quakeforge-old/uquake
Joseph Carter 7e04ceced5 The pretty green/yellow/blue pixels that hang around after things like
biosuits, pents, and quads wear off are now gone.  Sort of.  They are
caused by places where two texture edges meet and there are little gaps
at the seams where nothing gets drawn.  This is also why noclip screws w/
the screen if you walk outside of the map in the GL targets.  We now draw
a backdrop whose color is set by r_clearcolor, ala software renderer.
2000-02-04 04:01:23 +00:00
..
do_not_include Moved some do_not_include stuff where it belongs...Thanks go to Thad Ward 2000-01-18 04:10:34 +00:00
wins added the rest of the win32 support, added README.WIN to explain changes 2000-01-19 05:48:59 +00:00
.gitignore Added autoheader support. Also added ./bootstrap to go from a freshly 2000-01-01 20:45:27 +00:00
bspfile.h Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
chasecam.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
cl_demo.c Demoes are working again (for uncopressed .dem files, anyway) 2000-02-03 01:49:11 +00:00
cl_input.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
cl_main.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
cl_parse.c ixed he irst etter issing roblem 2000-02-03 12:46:08 +00:00
cl_tent.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
client.h The pretty green/yellow/blue pixels that hang around after things like 2000-02-04 04:01:23 +00:00
common.c uquake compile updates.. 2000-01-28 01:03:09 +00:00
common.h uquake compile updates.. 2000-01-28 01:03:09 +00:00
conproc.c Include ctype.h for is*() functions. 2000-01-04 23:02:02 +00:00
conproc.h Moved resource.h and conproc.h from uquake/do_not_include to uquake. 2000-01-05 01:41:36 +00:00
d_edge.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
d_surf.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
dos_v2.c Merged render.h, to fix compile warnings.. 2000-01-19 11:01:04 +00:00
gl_cl_parse.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
gl_model.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
gl_rlight.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
gl_rpart.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
gl_screen.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
host.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
host_cmd.c how many times have you wished there was a -nodemos parameter to make the 2000-02-04 01:24:39 +00:00
Makefile.in no-asm patch from Darius 2000-02-03 02:34:26 +00:00
menu.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
menu.h Menu system is a bit more modular now and we have a workaround the problem 2000-01-09 20:10:55 +00:00
model.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
mplib.c Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
mplpc.c readded a copyright notice that somehow got removed 2000-01-08 04:50:26 +00:00
net.h uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
net_bsd.c Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
net_bw.c readded a copyright notice that somehow got removed 2000-01-08 04:50:26 +00:00
net_bw.h Moved some do_not_include stuff where it belongs...Thanks go to Thad Ward 2000-01-18 04:10:34 +00:00
net_comx.c readded a copyright notice that somehow got removed 2000-01-08 04:50:26 +00:00
net_dgrm.c client.h: Allow build without zlib 2000-02-03 08:42:14 +00:00
net_dgrm.h uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
net_dos.c Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
net_ipx.c readded a copyright notice that somehow got removed 2000-01-08 04:50:26 +00:00
net_ipx.h Moved some do_not_include stuff where it belongs...Thanks go to Thad Ward 2000-01-18 04:10:34 +00:00
net_loop.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
net_loop.h uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
net_main.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
net_mp.c readded a copyright notice that somehow got removed 2000-01-08 04:50:26 +00:00
net_mp.h Moved some do_not_include stuff where it belongs...Thanks go to Thad Ward 2000-01-18 04:10:34 +00:00
net_none.c Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
net_ser.c readded a copyright notice that somehow got removed 2000-01-08 04:50:26 +00:00
net_ser.h Moved some do_not_include stuff where it belongs...Thanks go to Thad Ward 2000-01-18 04:10:34 +00:00
net_udp.c client.h: Allow build without zlib 2000-02-03 08:42:14 +00:00
net_udp.h Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
net_vcr.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
net_vcr.h uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
net_win.c Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
net_wins.c readded a copyright notice that somehow got removed 2000-01-08 04:50:26 +00:00
net_wipx.c readded a copyright notice that somehow got removed 2000-01-08 04:50:26 +00:00
progdefs.h uquake compile updates.. 2000-01-28 01:03:09 +00:00
protocol.h uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
qe3.ico fixed VC win32 support for standalone, thanks to Jason Nelson 2000-01-19 05:40:58 +00:00
quake.ico fixed VC win32 support for standalone, thanks to Jason Nelson 2000-01-19 05:40:58 +00:00
quakedef.h Other minor changes for uquake, nothing visible 2000-02-03 20:27:25 +00:00
r_edge.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
r_efrag.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
r_misc.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
r_part.c Add gzip support, add -Werror to gcc CFLAGS, clean up misc warnings. 2000-02-03 00:34:12 +00:00
r_sprite.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
resource.h Moved resource.h and conproc.h from uquake/do_not_include to uquake. 2000-01-05 01:41:36 +00:00
screen.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
screen.h Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
server.h uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
sv_main.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
sv_move.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
sv_phys.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
sv_user.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
sw_cl_parse.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
sys_dos.c Merged render.h, to fix compile warnings.. 2000-01-19 11:01:04 +00:00
sys_unix.c client.h: Allow build without zlib 2000-02-03 08:42:14 +00:00
sys_win.c Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to 2000-01-08 13:55:33 +00:00
sys_wind.c Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to 2000-01-08 13:55:33 +00:00
view.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
vregset.c Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
winquake.rc Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
world.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
world.h uquake compile updates.. 2000-01-28 01:03:09 +00:00
worlda.s Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00