Commit Graph

1450 Commits

Author SHA1 Message Date
Bill Currie 56843557f6 make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
Bill Currie 0cd34d155f qfbsp now mostly works. only known issue is multiple texture wads don't
load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
2002-09-19 20:39:33 +00:00
Bill Currie e8d74f3a26 round off the offsets/sizes again 2002-09-19 15:28:16 +00:00
Bill Currie 24a9b48127 rewrite bspfile.[ch] so they work off an object rather than global data.
The direct filesystem access is also removed. Fix up qfvis and qflight to
compile with the new bspfile. qfvis seems to work, qflight probably doesn't
2002-09-19 05:35:17 +00:00
Bill Currie 86f542a971 kill the last VFile ref and make the calculate the file size on opening for
reading (Qfilesize works only when Qopen is used in read mode).
2002-09-19 05:11:42 +00:00
Bill Currie 5189ffeae9 fix software model lighting 2002-09-18 14:38:41 +00:00
Bill Currie 599fea0edb redo bspfile to use dynamic allocation for the arrays to avoid buffer
overflows. also fix up the verbosity levels in qfvis.c
2002-09-18 06:07:38 +00:00
Ragnvald Maartmann-Moe IV a9b16f5de5 Tweak ramp decay on new spark shower. 2002-09-17 05:13:13 +00:00
Ragnvald Maartmann-Moe IV d6a2b54252 Use ramps for spark showers, so they fade in color as well as alpha.
Lightning doesn't have a ramp, so it doesn't use this feature yet.
2002-09-17 02:14:58 +00:00
Bill Currie 75c7119cd8 gamma correct the loaded lightmaps so swgamma works better (MUCH better:) 2002-09-15 05:04:14 +00:00
Bill Currie eec3b7d8bc fix missed header commit 2002-09-14 07:51:53 +00:00
Jeff Teunissen e551c1f22b New dump format for progs. It looks like assembly code. setting pr_debug to 2
or higher adds more debug information.
2002-09-14 07:00:40 +00:00
Bill Currie b8829faac4 bspfile.c:
start rewriting for saner code starting with making the private
	functions static
cmdlib.[ch]:
	win32 compile fixes (remove redundant function)
2002-09-13 15:07:48 +00:00
Bill Currie f7b4dffcc0 get larger player skins working in gl 2002-09-13 05:32:28 +00:00
Ragnvald Maartmann-Moe IV 2a8896d4a1 Grr, what's with cvs today? 2002-09-13 01:08:21 +00:00
Ragnvald Maartmann-Moe IV ca50e1945b Oops. 2002-09-13 00:23:58 +00:00
Ragnvald Maartmann-Moe IV cb241c50bf Replace * with # in map names, rather than _. Seems to be the "standard" for replacement textures. 2002-09-10 23:40:13 +00:00
Bill Currie 899ad6bebe use the correct palette when writing out screen shots 2002-09-10 15:13:12 +00:00
Bill Currie ecdd537183 beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie 9f6f50699d remove vid_basepal, creating vid.palette (current palette) and host_basepal 2002-09-10 03:51:10 +00:00
Brian Koropoff 11293819a5 Comments are now stripped out when a script is loaded instead of during
execution.
2002-09-10 01:26:02 +00:00
Bill Currie f6ab24e6bc min-clamp ambientcolor instead of shadecolor. should make for more visible
players
2002-09-09 23:06:08 +00:00
Bill Currie bf53f43e13 make PR_break do a backtrace instead of crashing the server 2002-09-07 06:48:15 +00:00
Ragnvald Maartmann-Moe IV b7c2f5efa3 Allow loading textures from `textures` directory, as well as from maps. 2002-09-06 21:52:11 +00:00
Ragnvald Maartmann-Moe IV c4609f5195 Experimentally allow external texture loading. Also prevent loading RGB textures as RGBA, which wastes a lot of texture memory, and looks ugly on 16bpp boards. 2002-09-06 21:37:22 +00:00
Bill Currie 5597dc2408 make maplist work over rcon 2002-09-04 18:56:53 +00:00
Ragnvald Maartmann-Moe IV 92db391e7c Optimize model rendering a hair. WildCode spotted that minimum shade was only being applied to the view model (why do we set it up for other stuff if it's not going to be used?). While looking at that, I noticed we could do the divide by 200 in model setup. 2002-09-01 23:45:22 +00:00
Brian Koropoff b32173db96 GIB: White space at the start of a list in a for loop is ignored. The
line where an error occurs in a cbuf is now printed.
2002-08-29 22:12:51 +00:00
Bill Currie 9a577c2233 make the old keyname message a little clearer 2002-08-29 18:56:55 +00:00
Ragnvald Maartmann-Moe IV e7f6930efa Hacky key repeat handling, just like in_x11.c! 2002-08-29 04:00:30 +00:00
Brian Koropoff 85465efb1d Made for use whitespace as a field separator and nuked list.get until
I figure out a standard way to specify a custom field separator.
2002-08-28 23:00:30 +00:00
Bill Currie be24d628af bah, thought I tested that. why dstrings were being used anyway I don't know... 2002-08-28 21:03:24 +00:00
Bill Currie 246ab0009c Change Con_ClearTyping to take a save flag that will cause the current line
(if not empty) to be saved in the inputline history.

Clear the input (but put in history) of say or say team when pressing escape.

Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Brian Koropoff 7cc9f48207 Whoops. I broke looping under some circumstances in GIB. Fixed. 2002-08-28 08:28:05 +00:00
Brian Koropoff 33d132fc4e Added initial support for newline-delimeted lists to GIB, including a for
loop that takes a variable through all elements of such a list.
2002-08-28 08:00:35 +00:00
Bill Currie e1a9cfb6f0 rename gl_max_vaelements to gl_vaelements_max 2002-08-28 07:44:58 +00:00
Bill Currie a99329eff9 add a cvar to control the maximum vertex array size for buggy drivers.
defaults to 0 (no limit).
2002-08-28 01:35:50 +00:00
Brian Koropoff 250a920ae2 Added file access builtins to GIB. 2002-08-27 23:25:52 +00:00
Bill Currie 7adaf456a1 plug a memory leak 2002-08-27 22:13:34 +00:00
Bill Currie be8df8bdaa fix a nasty bug with looped vorbis sound effects. samples with loop lengths
smaller than their unlooped sections were causing qf to hang.
2002-08-27 19:44:13 +00:00
Ragnvald Maartmann-Moe IV c1a8a02762 Whitespace. 2002-08-27 19:38:04 +00:00
Bill Currie a7380fef66 nuke msg_suppress_1 in favor of Sys_DPrintf 2002-08-27 18:05:59 +00:00
Bill Currie 68f607de3c sanity check the strings to snprintf in open_file as we seem to somehow be
getting a stack overflow in there.
2002-08-27 17:53:24 +00:00
Bill Currie f473a4fa17 more thorough reporting on bad surface extents 2002-08-27 16:01:51 +00:00
Bill Currie f1938f6b36 fix some segfaults caused by my menu_item->text changes 2002-08-27 08:11:10 +00:00
Bill Currie ec47e08e1c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Brian Koropoff 77445fe3c2 Forgot a newline 2002-08-27 06:46:49 +00:00
Brian Koropoff 98fc04e041 Added threads and callbacks to GIB, as well as several QW callbacks dealing
with player status.
2002-08-27 04:47:49 +00:00
Bill Currie c72f721eac fix the multiple frees of menus 2002-08-26 23:40:30 +00:00
Bill Currie 7f5c99efdc fix -sdl32 crashing on startup (vid_bitdepth init got lost) 2002-08-26 22:43:34 +00:00