Sanitize pipelines

wow, talk about doing things the wrong way. I guess that's the problem
with following a book targeted for C++: you get all that safety-goat
nonsense.
This commit is contained in:
Bill Currie 2020-02-18 22:38:01 +09:00
parent 264c4ccdac
commit ad175d054b
2 changed files with 68 additions and 499 deletions

View file

@ -3,23 +3,11 @@
#include "QF/darray.h"
typedef struct qfv_shadermodule_s {
struct qfv_device_s *device;
VkShaderModule module;
} qfv_shadermodule_t;
typedef struct qfv_pipelineshaderstateset_s
DARRAY_TYPE (VkPipelineShaderStageCreateInfo) qfv_pipelineshaderstateset_s;
typedef struct qfv_shaderstageparams_s {
VkShaderStageFlagBits stageFlags;
qfv_shadermodule_t *module;
const char *entryPointName;
const VkSpecializationInfo *specializationInfo;
} qfv_shaderstageparams_t;
typedef struct qfv_shaderstageparamsset_s
DARRAY_TYPE (qfv_shaderstageparams_t) qfv_shaderstageparamsset_t;
#define QFV_AllocShaderParamsSet(num, allocator) \
DARRAY_ALLOCFIXED (qfv_shaderstageparamsset_t, num, allocator)
#define QFV_AllocPipelineShaderStageSet(num, allocator) \
DARRAY_ALLOCFIXED (qfv_pipelineshaderstateset_s, num, allocator)
typedef struct qfv_vertexinputbindingset_s
DARRAY_TYPE (VkVertexInputBindingDescription) qfv_vertexinputbindingset_t;
@ -48,21 +36,15 @@ typedef struct qfv_pipelinetessellation_s {
uint32_t patchControlPoints;
} qfv_pipelinetessellation_t;
typedef struct qfv_viewportset_s {
uint32_t numViewports;
VkViewport viewports[];
} qfv_viewportset_t;
typedef struct qfv_viewportset_s DARRAY_TYPE (VkViewport) qfv_viewportset_t;
#define QFV_AllocViewportSet(num, allocator) \
allocator (field_offset (qfv_viewportset_t, viewports[num]))
DARRAY_ALLOCFIXED (qfv_viewportset_t, num, allocator)
typedef struct qfv_scissorsset_s {
uint32_t numScissors;
VkRect2D scissors[];
} qfv_scissorsset_t;
typedef struct qfv_scissorsset_s DARRAY_TYPE (VkRect2D) qfv_scissorsset_t;
#define QFV_AllocScissorsSet(num, allocator) \
allocator (field_offset (qfv_scissorsset_t, scissors[num]))
DARRAY_ALLOCFIXED (qfv_scissorsset_t, num, allocator)
typedef struct qfv_viewportinfo_s {
qfv_viewportset_t *viewportset;
@ -103,139 +85,73 @@ typedef struct qfv_pipelinedepthandstencil_s {
float maxDepthBounds;
} qfv_pipelinedepthandstencil_t;
typedef struct qfv_blendattachmentset_s {
uint32_t numAttachments;
VkPipelineColorBlendAttachmentState attachments[];
} qfv_blendattachmentset_t;
typedef struct qfv_blendattachmentset_s
DARRAY_TYPE (VkPipelineColorBlendAttachmentState) qfv_blendattachmentset_t;
#define QFV_AllocBlendAttachmentSet(num, allocator) \
allocator (field_offset (qfv_blendattachmentset_t, attachments[num]))
DARRAY_ALLOCFIXED (qfv_blendattachmentset_t, num, allocator)
typedef struct qfv_pipelineblend_s {
VkBool32 logicOpEnable;
VkLogicOp logicOp;
qfv_blendattachmentset_t *blendAttachments;
float blendConstants[4];
} qfv_pipelineblend_t;
typedef struct qfv_dynamicstateset_s {
uint32_t numStates;
VkDynamicState states[];
} qfv_dynamicstateset_t;
typedef struct qfv_dynamicstateset_s
DARRAY_TYPE (VkDynamicState) qfv_dynamicstateset_t;
#define QFV_AllocDynamicStateSet(num, allocator) \
allocator (field_offset (qfv_dynamicstateset_t, states[num]))
DARRAY_ALLOCFIXED (qfv_dynamicstateset_t, num, allocator)
typedef struct qfv_pushconstantrangeset_s {
