quakeforge/libs/video
Bill Currie 7fb335a215 [vulkan] Add support for building and loading shaders
Shaders can be built as spv files and installed into
$libdir/quakeforge/shaders or as spvc files and compiled into the
engine. Loading supports $builtin/name to access builtin shaders,
$shader/path to access external standard shaders and quake filesystem
access for all other paths.
2020-12-23 14:32:29 +09:00
..
renderer [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
targets Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00