Bill Currie
35eb866603
kill VID_HandlePause and IN_HandlePause as they never did anything and
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IN_ModeChanged as it's a dead prototype
2003-04-08 17:55:32 +00:00
Bill Currie
fcc069d216
more unused files
2003-04-08 17:47:43 +00:00
Bill Currie
40a73ea5c1
don't need this
2003-04-08 17:32:55 +00:00
Bill Currie
01bff9c79e
WildCode's alias model VA prepatory patch
2003-04-08 04:13:49 +00:00
Bill Currie
e483333bbe
beat the skydome bugs to a pulp. no more seam (and probably a bunch faster
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on slow cards)
2003-04-05 07:59:29 +00:00
Bill Currie
6cc7d43b53
make the texture coords in skyvec always 1/2 pixel in from the edge
2003-04-04 07:00:51 +00:00
Bill Currie
e00966b319
speed up 16 bit vertex lerping by getting GL to do the 1/256 scaling for us
2003-04-03 23:09:43 +00:00
Ragnvald Maartmann-Moe IV
8db859b77c
Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where.
2003-03-25 07:25:22 +00:00
Ragnvald Maartmann-Moe IV
6c7701a38b
Prevent bad gl_max_size settings from causing buggy drivers to freak out.
2003-03-24 20:21:24 +00:00
Ragnvald Maartmann-Moe IV
3bfdf0aea3
Test for gl errors every frame.
2003-03-21 21:28:09 +00:00
Ragnvald Maartmann-Moe IV
88c2735d9c
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
Bill Currie
aa345faf12
use the window size for the fullscreen view
2003-03-17 05:39:10 +00:00
Bill Currie
a8a8792a76
support vid_conwidth cvar (for -conwidth). while present in all targets, it
...
will only work in gl
2003-03-17 05:17:58 +00:00
Bill Currie
57a470a88a
alpha compile fixes (unused functions)
2003-03-08 07:17:32 +00:00
Bill Currie
a8c989969d
hopefully better input grabbing state tracking
2003-03-07 22:30:15 +00:00
Bill Currie
c731afa957
hopefully fix the input grabbing (and evem more hopefully, without driving
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Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Ragnvald Maartmann-Moe IV
f57eb911cc
Another little FIXME. (Cleanup I'll do soon, hopefully)
2003-03-03 19:32:56 +00:00
Ragnvald Maartmann-Moe IV
2000954a2c
Whitespace, and a workaround for show_* misplacement.
2003-03-03 19:20:44 +00:00
Bill Currie
be728c7b7c
Initialize p_mouse_x and p_mouse_y from the EnterNotify event so that the
...
first mouse move of the game doesn't screw up your view. Also does resonable
behaviour when entering and leaving the window.
2003-02-25 17:19:47 +00:00
Ragnvald Maartmann-Moe IV
1201f615ee
Move a test inside function, rather than repeated all over the place.
2003-02-25 06:04:42 +00:00
Ragnvald Maartmann-Moe IV
a9c61bb6bf
Updated for OpenGL 1.4, plus whitespace.
2003-02-25 05:45:11 +00:00
Ragnvald Maartmann-Moe IV
d9ed34a5fb
More video mode selection robustness improvements.
2003-02-23 20:21:06 +00:00
Bill Currie
851d203916
work towards a more secure qfs
2003-02-14 22:36:10 +00:00
Bill Currie
6a687f5e45
rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
2003-02-14 19:46:07 +00:00
Brian Koropoff
3c522a83bc
Various cleanups and bugfixes. Added proper line number reporting to
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errors. A few new builtin functions, such as slice::find and thread::list.
2003-02-14 08:06:01 +00:00
Ragnvald Maartmann-Moe IV
a34980eda5
Fix easter_egg toggling.
2003-02-14 00:58:22 +00:00
Ragnvald Maartmann-Moe IV
6d6fade23a
Change mach64 test to only happen at particle system inits, rather than testing for every individual particle injection.
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Mach64 now gets id particle effects. Disabling the majority of effects isn't the best method, IMO.
2003-02-13 21:48:28 +00:00
Ragnvald Maartmann-Moe IV
646f875a34
Add return value checking for in_grab. Also some dead code removal, dangling comment and white space cleanup.
2003-02-13 19:03:48 +00:00
Bill Currie
53d3252792
don't adjust the system gamma unless the window has focus. also quench an
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internal warning (the event system can't handle shm events (doesn't seem to
need to anyway)).
2003-02-13 18:24:30 +00:00
Ragnvald Maartmann-Moe IV
af33733ce4
More x86-64 (AMD, not intel IA64, taniwha!) fixes.
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Compile problems pointed out by Mike A. Harris. Thanks!
2003-02-12 23:41:20 +00:00
Bill Currie
4bd1718475
re-arrange viewsize handling to fix the hud bug in glx
2003-02-11 21:24:27 +00:00
Bill Currie
d86b431860
fix a couple of warnings
2003-02-10 03:19:54 +00:00
Ragnvald Maartmann-Moe IV
83f0901c17
Cleaned up fisheye code which totally ignored QF coding style.