uint32_t numRanges;
VkPushConstantRange ranges[];
} qfv_pushconstantrangeset_t;
typedef struct qfv_pushconstantrangeset_s
DARRAY_TYPE (VkPushConstantRange) qfv_pushconstantrangeset_t;
#define QFV_AllocPushConstantRangeSet(num, allocator) \
allocator (field_offset (qfv_pushconstantrangeset_t, ranges[num]))
DARRAY_ALLOCFIXED (qfv_pushconstantrangeset_t, num, allocator)
typedef struct qfv_pipelinelayout_s {
struct qfv_device_s *device;
VkPipelineLayout layout;
} qfv_pipelinelayout_t;
typedef struct qfv_pipeline_s {
struct qfv_device_s *device;
VkPipeline pipeline;
} qfv_pipeline_t;
typedef struct qfv_pipelineset_s {
uint32_t numPipelines;
qfv_pipeline_t *pipelines[];
} qfv_pipelineset_t;
typedef struct qfv_pipelineset_s DARRAY_TYPE (VkPipeline) qfv_pipelineset_t;
#define QFV_AllocPipelineSet(num, allocator) \
allocator (field_offset (qfv_pipelineset_t, pipelines[num]))
DARRAY_ALLOCFIXED (qfv_pipelineset_t, num, allocator)
typedef struct qfv_graphicspipelinecreateinfo_s {
VkPipelineCreateFlags flags;
qfv_shaderstageparamsset_t *stages;
qfv_vertexinputstate_t *vertexState;
qfv_pipelineinputassembly_t *inputAssemblyState;
qfv_pipelinetessellation_t *tessellationState;
qfv_viewportinfo_t *viewportState;
qfv_pipelinerasterization_t *rasterizationState;
qfv_pipelinemultisample_t *multisampleState;
qfv_pipelinedepthandstencil_t *depthStencilState;
qfv_pipelineblend_t *colorBlendState;
qfv_dynamicstateset_t *dynamicState;
qfv_pipelinelayout_t *layout;
VkRenderPass renderPass;
uint32_t subpass;
qfv_pipeline_t *basePipeline;
int32_t basePipelineIndex;
} qfv_graphicspipelinecreateinfo_t;
typedef struct qfv_graphicspipelinecreateinfoset_s {
uint32_t numPipelines;
qfv_graphicspipelinecreateinfo_t *pipelines[];
} qfv_graphicspipelinecreateinfoset_t;
typedef struct qfv_graphicspipelinecreateinfoset_s
DARRAY_TYPE (VkGraphicsPipelineCreateInfo)
qfv_graphicspipelinecreateinfoset_t;
#define QFV_AllocGraphicsPipelineCreateInfoSet(num, allocator) \
allocator (field_offset (qfv_graphicspipelinecreateinfoset_t, \
pipelines[num]))
DARRAY_ALLOCFIXED (qfv_graphicspipelinecreateinfoset_t, num, allocator)
typedef struct qfv_computepipelinecreateinfo_s {
VkPipelineCreateFlags flags;
qfv_shaderstageparams_t *stage;
qfv_pipelinelayout_t *layout;
qfv_pipeline_t *basePipeline;
int32_t basePipelineIndex;
} qfv_computepipelinecreateinfo_t;
typedef struct qfv_computepipelinecreateinfoset_s {
uint32_t numPipelines;
qfv_computepipelinecreateinfo_t *pipelines[];
} qfv_computepipelinecreateinfoset_t;
typedef struct qfv_computepipelinecreateinfoset_s
DARRAY_TYPE (VkComputePipelineCreateInfo)
qfv_computepipelinecreateinfoset_t;
#define QFV_AllocComputePipelineCreateInfoSet(num, allocator) \
allocator (field_offset (qfv_computepipelinecreateinfoset_t, \
pipelines[num]))
DARRAY_ALLOCFIXED (qfv_computepipelinecreateinfoset_t, num, allocator)
typedef struct qfv_pipelinecache_s {
struct qfv_device_s *device;
VkPipelineCache cache;
} qfv_pipelinecache_t;
typedef struct qfv_pipelinecacheset_s {
uint32_t numCaches;
qfv_pipelinecache_t *caches[];
} qfv_pipelinecacheset_t;
typedef struct qfv_pipelinecacheset_s
DARRAY_TYPE (VkPipelineCache) qfv_pipelinecacheset_t;
#define QFV_AllocPipelineCacheSet(num, allocator) \
allocator (field_offset (qfv_pipelinecacheset_t, caches[num]))
