I can't say that I like what's there even now, but at least PLItem can
be used without a lot of casting. Really, Ruamoko needs dictionary and
string classes so reading a property list can build more natural object
trees rather than this mess from when I knew too little.
I think I wasn't sure at the time whether the simple variable was
required for pthread_cond_wait (and friends) to work properly, but it
is: the time between the target posting the debug event and the target
waiting on the condition variable turns out to sometimes be enough for
the debugger to handle the event and signal the target to continue,
resulting in the target waiting on a signal that will never come because
another debug event will not be sent by the target until AFTER it has
exited from the debug handler.
Pressing F8 (or n) while the debug target was running would cause it to
stop at that point. While it's certainly desirable to stop a runaway
target on demand, that should be with a different input. Now, commands
that start the target running are ignored while the target is running.
No commands for when the target is running have been implemented yet,
but the provision is there.
It worked as a proof of concept, but as the code itself needs to be a
bit smarter, it would be a lot smarter to break up that code to make it
easier to work on the individual parts.
PL_ParseDictionary itself does only one level, but it takes care of the
key-field mappings and property list item type checking leaving the
actual parsing to a helper specified by the field. That helper is free
to call PL_ParseDictionary recursively.
The first line of the parsed item is stored and can be retrieved using
PL_Line. Line numbers not stored for dictionary keys yet. Will be 0 for
any items generated by code rather than parsed from a file or string.
The tables are generated from the enums pulled out of the vulkan headers
using a ruamoko program (thanks to its reflection capabilities). They
will be used for parsing property lists used to create render passes and
pipelines.
When a global variable is accessed via only an alias in a function the
actual def's flowvar would remain in the state it was from the last
function that accessed the global normally. This would result in invalid
flowvar accesses which can be difficult to reproduce (thus no test
case).
Same issue as for the menus. But now I know why PR_LoadProgsFile is used
instead of PR_LoadProgs (at least for qwaq): avoidance of the gamedir
restriction (however, the menus are supposed to be restricted).
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.
The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.
Most of the old Makefile.am files are now Makemodule.am. This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases). The current remaining Makefile.am files are for
standalone sub-projects.a
The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.
While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
This fixes the segfault when loading the menu progs. I had forgotten
that the menu code doesn't use PR_LoadProgs (I don't remember why.
Obsolete reason?).
When I ported SEB to python, I discovered that I apparently didn't
really understand the paper's description of the end condition and the
usage of the affine and convex sets for center testing. This cleans up
the test and makes SEB more correct for the cases that have less than 4
supporting points (especially when there are less than 4 points total).
Returning a string was a bad idea as it makes str_str difficult to use
with str_mid. (actually, iirc, it was the only reason I moved all
strings into progs memory... hmm).
This should keep things nicely extensible, since additional data can be
done in the data space and found using defs. This gets the compilation
units into the sym file.
They worked well if there was only one source file in the test, but
failed if there were two or more. While only typelinker needed the
enhanced macros, I got them all because I generally copy the nearest
block when adding a new test thus it's best if they're all "correct".
The compilation unit stores the directory from which qfcc was run and
any source files mentioned. This is similar to dwarf's compilation unit.
Right now, this is the only data in the new debug space, but more might
come in the future so it seems best to treat the debug space separately
in the object files.
getcwd is assumed to use malloc if its buff param is null. This may need
fixing in the future, but it's in one spot. The result in "saved" in the
non-progs pool.
It never really helped sort out the path issues when using build
directories. It worked well enough for single directory projects, but
things got messy very quickly, especially when mixing ruamoko libs with
external progs. A better method based on dwarf is coming.