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Also attempt to fix an init bug in R_InitFishEyeOnce (add gl_cube_map_capable = false to else).
2003-02-09 19:35:49 +00:00
Ragnvald Maartmann-Moe IV
76eb7917a7
More whitespace.
2003-02-09 10:18:43 +00:00
Ragnvald Maartmann-Moe IV
5466f33dff
Whitespace, while I'm in the area...
2003-02-09 10:17:20 +00:00
Ragnvald Maartmann-Moe IV
22641c40fc
Make -sgl video mode selection much more robust. Particularly needs testing with voodoo 1 & 2, and on windows.
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If you have problems with input grabbing, try `+set vid_fullscreen 1` or `+set in_grab 1` on the command line.
2003-02-09 10:15:20 +00:00
Bill Currie
3ab4eb6545
Arkadi's mach64 patch
2003-02-06 21:47:33 +00:00
Bill Currie
c103d77157
make SND_ClearBuffer get called directly by Block/UnblockSound and remove
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S_ClearBuffer from the api
2003-01-31 19:55:21 +00:00
Bill Currie
570a72497f
patches from the FreeBSD ports that are still applicable
2003-01-31 18:19:55 +00:00
Bill Currie
c788a2ea57
remove a redundant call to S_Init_Cvars and call S_ClearBuffer when sound
...
is blocked and unblocked.
2003-01-31 17:56:05 +00:00
Brian Koropoff
1668dd5c1a
Whoops, missed these.
2003-01-28 22:37:34 +00:00
Ragnvald Maartmann-Moe IV
979ee7b2f8
Fix misleading comment and cvar documentation.
2003-01-28 21:31:55 +00:00
Bill Currie
c5eb7d6e94
bring back the screen saver code
2003-01-16 21:44:42 +00:00
Bill Currie
d63cde4103
import the GL_ARB_texture_cube_map defines
2003-01-15 18:26:58 +00:00
Bill Currie
0ea15c3f82
sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
...
think /I/ can play that way (dizzy:)
2003-01-15 16:53:34 +00:00
Bill Currie
761a7546dd
re-arrange things so __attribute__ and __builtin_expect are properly
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autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Ragnvald Maartmann-Moe IV
e2d199cfb2
Try to open graphics at desktop bit depth, rather than 8bpp. Might explain some very grainy windows screenshots...
2003-01-12 16:58:31 +00:00
Ragnvald Maartmann-Moe IV
34d4483424
white noise, er space.
2003-01-08 01:46:28 +00:00
Ragnvald Maartmann-Moe IV
d2820cd857
Reduce code duplication, kill a function used by only one caller.
...
Also disables a workaround for "interpolation seams" that I believe to be an old DRI bug. If anyone has skybox (not dome!) seams, try altering the ftc `if 0` to `if 1`.
2003-01-07 22:12:54 +00:00
Bill Currie
9538e009b7
small bit of cleanup
2003-01-07 20:02:30 +00:00
Bill Currie
ca720c26a5
blah, forgot about no-asm :P
2003-01-06 19:05:51 +00:00
Bill Currie
71196fedf6
make gcc more anal about prototypes, string constants and function
...
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Bill Currie
6b705adc31
fix a missed libasm -> libvid_asm change
2003-01-04 03:08:32 +00:00
Bill Currie
8a2fbf43a7
alphageek's crosshair patch modified so it's crosshair 3 (need to port this
...
to the sw renderer's:/)
2003-01-03 03:36:45 +00:00
Bill Currie
f75c88b247
work around a gcc (GCC) 3.1 20020420 (prerelease) bug in darwin (ppc?)
2002-12-20 23:49:11 +00:00
Bill Currie
dbd5b16883
rename the convenience libs to avoid problems with libx11 vs libX11 on
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darwin (damn case insensitive file systems :P)
2002-12-20 23:40:47 +00:00
Bill Currie
1130eed85a
make the "no mouse" error message a little more informative
2002-12-19 16:58:44 +00:00
Bill Currie
a84b6bba5d
make stuff static that can be and nuke some useless stuff
2002-12-16 23:26:14 +00:00
Bill Currie
ee868367d5
we don't currently support scitech's mgl
2002-12-16 21:57:36 +00:00
Bill Currie
d332a9f5ae
remove useless file
2002-12-16 21:09:25 +00:00
Bill Currie
86ed9e1130
add some missing ()s
2002-12-16 19:39:02 +00:00
Bill Currie
1c4b40c291
similar cleanups to vid_svgalib.c
2002-12-16 19:36:46 +00:00
Bill Currie
80146121dc
require an 8 bpp mode
2002-12-16 19:36:14 +00:00
Ragnvald Maartmann-Moe IV
4b32916298
Legibility. Whitespace. Stuff like that.
2002-12-16 19:26:53 +00:00
Bill Currie
e381d2a0fc
remove vid_mode and the mode description commands
2002-12-16 19:23:41 +00:00
Bill Currie
1311773a90
make -svga mode selection consistent with -x11 etc and also fix the mode
...
matching algo so it actually works
2002-12-16 18:50:09 +00:00
Ragnvald Maartmann-Moe IV
f053f3b70f
Whitespace. Grr.