DARRAY_ALLOCFIXED (qfv_pipelinecacheset_t, num, allocator)
qfv_shadermodule_t *QFV_CreateShaderModule (struct qfv_device_s *device,
VkShaderModule QFV_CreateShaderModule (struct qfv_device_s *device,
size_t size, const uint32_t *code);
void QFV_DestroyShaderModule (qfv_shadermodule_t *module);
struct dstring_s;
qfv_pipelinecache_t *QFV_CreatePipelineCache (struct qfv_device_s *device,
struct dstring_s *cacheData);
struct dstring_s *QFV_GetPipelineCacheData (qfv_pipelinecache_t *cache);
void QFV_MergePipelineCaches (qfv_pipelinecache_t *targetCache,
VkPipelineCache QFV_CreatePipelineCache (struct qfv_device_s *device,
struct dstring_s *cacheData);
struct dstring_s *QFV_GetPipelineCacheData (struct qfv_device_s *device,
VkPipelineCache cache);
void QFV_MergePipelineCaches (struct qfv_device_s *device,
VkPipelineCache targetCache,
qfv_pipelinecacheset_t *sourceCaches);
void QFV_DestroyPipelineCache (qfv_pipelinecache_t *cache);
struct qfv_descriptorsetlayoutset_s;
qfv_pipelinelayout_t *
VkPipelineLayout
QFV_CreatePipelineLayout (struct qfv_device_s *device,
struct qfv_descriptorsetlayoutset_s *layouts,
qfv_pushconstantrangeset_t *pushConstants);
void QFV_DestroyPipelineLayout (qfv_pipelinelayout_t *layout);
qfv_pipelineset_t *
QFV_CreateGraphicsPipelines (struct qfv_device_s *device,
qfv_pipelinecache_t *cache,
VkPipelineCache cache,
qfv_graphicspipelinecreateinfoset_t *gpciSet);
qfv_pipelineset_t *
QFV_CreateComputePipelines (struct qfv_device_s *device,
qfv_pipelinecache_t *cache,
VkPipelineCache cache,
qfv_computepipelinecreateinfoset_t *cpciSet);
void QFV_DestroyPipeline (qfv_pipeline_t *pipeline);
#endif//__QF_Vulkan_pipeline_h

View file

@ -64,7 +64,7 @@
#include "util.h"
qfv_shadermodule_t *
VkShaderModule
QFV_CreateShaderModule (qfv_device_t *device,
size_t size, const uint32_t *code)
{
@ -76,24 +76,12 @@ QFV_CreateShaderModule (qfv_device_t *device,
size, code,
};
qfv_shadermodule_t *module = malloc (sizeof (*module));
module->device = device;
dfunc->vkCreateShaderModule (dev, &createInfo, 0, &module->module);
VkShaderModule module;
dfunc->vkCreateShaderModule (dev, &createInfo, 0, &module);
return module;
}
void
QFV_DestroyShaderModule (qfv_shadermodule_t *module)
{
qfv_device_t *device = module->device;
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
dfunc->vkDestroyShaderModule (dev, module->module, 0);
free (module);
}
qfv_pipelinecache_t *
VkPipelineCache
QFV_CreatePipelineCache (qfv_device_t *device, dstring_t *cacheData)
{
VkDevice dev = device->dev;
@ -104,55 +92,38 @@ QFV_CreatePipelineCache (qfv_device_t *device, dstring_t *cacheData)
cacheData->size, cacheData->str,
};
qfv_pipelinecache_t *cache = malloc (sizeof (*cache));
cache->device = device;
dfunc->vkCreatePipelineCache (dev, &createInfo, 0, &cache->cache);
VkPipelineCache cache;
dfunc->vkCreatePipelineCache (dev, &createInfo, 0, &cache);
return cache;
}
dstring_t *
QFV_GetPipelineCacheData (qfv_pipelinecache_t *cache)
QFV_GetPipelineCacheData (qfv_device_t *device, VkPipelineCache cache)
{
qfv_device_t *device = cache->device;
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
dstring_t *cacheData = dstring_new ();
dfunc->vkGetPipelineCacheData (dev, cache->cache, &cacheData->size, 0);
dfunc->vkGetPipelineCacheData (dev, cache, &cacheData->size, 0);
dstring_adjust (cacheData);
