Commit Graph

1229 Commits

Author SHA1 Message Date
Bill Currie 2469c36302 yay, short circuit logic done :) 2003-10-23 06:21:07 +00:00
Bill Currie 7ef80d1da2 mske sure .self and .this are defined in progs.src mode (ie, @self and
@this)
2003-10-22 21:49:47 +00:00
Bill Currie c76282c668 fix bools in function calls 2003-10-22 16:49:57 +00:00
Bill Currie 5f97de56d1 fix a few bugs 2003-10-22 09:14:53 +00:00
Bill Currie 969dad87eb fix a secfault in return_expr 2003-10-22 08:30:54 +00:00
Bill Currie 72ae59f882 short circuit logic can now be controlled (see man page) 2003-10-22 08:27:38 +00:00
Bill Currie 945006494f short circuit logic for && and || (as per C). forces standard precedence
(ie, breaks --traditional) when enabled (no choice at the moment, next fix)
2003-10-22 08:05:17 +00:00
Brian Koropoff f4c174184d Add support for named arguments in GIB functions and methods, fix a few
bugs, allow subclasses of classes written in GIB to access the same set
of instance variables.
2003-10-19 00:51:47 +00:00
Bill Currie 99034fef27 initialized locals aren't constant 2003-09-25 02:05:43 +00:00
Bill Currie 39c0a0f08d make cluster recursion a warning rather than an error (see how this goes) 2003-09-24 00:59:53 +00:00
Bill Currie 4ce81b28d7 remove nested scopes for traditional mode 2003-09-23 17:59:46 +00:00
Bill Currie 91207c0180 make void functions actually return float in traditional mode (qcc allowed
things like foo = void_function)
2003-09-23 16:57:53 +00:00
Bill Currie 387464a27c mangle precedence of = relative to && and || for --traditional (bletch).
also make noise when assigning to bad lvalues (eg !x = y)
2003-09-23 16:42:03 +00:00
Bill Currie ba26628b80 --traditional now "fixes" (ie, breaks) operator precedence to match qcc
except for the relationship between "=" and "&&" and "||": not sure I want
to go that far towards bug compatability.
2003-09-22 22:15:31 +00:00
Bill Currie 52417dceb3 oops, forgot about this 2003-09-20 05:24:57 +00:00
Bill Currie 9027648721 kill -t for --traditional, add --advanced, default to --traditional for
progs.src mode and --advanced otherwise
2003-09-20 04:13:32 +00:00
Bill Currie 651fa8ca12 correct the operator precendece to match C. hopefully won't cause any
problems :)
2003-09-19 20:50:05 +00:00
Bill Currie 9e861128ec world is supposed to be portalized using the "detail" portals 2003-09-17 22:46:37 +00:00
Bill Currie 4f33663c8c brush.c:
quieten point off plane warning
qfbsp.c:
	allocate less memory for clipped winding
2003-09-17 21:03:52 +00:00
Bill Currie 83ba424ffc force axis aligned planes to truely be axis aligned (fixes degenerate
polygons being generated by ClipWinding) and use LordHavoc's point off
plane correction code
2003-09-17 20:26:57 +00:00
Bill Currie 03d67f6177 ignore some more files 2003-09-15 16:33:16 +00:00
Bill Currie 0db01f41fb progress "meter" 2003-09-12 23:13:11 +00:00
Bill Currie 31112bfc42 it's gimp-paintbrush rather than gimp_paintbrush 2003-09-12 22:03:30 +00:00
Jeff Teunissen 0cd6fb397a Minor cleanups. 2003-09-12 20:52:23 +00:00
Bill Currie ccea0d5d5d seems printf isn't threadsafe 2003-09-12 20:40:14 +00:00
Jeff Teunissen 773eda1929 Okay, all. This is the TexturePaint 1.1 GIMP plugin, modified by me long ago
to work under GIMP 1.2.x -- at taniwha's urging, I am checking this into CVS.

You need libgtk+ v1.2, libgtkglarea v5, libgimp v1.2 (or thereabouts) to get
this to work.
2003-09-12 18:41:29 +00:00
Bill Currie c8d405dbcb oops, else in wrong spot 2003-09-12 18:35:10 +00:00
Bill Currie 9d8569584e fix a typo 2003-09-12 17:14:39 +00:00
Bill Currie deb6b2e3a7 all numeric args now check the validity of their arg (that it's a number) 2003-09-12 16:43:44 +00:00
Bill Currie bf89a486a8 error checking 2003-09-11 18:52:37 +00:00
Bill Currie 84f58bdd5d allow reading of gzipped bsps 2003-09-11 18:21:26 +00:00
Bill Currie 9297732f86 fix a typo pointed out by IrcMonkey 2003-09-11 18:11:20 +00:00
Brian Koropoff 687a0845b6 Introducing the GIB Object System (TM). This breaks scriptable HUD for now
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie 0c1655ac00 some serious speedups. that memset was fiendishly expensive (oops:) and
redundant anyway (d'oh, paranoia bit me in the bum).
2003-09-10 21:09:23 +00:00
Bill Currie 1ed772a933 convert \ to / while extracting and accecpt file names on the command line
to control extraction.
2003-09-10 20:48:59 +00:00
Bill Currie 6eef62cff8 LordHavoc's colored lighting support (not his relight stuff (yet?) though) 2003-09-10 15:48:46 +00:00
Bill Currie 9607b8f5f2 parse the vis data properly 2003-09-09 15:29:14 +00:00
Bill Currie 26f3839276 bring in lordhavoc's vis data optimisations (doesn't work properly yet) and
parsing of his extra fields.
2003-09-09 08:13:33 +00:00
Bill Currie 94f00bbefe it seems wine doesn't like %i in *scanf 2003-09-08 21:57:34 +00:00
Bill Currie f93cc0d5d5 make the reached entity warning display even without verbose 2003-09-08 19:50:19 +00:00
Bill Currie cb5f57fb51 oops, forgot to edit the checks for specified fields 2003-09-08 03:46:56 +00:00
Bill Currie cabe8d6c02 remove some arbitrary limits and add some of the fields from hlight 2003-09-08 03:39:44 +00:00
Bill Currie 50d83a7c56 same with MAX_POINTS_ON_WINDING 2003-09-08 03:25:01 +00:00
Bill Currie ca91f7b727 MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
Bill Currie 1a250f0ef7 error checking in LoadLump and handle muptiple wad files better (ie,
properly:P)
2003-09-05 03:47:19 +00:00
Bill Currie 04a1ff51b1 D'OH!!! fixes totally borked vis data :) 2003-09-05 02:27:34 +00:00
Bill Currie 194ea081eb hopefully add watervis support 2003-09-03 23:04:30 +00:00
Bill Currie 4cb6c062ec use the right plane when calculating the texture normals 2003-09-03 22:54:14 +00:00
Bill Currie a30fbfc917 tighten up hl texture alignment parsing and don't print
"adding 0 texture frames".
2003-09-03 22:32:40 +00:00
Bill Currie 0a8867fde9 replace all VectorSubtract (vec3_origin, ... and
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00