2002-12-16 17:59:45 +00:00
Bill Currie
31969b67ad
a couple of missed cleanups from the screen merge
2002-12-12 05:12:09 +00:00
Bill Currie
37c5bb6ec6
merge the bulk of the three screen files into r_screen.c so all common code
...
is shared.
2002-12-11 17:34:48 +00:00
Bill Currie
bf3fa3dc76
remove some dead code and a lot of unnecessary diffs
2002-12-11 16:45:40 +00:00
Bill Currie
ca55210c6e
remove some redundant steps
2002-12-11 05:46:42 +00:00
Bill Currie
88f7b9ae84
it's rgb, not rbg
2002-12-11 05:33:54 +00:00
Bill Currie
15655c23cd
get snaps working properly
2002-12-10 18:24:38 +00:00
Bill Currie
c158f0028b
fix gl_stub so it works again and also get the gl functions being looked up
...
properly
2002-12-10 15:30:16 +00:00
Bill Currie
7da551d044
the output is rather mangled but the client no longer crashes
2002-12-10 05:04:30 +00:00
Bill Currie
de7299a64f
don't crash when doing a remote screenshot
2002-12-09 17:47:12 +00:00
Bill Currie
92ea1de504
apply Kaare Slettnes' key name extention patch ( Closes : #62 )
2002-12-02 16:26:18 +00:00
Brian Koropoff
f1279be1e5
Fixed a segfault with very high resolutions.
2002-11-23 05:47:17 +00:00
Bill Currie
ee30860cef
fix a bunch of ;; typos
2002-11-20 21:44:04 +00:00
Bill Currie
6ce0abe536
more alpha compile fixes. Closes : #60 because while it started out for
...
0.1.1 it developed into an alpha compile issue for 0.5.2
2002-11-13 20:20:50 +00:00
Brian Koropoff
0f71b02fd7
Changed the name of GIB builtins from string.length to string::length, etc.
...
Made a few miscellaneous cleanups and enhancements to builtins and changed
all the GIB scripts in CVS to reflect the new naming conventions.
2002-11-11 01:57:34 +00:00
Bill Currie
aa5ad0f0f9
don't use glXGetProcAddressARB to look up the glX functions. hopefully fixes
...
the nvidea segfault
2002-11-10 23:31:19 +00:00
Bill Currie
498bdcc406
compile fixes for alpha linux
2002-11-10 02:50:42 +00:00
Bill Currie
1dfbf4ba7e
win32 compile fixes
2002-11-08 23:13:52 +00:00
Bill Currie
71e95ee26f
stop lying about responding to Delete events
2002-11-06 17:09:01 +00:00
Bill Currie
ca4b3acd6c
big protototype cleanup. Now, except for a few cases, all non-static
...
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Brian Koropoff
01a7740f1b
Added bind.get builtin that returns the command currently bound to a key.
...
Fixed gib_builtin.h to include another needed header.
2002-10-25 06:33:16 +00:00
Bill Currie
652907bc58
X overlays crash fix from Vincent Cojot
2002-10-11 21:32:17 +00:00
Bill Currie
9f7c669370
various win32 compile fixes for the latest mingw (not fully working due to
...
LPCWAVEFORMATEX)
2002-10-11 20:47:17 +00:00
Ragnvald Maartmann-Moe IV
00b798c5b6
MORE whitespace. Will it never end?
2002-10-10 20:12:32 +00:00
Ragnvald Maartmann-Moe IV
0b0f9ee371
More whitespace.
2002-10-10 20:03:23 +00:00
Ragnvald Maartmann-Moe IV
ef47bf6e12
gl_skymultipass -> gl_sky_multipass. Much nicer tab completion.
2002-10-10 19:49:36 +00:00
Ragnvald Maartmann-Moe IV
b025a4e9aa
Wh17e5p@c3!
2002-10-10 19:44:27 +00:00
Ragnvald Maartmann-Moe IV
0d28f4d63a
More whitespace.
2002-10-10 19:32:19 +00:00
Bill Currie
6917d2c1a3
fix a silly pointed out by sixk@ifrance.com
2002-10-05 02:21:44 +00:00
Ragnvald Maartmann-Moe IV
998d68a833
In GL, have r_speeds 1
display particle count.
2002-10-02 04:15:23 +00:00
Bill Currie
9aa84f4ead
case i has 7 visits, not 6 :P
2002-10-02 01:58:29 +00:00
Chris Ison
7c9f1a51ec
Bug Fix, mouse didn't work in svga client.Fixed by closing the mouse before initing it due to vga_init initing the mouse when called
2002-09-30 23:16:20 +00:00
Bill Currie
3d668334e6
copy that fix for the other renderers
2002-09-30 21:35:13 +00:00
Bill Currie
d7bbe82efd
make sure the bottom part of the console gets updated properly if it covers
...
the status bar.
2002-09-30 21:25:24 +00:00