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https://git.code.sf.net/p/quake/quakeforge
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Implement render pass stuff
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parent
44f5b134e6
commit
61036378e2
6 changed files with 286 additions and 0 deletions
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@ -92,6 +92,8 @@ void QFV_CmdPipelineBarrier (qfv_cmdbuffer_t *cmdBuffer,
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struct qfv_buffer_s;
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struct qfv_image_s;
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struct qfv_renderpass_s;
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struct qfv_framebuffer_s;
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void QFV_CmdCopyBuffer (qfv_cmdbuffer_t *cmdBuffer,
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struct qfv_buffer_s *src, struct qfv_buffer_s *dst,
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VkBufferCopy *regions, uint32_t numRegions);
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@ -107,5 +109,15 @@ void QFV_CmdCopyImageToBuffer (qfv_cmdbuffer_t *cmdBuffer,
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struct qfv_buffer_s *dst,
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VkBufferImageCopy *regions,
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uint32_t numRegions);
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void QFV_CmdBeginRenderPass (qfv_cmdbuffer_t *cmdBuffer,
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struct qfv_renderpass_s *renderPass,
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struct qfv_framebuffer_s *framebuffer,
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VkRect2D renderArea,
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uint32_t numClearValues,
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VkClearValue *clearValues,
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VkSubpassContents subpassContents);
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void QFV_CmdNextSubpass (qfv_cmdbuffer_t *cmdBuffer,
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VkSubpassContents subpassContents);
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void QFV_CmdEndRenderPass (qfv_cmdbuffer_t *cmdBuffer);
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#endif//__QF_Vulkan_command_h
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@ -139,10 +139,18 @@ DEVICE_LEVEL_VULKAN_FUNCTION (vkDestroyDescriptorPool)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkDestroyDescriptorSetLayout)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkDestroySampler)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCreateRenderPass)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCreateFramebuffer)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkDestroyRenderPass)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkDestroyFramebuffer)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdPipelineBarrier)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdCopyBuffer)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdCopyBufferToImage)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdCopyImageToBuffer)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdBeginRenderPass)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdNextSubpass)
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DEVICE_LEVEL_VULKAN_FUNCTION (vkCmdEndRenderPass)
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#undef DEVICE_LEVEL_VULKAN_FUNCTION
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72
include/QF/Vulkan/renderpass.h
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72
include/QF/Vulkan/renderpass.h
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@ -0,0 +1,72 @@
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#ifndef __QF_Vulkan_renderpass_h
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#define __QF_Vulkan_renderpass_h
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typedef struct qfv_attachmentdescription_s {
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uint32_t numAttachments;
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VkAttachmentDescription attachments[];
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} qfv_attachmentdescription_t;
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#define QFV_AllocAttachmentDescription(num, allocator) \
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allocator (field_offset (qfv_attachmentdescription_t, attachments[num]))
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typedef struct qfv_attachmentreference_s {
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uint32_t numReferences;
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VkAttachmentReference references[];
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} qfv_attachmentreference_t;
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#define QFV_AllocAttachmentReference(num, allocator) \
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allocator (field_offset (qfv_attachmentreference_t, references[num]))
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typedef struct qfv_subpassparameters_s {
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VkPipelineBindPoint pipelineBindPoint;
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qfv_attachmentreference_t *inputAttachments;
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qfv_attachmentreference_t *colorAttachments;
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qfv_attachmentreference_t *resolveAttachments;
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VkAttachmentReference *depthStencilAttachment;
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uint32_t numPreserve;
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uint32_t *preserveAttachments;
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} qfv_subpassparameters_t;
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typedef struct qfv_subpassparametersset_s {
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uint32_t numSubpasses;
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qfv_subpassparameters_t subpasses[];
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} qfv_subpassparametersset_t;
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#define QFV_AllocSubpassParametersSet(num, allocator) \
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allocator (field_offset (qfv_subpassparametersset_t, subpasses[num]))
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typedef struct qfv_subpassdependency_s {
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uint32_t numDependencies;
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VkSubpassDependency dependencies[];
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} qfv_subpassdependency_t;
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#define QFV_AllocSubpassDependencies(num, allocator) \
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allocator (field_offset (qfv_subpassdependency_t, dependencies[num]))
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typedef struct qfv_renderpass_s {
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struct qfv_device_s *device;
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VkRenderPass renderPass;
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} qfv_renderpass_t;
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typedef struct qfv_framebuffer_s {
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struct qfv_device_s *device;
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VkFramebuffer framebuffer;
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} qfv_framebuffer_t;
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qfv_renderpass_t *
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QFV_CreateRenderPass (struct qfv_device_s *device,
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qfv_attachmentdescription_t *attachments,
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qfv_subpassparametersset_t *subpasses,
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qfv_subpassdependency_t *dependencies);
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struct qfv_imageview_s;
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qfv_framebuffer_t *
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QFV_CreateFramebuffer (qfv_renderpass_t *renderPass,
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uint32_t numAttachments,
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struct qfv_imageview_s **attachments,
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uint32_t width, uint32_t height, uint32_t layers);
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void QFV_DestroyFramebuffer (qfv_framebuffer_t *framebuffer);
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void QFV_DestroyRenderPass (qfv_renderpass_t *renderPass);
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#endif//__QF_Vulkan_renderpass_h
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@ -11,6 +11,7 @@ vulkan_src = \
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image.c \
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instance.c \
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memory.c \
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renderpass.c \
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swapchain.c \
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util.c \
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vulkan_draw.c \
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@ -51,6 +51,7 @@
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/buffer.h"//FIXME should QFV_CmdPipelineBarrier be here?