dfunc->vkGetPipelineCacheData (dev, cache->cache, &cacheData->size,
cacheData->str);
dfunc->vkGetPipelineCacheData (dev, cache,
&cacheData->size, cacheData->str);
return cacheData;
}
void
QFV_MergePipelineCaches (qfv_pipelinecache_t *targetCache,
QFV_MergePipelineCaches (qfv_device_t *device,
VkPipelineCache targetCache,
qfv_pipelinecacheset_t *sourceCaches)
{
qfv_device_t *device = targetCache->device;
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkPipelineCache *srcCaches = alloca (sourceCaches->numCaches
* sizeof (*srcCaches));
for (uint32_t i = 0; i < sourceCaches->numCaches; i++) {
srcCaches[i] = sourceCaches->caches[i]->cache;
}
dfunc->vkMergePipelineCaches (dev, targetCache->cache,
sourceCaches->numCaches, srcCaches);
dfunc->vkMergePipelineCaches (dev, targetCache,
sourceCaches->size, sourceCaches->a);
}
void
QFV_DestroyPipelineCache (qfv_pipelinecache_t *cache)
{
qfv_device_t *device = cache->device;
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
dfunc->vkDestroyPipelineCache (dev, cache->cache, 0);
}
qfv_pipelinelayout_t *
VkPipelineLayout
QFV_CreatePipelineLayout (qfv_device_t *device,
qfv_descriptorsetlayoutset_t *layouts,
qfv_pushconstantrangeset_t *pushConstants)
@ -163,357 +134,39 @@ QFV_CreatePipelineLayout (qfv_device_t *device,
VkPipelineLayoutCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, 0, 0,
layouts->size, layouts->a,
pushConstants->numRanges, pushConstants->ranges,
pushConstants->size, pushConstants->a,
};
qfv_pipelinelayout_t *layout = malloc (sizeof (layout));
layout->device = device;
dfunc->vkCreatePipelineLayout (dev, &createInfo, 0, &layout->layout);
VkPipelineLayout layout;
dfunc->vkCreatePipelineLayout (dev, &createInfo, 0, &layout);
return layout;
}
void
QFV_DestroyPipelineLayout (qfv_pipelinelayout_t *layout)
{
qfv_device_t *device = layout->device;
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
dfunc->vkDestroyPipelineLayout (dev, layout->layout, 0);
free (layout);
}
static VkPipelineShaderStageCreateInfo
shaderStageCI (qfv_shaderstageparams_t params)
{
VkPipelineShaderStageCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, 0, 0,
params.stageFlags, params.module->module,
params.entryPointName, params.specializationInfo,
};
return createInfo;
}
static VkPipelineVertexInputStateCreateInfo
vertexInputSCI (qfv_vertexinputstate_t vertexState)
{
VkPipelineVertexInputStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, 0, 0,
vertexState.bindings->size,
vertexState.bindings->a,
vertexState.attributes->size,
vertexState.attributes->a,
};
return createInfo;
}
static VkPipelineInputAssemblyStateCreateInfo
inputAssemblySCI (qfv_pipelineinputassembly_t inputAssemblyState)
{
VkPipelineInputAssemblyStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, 0, 0,
inputAssemblyState.topology,
inputAssemblyState.primativeRestartEnable,
};
return createInfo;
}
static VkPipelineTessellationStateCreateInfo
tessellationSCI (qfv_pipelinetessellation_t tessellationState)
{
VkPipelineTessellationStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, 0, 0,
tessellationState.patchControlPoints
};
return createInfo;
}
static VkPipelineViewportStateCreateInfo
viewportSCI (qfv_viewportinfo_t viewportState)
{
VkPipelineViewportStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, 0, 0,
