Commit graph

1002 commits

Author SHA1 Message Date
Bill Currie
a72f2046f5 speed up PL_WritePropertyList by ~3x. 2007-05-13 03:13:01 +00:00
Bill Currie
57bd43fc52 make the watchpoint (optionally) conditional 2007-05-08 02:25:01 +00:00
Bill Currie
fe4a4a9e55 "hardware" (haha) watch points (one!) in progs. only catches changes done by progs, and the expression parser is as flaky as anything, but it's better than nothing :) 2007-05-08 02:04:47 +00:00
Bill Currie
839c00b97b back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
Bill Currie
dd1adc0431 remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
Bill Currie
72daa2fd2b add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
Bill Currie
c2894dcfce make backbuf max size tunable (for the big packets) 2007-05-07 12:09:10 +00:00
Bill Currie
7af2378e03 turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway). 2007-05-07 05:20:24 +00:00
Bill Currie
52f7bd4bb4 MAX_ENTITIES patch from phrosty 2007-04-19 07:36:12 +00:00
Bill Currie
59498cd5e7 make the edict macros consistent in return type 2007-04-09 08:55:05 +00:00
Bill Currie
b5e6aa4519 for pr_debug 1, don't dump disassembly when tracing, just source lines. pr_debug >= 2 forces disassembly. detailed disassembly now on pr_debug >= 3 figure out the types of arguments in a function call 2007-04-09 06:16:03 +00:00
Bill Currie
7925e16d73 audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application. 2007-04-09 00:22:17 +00:00
Bill Currie
2894182ec5 The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
Bill Currie
1d2a7e2eff add z order comments 2007-04-08 09:01:07 +00:00
Bill Currie
ab01262675 document the view api 2007-04-08 08:48:13 +00:00
Bill Currie
323052bd2b survive across gamedir changes 2007-04-07 07:44:07 +00:00
Bill Currie
c6ea999d4d whee, finally. stateful console mode :) nukes cl_chatmode. 2007-04-07 05:50:29 +00:00
Bill Currie
124506fda2 Fix the access alignment bug on 64 bit archs. 2007-04-07 01:41:23 +00:00
Bill Currie
df2bebde7e more vc build patches from phrosy 2007-04-06 01:09:58 +00:00
Bill Currie
5b761bac83 make progs related code a little more consistent with its int type usage 2007-04-06 00:47:41 +00:00
Bill Currie
38254186da other than floats, progs should now be int size safe 2007-04-04 12:30:49 +00:00
Bill Currie
6ca2a6da05 fix a missed param in the docs 2007-04-04 12:11:41 +00:00
Bill Currie
fcf464ef99 make riff int-size safe 2007-04-04 09:23:10 +00:00
Bill Currie
ac02c36aaf interim linux compile fixes for the in64 fixes (hah) 2007-04-04 08:27:49 +00:00
Bill Currie
d8b91afa4b and the icon that was supposed to be in the patch 2007-04-04 07:53:46 +00:00
Bill Currie
ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie
4cab5b90e6 new cache allocation scheme. still a couple warts, but at least now there's something to work with, and more importantly, there won't be cache movement anywhere near as often. 2007-03-28 13:09:49 +00:00
Bill Currie
e5b972529b take a chainsaw to the existing code, cleaning out anything that's obviously unnecessary. preparation for the cache re-write 2007-03-28 09:52:01 +00:00
Bill Currie
8d5b5fdf04 cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
Bill Currie
f2e524491d reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Bill Currie
1d1982fddf more improvements to the sound offsetting 2007-03-25 08:12:43 +00:00
Bill Currie
02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie
818756ace5 add a debug function 2007-03-23 12:36:55 +00:00
Bill Currie
81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Brian Koropoff
0c237ccc08 Allow cbuf interpreter to handle completion finding. Enhance completion logic a bit. 2007-03-20 21:31:07 +00:00
Bill Currie
ca37474f0d remove the magic numbers from the download protocol 2007-03-20 14:41:54 +00:00
Bill Currie
fa011b55d1 client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
Brian Koropoff
c3e8b5de3d Add naive QFS_IsDirectory and QFS_FilelistEnumerate until more intelligent pak handling is added 2007-03-19 10:43:29 +00:00
Bill Currie
d67cbeae7f bring cd_file in line with the new sound api 2007-03-18 12:54:59 +00:00
Bill Currie
bbdca8428a channel leak plugged 2007-03-18 11:20:47 +00:00
Bill Currie
5a0e2460a3 whee, lockless channel management. still have a problem with unbalanced retain/release, though. 2007-03-18 10:32:01 +00:00
Brian Koropoff
25fdbdab58 More C++ compatibility fixes 2007-03-18 07:12:45 +00:00
Brian Koropoff
39d8a90336 Allow interpreter providers for the console to be registered and allow on-the-fly interpreter switching. 2007-03-18 03:48:09 +00:00
Brian Koropoff
ab310cb443 Allow compatibility with C++ 2007-03-18 02:16:10 +00:00
Bill Currie
44aaec4f22 make the cache/stream setup code common. 2007-03-18 01:44:46 +00:00
Brian Koropoff
fc293864dc Fix visibility of VectorNormalize and other math functions 2007-03-17 21:06:00 +00:00
Bill Currie
916a698ac5 it makes noise, but dies due to caching bugs 2007-03-17 07:05:24 +00:00
Bill Currie
cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie
0105754f6f clean out some no-op functions 2007-03-10 14:17:52 +00:00
Bill Currie
99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00