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#include "QF/Vulkan/image.h"//FIXME should QFV_CmdPipelineBarrier be here?
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#include "QF/Vulkan/renderpass.h"//FIXME should QFV_CmdPipelineBarrier be here?
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#include "QF/Vulkan/command.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/instance.h"
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@ -462,3 +463,44 @@ QFV_CmdCopyImageToBuffer (qfv_cmdbuffer_t *cmdBuffer,
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dfunc->vkCmdCopyImageToBuffer (cmdBuffer->buffer, src->image, layout,
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dst->buffer, numRegions, regions);
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}
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void
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QFV_CmdBeginRenderPass (qfv_cmdbuffer_t *cmdBuffer,
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qfv_renderpass_t *renderPass,
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qfv_framebuffer_t *framebuffer,
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VkRect2D renderArea,
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uint32_t numClearValues,
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VkClearValue *clearValues,
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VkSubpassContents subpassContents)
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{
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qfv_device_t *device = cmdBuffer->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkRenderPassBeginInfo beginInfo = {
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VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, 0,
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renderPass->renderPass, framebuffer->framebuffer, renderArea,
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numClearValues, clearValues,
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};
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dfunc->vkCmdBeginRenderPass (cmdBuffer->buffer, &beginInfo,
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subpassContents);
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}
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void
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QFV_CmdNextSubpass (qfv_cmdbuffer_t *cmdBuffer,
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VkSubpassContents subpassContents)
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{
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qfv_device_t *device = cmdBuffer->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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dfunc->vkCmdNextSubpass (cmdBuffer->buffer, subpassContents);
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}
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void
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QFV_CmdEndRenderPass (qfv_cmdbuffer_t *cmdBuffer)
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{
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qfv_device_t *device = cmdBuffer->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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dfunc->vkCmdEndRenderPass (cmdBuffer->buffer);
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}
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151
libs/video/renderer/vulkan/renderpass.c
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151
libs/video/renderer/vulkan/renderpass.c
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@ -0,0 +1,151 @@
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/*
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descriptor.c
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Vulkan descriptor functions
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2020 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_MATH_H
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# include <math.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/hash.h"
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#include "QF/input.h"
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#include "QF/mathlib.h"
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#include "QF/qargs.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vid.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/renderpass.h"
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#include "compat.h"
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#include "d_iface.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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#include "util.h"
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qfv_renderpass_t *
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QFV_CreateRenderPass (qfv_device_t *device,
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qfv_attachmentdescription_t *attachments,
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qfv_subpassparametersset_t *subpassparams,
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qfv_subpassdependency_t *dependencies)
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{
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkSubpassDescription *subpasses = alloca (subpassparams->numSubpasses
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* sizeof (*subpasses));
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for (uint32_t i = 0; i < subpassparams->numSubpasses; i++) {
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qfv_subpassparameters_t *params = &subpassparams->subpasses[i];
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subpasses[i].flags = 0;
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subpasses[i].pipelineBindPoint = params->pipelineBindPoint;
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subpasses[i].inputAttachmentCount = params->inputAttachments->numReferences;
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subpasses[i].pInputAttachments = params->inputAttachments->references;
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subpasses[i].colorAttachmentCount = params->colorAttachments->numReferences;
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subpasses[i].pColorAttachments = params->colorAttachments->references;
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if (params->resolveAttachments) {
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subpasses[i].pResolveAttachments = params->resolveAttachments->references;
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}
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subpasses[i].pDepthStencilAttachment = params->depthStencilAttachment;
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subpasses[i].preserveAttachmentCount = params->numPreserve;
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subpasses[i].pPreserveAttachments = params->preserveAttachments;
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}
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VkRenderPassCreateInfo createInfo = {
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VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, 0, 0,
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attachments->numAttachments, attachments->attachments,
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subpassparams->numSubpasses, subpasses,
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dependencies->numDependencies, dependencies->dependencies,
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};
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qfv_renderpass_t *renderpass = malloc (sizeof (*renderpass));
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renderpass->device = device;
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dfunc->vkCreateRenderPass (dev, &createInfo, 0, &renderpass->renderPass);
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return renderpass;
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}
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qfv_framebuffer_t *
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QFV_CreateFramebuffer (qfv_renderpass_t *renderPass,
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uint32_t numAttachments, qfv_imageview_t **attachments,
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uint32_t width, uint32_t height, uint32_t layers)
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{
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qfv_device_t *device = renderPass->device;
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkImageView *views = alloca (numAttachments * sizeof (*views));
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for (uint32_t i = 0; i < numAttachments; i++) {
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views[i] = attachments[i]->view;
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}
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VkFramebufferCreateInfo createInfo = {
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VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, 0, 0,
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renderPass->renderPass, numAttachments, views, width, height, layers,
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};
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qfv_framebuffer_t *framebuffer = malloc (sizeof (*framebuffer));
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framebuffer->device = device;
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dfunc->vkCreateFramebuffer (dev, &createInfo, 0, &framebuffer->framebuffer);
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return framebuffer;
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}
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void
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QFV_DestroyFramebuffer (qfv_framebuffer_t *framebuffer)
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{
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qfv_device_t *device = framebuffer->device;
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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dfunc->vkDestroyFramebuffer (dev, framebuffer->framebuffer, 0);
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free (framebuffer);
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}
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void
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QFV_DestroyRenderPass (qfv_renderpass_t *renderPass)
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{
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qfv_device_t *device = renderPass->device;
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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dfunc->vkDestroyRenderPass (dev, renderPass->renderPass, 0);
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free (renderPass);
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}
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