viewportState.viewportset->numViewports,
viewportState.viewportset->viewports,
viewportState.scissorsset->numScissors,
viewportState.scissorsset->scissors,
};
return createInfo;
}
static VkPipelineRasterizationStateCreateInfo
rasterizationSCI (qfv_pipelinerasterization_t rasterizationState)
{
VkPipelineRasterizationStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, 0, 0,
rasterizationState.depthClampEnable,
rasterizationState.rasterizerDiscardEnable,
rasterizationState.polygonMode,
rasterizationState.cullMode,
rasterizationState.frontFace,
rasterizationState.depthBiasEnable,
rasterizationState.depthBiasConstantFactor,
rasterizationState.depthBiasClamp,
rasterizationState.depthBiasSlopeFactor,
rasterizationState.lineWidth,
};
return createInfo;
}
static VkPipelineMultisampleStateCreateInfo
multisampleSCI (qfv_pipelinemultisample_t multisampleState)
{
VkPipelineMultisampleStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, 0, 0,
multisampleState.rasterizationSamples,
multisampleState.sampleShadingEnable,
multisampleState.minSampleShading,
multisampleState.sampleMask,
multisampleState.alphaToCoverageEnable,
multisampleState.alphaToOneEnable,
};
return createInfo;
}
static VkPipelineDepthStencilStateCreateInfo
depthStencilSCI (qfv_pipelinedepthandstencil_t depthStencilState)
{
VkPipelineDepthStencilStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, 0, 0,
depthStencilState.depthTestEnable,
depthStencilState.depthWriteEnable,
depthStencilState.depthCompareOp,
depthStencilState.depthBoundsTestEnable,
depthStencilState.stencilTestEnable,
depthStencilState.front,
depthStencilState.back,
depthStencilState.minDepthBounds,
depthStencilState.maxDepthBounds,
};
return createInfo;
}
static VkPipelineColorBlendStateCreateInfo
colorBlendSCI (qfv_pipelineblend_t colorBlendState)
{
VkPipelineColorBlendStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, 0, 0,
colorBlendState.logicOpEnable,
colorBlendState.logicOp,
colorBlendState.blendAttachments->numAttachments,
colorBlendState.blendAttachments->attachments,
{
colorBlendState.blendConstants[0],
colorBlendState.blendConstants[1],
colorBlendState.blendConstants[2],
colorBlendState.blendConstants[3],
},
};
return createInfo;
}
static VkPipelineDynamicStateCreateInfo
dynamicSCI (qfv_dynamicstateset_t *dynamicState)
{
VkPipelineDynamicStateCreateInfo createInfo = {
VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, 0, 0,
dynamicState->numStates, dynamicState->states,
};
return createInfo;
}
qfv_pipelineset_t *
QFV_CreateGraphicsPipelines (qfv_device_t *device,
qfv_pipelinecache_t *cache,
VkPipelineCache cache,
qfv_graphicspipelinecreateinfoset_t *gpciSet)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
uint32_t numPipelines = gpciSet->numPipelines;
uint32_t stageCount = 0;
for (uint32_t i = 0; i < numPipelines; i++) {
stageCount += gpciSet->pipelines[i]->stages->size;
}
__auto_type pipelines = QFV_AllocPipelineSet (gpciSet->size, malloc);
dfunc->vkCreateGraphicsPipelines (dev, cache, gpciSet->size, gpciSet->a, 0,
pipelines->a);
size_t blockSize = numPipelines
* (sizeof (VkGraphicsPipelineCreateInfo)
+ sizeof (VkPipelineVertexInputStateCreateInfo)
+ sizeof (VkPipelineInputAssemblyStateCreateInfo)
+ sizeof (VkPipelineTessellationStateCreateInfo)
+ sizeof (VkPipelineViewportStateCreateInfo)
