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world is supposed to be portalized using the "detail" portals
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@ -520,7 +520,7 @@ ProcessEntity (int entnum)
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nodes = SolidBSP (surfs, false);
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// make the real portals for vis tracing
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PortalizeWorld (nodes);
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PortalizeWorldDetail (nodes);
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// save portal file for vis tracing
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WritePortalfile (nodes);
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