00:33:00 +09:00
Bill Currie
f4c8d341e1 [vulkan] Implement most of the parser
This gets renderpass parsing almost working (not hooked up, though). The
missing bits are support for expressions for flags (namely support for
the | operator) and references (eg $swapchain.format). However, this
shows that the basic concept for the parser is working.
2020-07-17 00:29:53 +09:00
Bill Currie
8184c546db [vulkan] Fix dereference for non-pointer aliases
Fixes breakage for uint32_t for array/single handling.
2020-07-17 00:24:41 +09:00
Bill Currie
79177e96e8 [vulkan] Start work on scripted pipeline
Nothing is actually done yet other than parsing the built-in property
list to property list items (the actual parser is just a skeleton), but
everything compiles
2020-07-16 22:14:19 +09:00
Bill Currie
0945f30731 [vulkan] Use a property list to drive code gen
The property list specifies the base structures for which parser code
will be generated (along with any structures and enums upon which those
structures depend). It also defines option specialized parsers for
better control.
2020-07-05 16:53:35 +09:00
Bill Currie
e4ee5c70e0 [vulkan] Rework vkgen alias handling
This is much cleaner and now that all the types are there properly,
doing a parser generator should be easier.
2020-07-05 16:53:35 +09:00
Bill Currie
2ca9f80d56 [vulkan] Split up vkgen
It worked as a proof of concept, but as the code itself needs to be a
bit smarter, it would be a lot smarter to break up that code to make it
easier to work on the individual parts.
2020-07-05 16:53:35 +09:00
Bill Currie
cf3262991d [vulkan] Add a tool for making vulkan enum tables
The tables are generated from the enums pulled out of the vulkan headers
using a ruamoko program (thanks to its reflection capabilities). They
will be used for parsing property lists used to create render passes and
pipelines.
2020-06-28 19:08:18 +09:00
Bill Currie
19c75f5e49 [vulkan] Clean up QFV_CreateFramebuffer's prototype
It now takes qfv_imageviewset_t instead of separate count and
VkImageView array.
2020-06-28 13:53:11 +09:00
Bill Currie
c1ffb05b87 Remove dead Makefile.am
Forgot this in the merge.
2020-06-25 16:14:39 +09:00
Bill Currie
86b5b30b45 Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
Bill Currie
6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00
Bill Currie
4cef9792f4 [util] Make hash-tables semi-thread-safe
They take a pointer to a free-list used for hashlinks so the hashlink
pools can be per-thread. However, hash tables that are not updated are
always thread-safe, so this affects only updates. progs_t has been set
up such that it is easy for multiple progs within one thread can share
hashlinks.
2020-03-25 15:43:16 +09:00
Bill Currie
28f50d2719 Add function key defs up to F48
This allows for the four combinations of shift and control. Not
bothering with alt because alt-f4 closes my xterm (bbkeys from the looks
of it: it grabs a bunch of Mod1-* keys).
2020-03-22 13:46:27 +09:00
Bill Currie
1a7add3f6d Merge branch 'master' into vulkan 2020-03-20 13:04:41 +09:00
Bill Currie
67ec9bfb47 [vid] Initialize x event before sending
Quietens valgrind nicely (though it gave a weird source of the memory).
2020-03-08 21:30:08 +09:00
Bill Currie
ad175d054b Sanitize pipelines
wow, talk about doing things the wrong way. I guess that's the problem
with following a book targeted for C++: you get all that safety-goat
nonsense.
2020-02-18 22:38:01 +09:00
Bill Currie
264c4ccdac Sanitize descriptors
I'm sure it will end soon, I think pipelines is the end of it.
2020-02-18 21:18:03 +09:00
Bill Currie
c740dea212 Use the correct constant for "infinity" 2020-02-18 19:44:40 +09:00
Bill Currie
0a0035e5e5 Use the render pass to clear the window
Very satisfying to get to this point.
2020-02-18 17:48:22 +09:00
Bill Currie
ba654b09f7 Create and destroy render pass and frame buffers 2020-02-18 17:18:37 +09:00
Bill Currie
1f4c019abc Create and destroy color/depth resources 2020-02-18 14:28:28 +09:00
Bill Currie
89d48b5650 Output first pixels
Just clearing the screen to 0xbada55, but the validation layer is quiet.
2020-02-18 01:03:36 +09:00
Bill Currie
73fde40cad Sanitize some more structs 2020-02-17 23:30:25 +09:00
Bill Currie
94565c2382 Rework much of the Vulkan array handling
So much for all those little wrappers hiding the device. Some survived,
but mostly just the bigger things like device, swapchain, etc.
2020-02-17 20:29:35 +09:00
Bill Currie
916e57de37 Get the swapchain image switching sort of working
The render pass isn't set up yet, so the validation layer is having a
fit, but cycling through the swapchain images does seem to be working.
2020-02-17 00:50:39 +09:00
Bill Currie
ce72135e70 Fix incorrect init of command buffer set 2020-02-17 00:10:59 +09:00
Bill Currie
4b152a4492 Rework semaphore sets 2020-02-17 00:10:32 +09:00
Bill Currie
559bd2e636 Create command pool and frame timing fences
Nothing is actually done yet, so the reported fps is around 172k (yes,
k), but startup and shutdown seems to be clean (yay validation layers).
2020-02-16 22:45:27 +09:00
Bill Currie
b947cc1791 Rework command buffer and fence-set management
I found command buffer handling to be totally redundant and fence-set
management to be a bit awkward.
2020-02-16 22:43:57 +09:00
Bill Currie
9ff4eefe65 Merge branch 'master' into vulkan 2020-02-16 18:17:50 +09:00
Bill Currie
d56f88f779 Implement swapchain image acquisition 2020-02-15 17:56:02 +09:00
Bill Currie
53b46f0541 Implement pipeline stuff 2020-02-13 04:21:35 +09:00
Bill Currie
69c110193a Fix a thinko
Wrong var for computing number of slots used.
2020-02-13 04:20:54 +09:00
Bill Currie
61036378e2 Implement render pass stuff 2020-02-12 18:55:51 +09:00
Bill Currie
44f5b134e6 Free custom descriptor structs
Forgot this earlier
2020-02-12 18:55:22 +09:00
Bill Currie
85a2f9f621 Implement descriptor stuff 2020-02-12 16:36:01 +09:00
Bill Currie
de64be1d67 Show more info when dumping x11 video modes
Found in an old stash. Probably the start of xrandr support.
2020-02-12 11:04:28 +09:00
Bill Currie
6e96b91aa1 Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00