+ sizeof (VkPipelineRasterizationStateCreateInfo)
+ sizeof (VkPipelineMultisampleStateCreateInfo)
+ sizeof (VkPipelineDepthStencilStateCreateInfo)
+ sizeof (VkPipelineColorBlendStateCreateInfo)
+ sizeof (VkPipelineDynamicStateCreateInfo))
+ stageCount * sizeof (VkPipelineShaderStageCreateInfo);
VkGraphicsPipelineCreateInfo *pipelineInfos = malloc (blockSize);
pipelineInfos->pStages = (void *)(pipelineInfos + numPipelines);
pipelineInfos->pVertexInputState
= (void *)(pipelineInfos->pStages + stageCount);
pipelineInfos->pInputAssemblyState
= (void *)(pipelineInfos->pVertexInputState + numPipelines);
pipelineInfos->pTessellationState
= (void *)(pipelineInfos->pInputAssemblyState + numPipelines);
pipelineInfos->pViewportState
= (void *)(pipelineInfos->pTessellationState + numPipelines);
pipelineInfos->pRasterizationState
= (void *)(pipelineInfos->pViewportState + numPipelines);
pipelineInfos->pMultisampleState
= (void *)(pipelineInfos->pRasterizationState + numPipelines);
pipelineInfos->pDepthStencilState
= (void *)(pipelineInfos->pMultisampleState + numPipelines);
pipelineInfos->pColorBlendState
= (void *)(pipelineInfos->pDepthStencilState + numPipelines);
pipelineInfos->pDynamicState
= (void *)(pipelineInfos->pColorBlendState + numPipelines);
for (uint32_t i = 1; i < gpciSet->numPipelines; i++) {
pipelineInfos[i].pStages = pipelineInfos[i - 1].pStages
+ gpciSet->pipelines[i - 1]->stages->size;
pipelineInfos[i].pVertexInputState
= pipelineInfos[i - 1].pVertexInputState + 1;
pipelineInfos[i].pInputAssemblyState
= pipelineInfos[i - 1].pInputAssemblyState + 1;
pipelineInfos[i].pTessellationState
= pipelineInfos[i - 1].pTessellationState + 1;
pipelineInfos[i].pViewportState
= pipelineInfos[i - 1].pViewportState + 1;
pipelineInfos[i].pRasterizationState
= pipelineInfos[i - 1].pRasterizationState + 1;
pipelineInfos[i].pMultisampleState
= pipelineInfos[i - 1].pMultisampleState + 1;
pipelineInfos[i].pDepthStencilState
= pipelineInfos[i - 1].pDepthStencilState + 1;
pipelineInfos[i].pColorBlendState
= pipelineInfos[i - 1].pColorBlendState + 1;
pipelineInfos[i].pDynamicState
= pipelineInfos[i - 1].pDynamicState + 1;
}
for (uint32_t i = 0; i < gpciSet->numPipelines; i++) {
VkGraphicsPipelineCreateInfo *gci = pipelineInfos + i;
qfv_graphicspipelinecreateinfo_t *ci = gpciSet->pipelines[i];
gci->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
gci->pNext = 0;
gci->flags = ci->flags;
gci->stageCount = ci->stages->size;
for (uint32_t j = 0; j < gci->stageCount; j++) {
((VkPipelineShaderStageCreateInfo *)gci->pStages)[i] = shaderStageCI (ci->stages->a[j]);
}
if (ci->vertexState) {
*(VkPipelineVertexInputStateCreateInfo *)gci->pVertexInputState = vertexInputSCI (*ci->vertexState);
} else {
gci->pVertexInputState = 0;
}
if (ci->inputAssemblyState) {
*(VkPipelineInputAssemblyStateCreateInfo *)gci->pInputAssemblyState = inputAssemblySCI (*ci->inputAssemblyState);
} else {
gci->pInputAssemblyState = 0;
}
if (ci->tessellationState) {
*(VkPipelineTessellationStateCreateInfo *)gci->pTessellationState = tessellationSCI (*ci->tessellationState);
} else {
gci->pTessellationState = 0;
}
if (ci->viewportState) {
*(VkPipelineViewportStateCreateInfo *)gci->pViewportState = viewportSCI (*ci->viewportState);
} else {
gci->pViewportState = 0;
}
if (ci->rasterizationState) {
