Ragnvald Maartmann-Moe IV
c6266aba36
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
Bill Currie
da8715f27d
sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a
...
revamp of skins. keep an eye out for broken skins (especially in nq)
2001-05-21 22:25:35 +00:00
Bill Currie
72cc67e863
kill r_fullbright and r_draworder
...
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie
559aa4485b
split out the qw client specific skin code from skin.c
2001-05-11 22:47:15 +00:00
Bill Currie
74f734df67
clean up *_skin.c's header dependencies
2001-05-11 21:23:43 +00:00
Bill Currie
2c07108c65
model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
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r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
910e76a900
More header musical chairs chaos. You there! No eating the chairs!
2001-05-09 18:42:37 +00:00