Commit Graph

10054 Commits

Author SHA1 Message Date
khreathor 17e76149a1 Adjust playback range on import, to fit mdl's animation length 2019-08-16 21:38:29 +09:00
khreathor 66fe862a87 Import skingroups as separate materials with skins as textures 2019-08-16 21:38:29 +09:00
khreathor ae86790e6c Initial Blender 2.8 changes - it works, now it's time for improvements 2019-08-16 21:38:29 +09:00
khreathor 8112c4e8b6 Moved MDL settings from Object tab to export options/presets 2019-08-16 21:38:29 +09:00
khreathor 90a707f7f9 Export animation range selected with start/end playback range in Timeline Editor 2019-08-16 21:38:29 +09:00
Bill Currie 4957c4f31a Implement the rest of the command stuff 2019-07-23 13:05:32 +09:00
Bill Currie a165d67dfa Add a queue type 2019-07-23 12:37:47 +09:00
Bill Currie 411b897f09 Implement most of the stuff for command submission 2019-07-23 12:28:57 +09:00
Bill Currie ae11a70147 Correct a comment 2019-07-23 12:27:57 +09:00
Bill Currie e164002050 Make QuatToMat faster and more accurate
The better accuracy is for specific cases (90 degree rotations around a
main axis: the matrix element for that axis is now 1 instead of
0.99999994). The speedup comes from doing fewer additions (multiply
seems to be faster than add for fp, at least in this situation).
2019-07-23 08:52:15 +09:00
Bill Currie 1f24a1408a Destroy the surface 2019-07-13 01:20:02 +09:00
Bill Currie dd1c2db249 Clean up the swapchain
And be a little safer about it
2019-07-13 01:14:21 +09:00
Bill Currie b4dc746a66 Clean up the debug callback 2019-07-13 01:11:34 +09:00
Bill Currie 1eafc33052 Ensure vulkan gets shut down 2019-07-13 00:36:21 +09:00
Bill Currie 4e4d1b99b4 Clean up all the system shutdown calls
I added Sys_RegisterShutdown years ago and never really did anything
with it: now any system that needs to be shutdown can ensure it gets
shutdown on program exit, and in the correct order (ie, reverse to init
order).
2019-07-12 23:15:26 +09:00
Bill Currie b2e12d701b Fix up swapchain creation
Things are working again.
2019-07-12 14:09:42 +09:00
Bill Currie 66e7336b62 Initialize device extension checks early
They need to be initialized before attempting to load the function
pointers.
2019-07-12 13:37:30 +09:00
Bill Currie 75f19f7243 Completely rework the vulkan related api
Things don't work yet, but this feels much cleaner.
2019-07-12 13:34:31 +09:00
Bill Currie b5828bc2ce Output validation message severity
It's nice knowing if something is an error or otherwise.
2019-07-11 00:58:37 +09:00
Bill Currie c0bc5cfad6 Implement swapchain creation 2019-07-11 00:58:14 +09:00
Bill Currie 302a462c32 Make SetMouse timeout after 2 seconds
This makes sure that some unchecked event doesn't cause a lockup.
However, blocking input is really not the way to go: need to implement a
state machine and use non-blocking event reads.
2019-07-10 22:28:33 +09:00
Bill Currie 980cf58ac5 Wait for the window to be visible before mouse warping
This fixes the hang during fullscreen startup on my system (the motion
events weren't being generated because there was no window to see the
motion).
2019-07-10 22:28:33 +09:00
Bill Currie a4f963f67b Add a cvar to block use of x11 vidmode
Or really, allow it if the user specifically requests it: the default is
blocked. Modern systems (particularly displays) do not really like
changing resolution, so doing so by default seems rather wrong.
2019-07-10 22:28:33 +09:00
Bill Currie 4eb6cf6f9e Make SetMouse timeout after 2 seconds
This makes sure that some unchecked event doesn't cause a lockup.
However, blocking input is really not the way to go: need to implement a
state machine and use non-blocking event reads.
2019-07-10 22:24:11 +09:00
Bill Currie 203d981675 Wait for the window to be visible before mouse warping
This fixes the hang during fullscreen startup on my system (the motion
events weren't being generated because there was no window to see the
motion).
2019-07-10 22:18:51 +09:00
Bill Currie d5cb432911 Add a cvar to block use of x11 vidmode
Or really, allow it if the user specifically requests it: the default is