*(VkPipelineRasterizationStateCreateInfo *)gci->pRasterizationState = rasterizationSCI (*ci->rasterizationState);
} else {
gci->pRasterizationState = 0;
}
if (ci->multisampleState) {
*(VkPipelineMultisampleStateCreateInfo *)gci->pMultisampleState = multisampleSCI (*ci->multisampleState);
} else {
gci->pMultisampleState = 0;
}
if (ci->depthStencilState) {
*(VkPipelineDepthStencilStateCreateInfo *)gci->pDepthStencilState = depthStencilSCI (*ci->depthStencilState);
} else {
gci->pDepthStencilState = 0;
}
if (ci->colorBlendState) {
*(VkPipelineColorBlendStateCreateInfo *)gci->pColorBlendState = colorBlendSCI (*ci->colorBlendState);
} else {
gci->pColorBlendState = 0;
}
if (ci->dynamicState) {
*(VkPipelineDynamicStateCreateInfo *)gci->pDynamicState = dynamicSCI (ci->dynamicState);
} else {
gci->pDynamicState = 0;
}
gci->layout = ci->layout->layout;
gci->renderPass = ci->renderPass;
gci->subpass = ci->subpass;
gci->basePipelineHandle = ci->basePipeline->pipeline;
gci->basePipelineIndex = ci->basePipelineIndex;
}
VkPipeline *pipelines = alloca (numPipelines * sizeof (pipelines));
dfunc->vkCreateGraphicsPipelines (dev, cache->cache,
numPipelines, pipelineInfos, 0,
pipelines);
qfv_pipelineset_t *pipelineset = QFV_AllocPipelineSet (numPipelines, malloc);
pipelineset->numPipelines = numPipelines;
for (uint32_t i = 0; i < numPipelines; i++) {
pipelineset->pipelines[i] = malloc (sizeof (qfv_pipeline_t));
pipelineset->pipelines[i]->device = device;
pipelineset->pipelines[i]->pipeline = pipelines[i];
}
return pipelineset;
return pipelines;
}
qfv_pipelineset_t *
QFV_CreateComputePipelines (qfv_device_t *device,
qfv_pipelinecache_t *cache,
VkPipelineCache cache,
qfv_computepipelinecreateinfoset_t *cpciSet)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
uint32_t numPipelines = cpciSet->numPipelines;
size_t blockSize = numPipelines * (sizeof (VkComputePipelineCreateInfo));
VkComputePipelineCreateInfo *pipelineInfos = malloc (blockSize);
for (uint32_t i = 0; i < cpciSet->numPipelines; i++) {
VkComputePipelineCreateInfo *cci = pipelineInfos + i;
qfv_computepipelinecreateinfo_t *ci = cpciSet->pipelines[i];
cci->sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
cci->pNext = 0;
cci->flags = ci->flags;
cci->stage = shaderStageCI (*ci->stage);
cci->layout = ci->layout->layout;
cci->basePipelineHandle = ci->basePipeline->pipeline;
cci->basePipelineIndex = ci->basePipelineIndex;
}
VkPipeline *pipelines = alloca (numPipelines * sizeof (pipelines));
dfunc->vkCreateComputePipelines (dev, cache->cache,
numPipelines, pipelineInfos, 0,
pipelines);
qfv_pipelineset_t *pipelineset = QFV_AllocPipelineSet (numPipelines, malloc);
pipelineset->numPipelines = numPipelines;
for (uint32_t i = 0; i < numPipelines; i++) {
pipelineset->pipelines[i] = malloc (sizeof (qfv_pipeline_t));
pipelineset->pipelines[i]->device = device;
pipelineset->pipelines[i]->pipeline = pipelines[i];
}
return pipelineset;
}
void
QFV_DestroyPipeline (qfv_pipeline_t *pipeline)
{
qfv_device_t *device = pipeline->device;
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
dfunc->vkDestroyPipeline (dev, pipeline->pipeline, 0);
__auto_type pipelines = QFV_AllocPipelineSet (cpciSet->size, malloc);
dfunc->vkCreateComputePipelines (dev, cache, cpciSet->size, cpciSet->a, 0,
pipelines->a);
return pipelines;
}