blocked. Modern systems (particularly displays) do not really like
changing resolution, so doing so by default seems rather wrong.
2019-07-10 22:15:39 +09:00
Bill Currie 2771e9c573 Correct extension handling
I had missed a critical bit from the cookbook.
2019-07-10 13:16:46 +09:00
Bill Currie ed3c5cb9ec Add a strset "class"
It's just a wrapper around hashtab, but it makes checking if a string is
in a set easy. Way overkill when only a few extensions are enabled, but
more might come later.
2019-07-10 13:09:16 +09:00
Bill Currie 31ead15e96 Add comment about developer flags 2019-07-09 22:04:48 +09:00
Bill Currie 3191604641 Uncomment already implemented functions 2019-07-09 21:07:59 +09:00
Bill Currie 452eb5a83d Preserve parsed cvar values when string is same
Fixes parsed developer flags on the command line getting reset.
2019-07-09 20:16:08 +09:00
Bill Currie 8c238d3def Parse developer flag names when cvar is set
So much easier to remember "vulkan" instead of which power of two it
is.
2019-07-09 20:14:57 +09:00
Bill Currie 8a3cd224a3 Add vulkan developer flag 2019-07-09 20:14:30 +09:00
Bill Currie 68449d0f6f Create a window and a surface for vulkan
Yay, segfaults in R_Init :)
2019-07-09 16:33:44 +09:00
Bill Currie 0f511e8342 Move the string list funcs to their own file
They're not (at this stage, at least) worthy of being promoted out to
the utils lib.
2019-07-09 14:24:55 +09:00
Bill Currie b3d982bfc3 Remove global vulkan_ctx
While I can't say that I'm happy with the details of vulkan_ctx_t, I am
pretty sure I don't want to be limited to having only one.
2019-07-09 11:54:23 +09:00
Bill Currie 707bdfc5f2 Get vulkan back to where it was 2019-07-09 09:06:35 +09:00
Bill Currie e9f1bc7b30 Make vulkan building actually conditional 2019-07-09 01:03:26 +09:00
Bill Currie 8ee06d75a9 Separate render and presentation initialization
This paves the way for clean initialization of the Vulkan renderer, and
very much cleans up the older renderer initialization code as gl and sw
are no longer intertwined.
2019-07-09 01:00:47 +09:00
Bill Currie 53a62e4d62 Add checks for some dlopen flags
Checks aren't used yet, though.
2019-07-09 00:45:25 +09:00
Bill Currie cb10175824 Pass vid_internal to R_LoadModule
This fixes the segfault and pushes things very much in the desired
direction of proper system independence for rendering and presentation
separation (though things were headed in the right direction before).
2019-07-08 14:04:03 +09:00
Bill Currie 6ee2df8445 Move vid callbacks into vid_internal
Currently segfaults because viddef is an alias for *r_data->vid, which
has not yet been initialized (chicken and egg).
2019-07-08 13:40:29 +09:00
Bill Currie 3e1520c246 Move vid callback access into vid
The plan is to move the callbacks into a "private" struct.
2019-07-08 12:46:22 +09:00
Bill Currie 6137795682 Use deep binding for the vulkan loader
This fixes the problem with using vkGetInstanceProcAddr to find global
vulkan functions.
2019-07-07 16:48:53 +09:00
Bill Currie 7137d61c36 Add some extensions needed for presentation 2019-07-07 16:27:55 +09:00
Bill Currie a755e50c84 Clean up vid access a little
Things are still a mess, but a proper cleanup will be a lot of work and
will, really, involve properly splitting quake-specific code* out from
the rest of the renderer.

* data loading and format specific stuff
2019-07-07 15:38:29 +09:00
Bill Currie d95e9f9af3 Correct vulkan plugin strings 2019-07-07 14:59:20 +09:00
Bill Currie 77afc30486 Fix vid renderer plugin types
I guess that plugin type is currently not checked, otherwise I doubt the
mistake would have gone unnoticed.
2019-07-07 14:57:56 +09:00
Bill Currie 940ef833ae Shutdown Vulkan properly
Well, as properly as can be considering how little is started up :P
2019-07-07 14:34:02 +09:00
Bill Currie ab08e4f207 Create a logical device with a single queue
A single graphics-capable queue should be enough for now. However, I'm
not sure I'm happy with a lot of the code: it's a bit difficult to write
flexibly configured code for Vulkan (or seems to be at this stage),
especially in C.
2019-07-07 01:28:05 +09:00