Commit graph

213 commits

Author SHA1 Message Date
Eric Windisch
c2ac36e5ca r_fog now specifies the fog density, and i moved the color back to white.
This is a minor change, I wasn't gonna do it but several users wanted it..
-- Eric Windisch
2000-01-20 04:11:12 +00:00
Eric Windisch
28a832f5ac Disabled all waterwarp effects for the release, perhaps we will renable it
after we fix it. (r_waterwarp now defaults to 0)
-- Eric Windisch
2000-01-20 03:15:11 +00:00
Zephaniah E. Hull
34391442c7 Merged render.h, to fix compile warnings..
No more compile warnings! A completely clean build on my system!
Wrapped all the unistd.h includes with #ifdef HAVE_UNISTD_H.
Seems like there is more, but that looks like it..
2000-01-19 11:01:04 +00:00
Bill Currie
49fb4b7dcf comment out the "Converting 8to24" message 2000-01-19 08:33:15 +00:00
Bill Currie
c5b98914ae allow VID_ShiftPalette to do something in experimental code 2000-01-19 08:15:30 +00:00
Bill Currie
746d94487d removed redundant file. 2000-01-19 08:12:37 +00:00
Nelson Rush
736ded3bfb damnit 2000-01-19 06:02:33 +00:00
Nelson Rush
404afdad37 need to recommit this 2000-01-19 05:56:17 +00:00
Nelson Rush
b452b57f5c added the rest of the win32 support, added README.WIN to explain changes 2000-01-19 05:48:59 +00:00
Nelson Rush
45e2b45148 fixed VC win32 support for standalone, thanks to Jason Nelson
i think i got it all
2000-01-19 05:40:58 +00:00
Marcus Sundberg
87eb0216b5 Updated DGA and XMESA code;
We now use dlsym() to check for XMesaSetFXmode() at runtime.
If we find XMesaSetFXmode() all DGA code is disabled so it won't clash
with Glide (Glide on Voodoo 3 uses DGA internally...)
For XMESA we now check the MESA_GLX_FX environment variable at startup to
detect whether we are started in windowed or fullscreen mode, and then
set the cvar vid_glx_fullscreen to match that.
2000-01-19 01:55:15 +00:00
Marcus Sundberg
36512aff7f Call S_Init() from VID_Init(). 2000-01-19 01:43:39 +00:00
Marcus Sundberg
bc388056d0 Removed unused variable vidmodes. 2000-01-18 22:58:28 +00:00
Bill Currie
c494af94b6 Remove the #ifndef arround the wateralpha code. It doesn't actually fix the
wateraplha+mirroralpha problem according to knghtbrd
2000-01-18 20:33:23 +00:00
Marcus Sundberg
00fa83c923 Removed the stupid and pointless messing with O_NDELAY. 2000-01-18 20:18:35 +00:00
Marcus Sundberg
e47536bb85 The DGA checking code is hardly experimental. 2000-01-18 18:15:15 +00:00
Bill Currie
adeab9e9d8 quakeforge.spec.in:
a few corrections to get rpms building. NOTE: THIS WILL NOT WORK FOR
	-pre VERSIONS because rpm doesn't like `-' in the version string.
common/gl_rsurf.c:
	experimentally comment out some code that /seems/ to fix the
	r_{water,mirror}alpha bug.
2000-01-18 05:36:42 +00:00
Jeff Teunissen
ebf2aef910 Moved some do_not_include stuff where it belongs...Thanks go to Thad Ward
<coderjoe@grnet.com>
2000-01-18 04:10:34 +00:00
Eric Windisch
14168f693a Removed _EXPERIMENTAL_ from waterripple as it is very stable..
also made the cvar a multiplier (the old multiplier was 8), defaults
to 0.  The cvs2cl changelog should just be whitespace changes, whoops.
2000-01-18 03:38:04 +00:00
Bill Currie
8bd5fd1e35 added FreeBSD CNAME patch from Daniel J. O'Connor <darius@dons.net.au> 2000-01-17 08:22:36 +00:00
Zephaniah E. Hull
0391657e6b We now have two versions, what we first identify ourselves as, which is
2.40, and the quakeforge version, fixes the annoying spectator bug..
2000-01-16 12:19:30 +00:00
Bill Currie
f5c1241960 missed a HAS_DGA in the _EXPERIMENTAL_ witch hunt. It wasn't critical, but
I did this one for completeness.
2000-01-16 07:01:59 +00:00
Bill Currie
22c0af3d0e mismatched ()s don't help. 2000-01-16 06:55:09 +00:00
Bill Currie
b15fdf6acf made DGA code _EXPERIMENTAL_ 2000-01-16 06:51:01 +00:00
Marcus Sundberg
afba9fa5ba Support compiling with older glide versions. 2000-01-16 00:51:03 +00:00
Zephaniah E. Hull
c188df7698 Some misc 3dfx changes..
Some keys changes for toggle console..
Some (not currently the /best/, but functional) speed cheat improvements..
And some stuff brought in from QuakeLives.. (max rate, and new ping system)
2000-01-15 22:52:56 +00:00
Marcus Sundberg
a0c361ea8a We need to swap mouse buttons 2 and 3 in X. 2000-01-15 04:54:22 +00:00
Marcus Sundberg
cddc97a121 Took some input code from vid_x.c 2000-01-15 04:43:08 +00:00
Nelson Rush
b5e7641bce do_grab() was a typo, should be do_grabs() 2000-01-15 04:41:33 +00:00
Marcus Sundberg
0206281103 Changed gl_vidlinuxglx.c to gl_vidglx.c as it really doesn't have anything
with Linux to do.
2000-01-15 04:14:04 +00:00
Marcus Sundberg
360e6f9f86 Enabled DGA code.
Added VidMode fullscreen mode.
Support for resizing the window on the fly.
Some code cleanups.
Please test!
2000-01-15 04:09:22 +00:00
Marcus Sundberg
bc1a8fa188 We need to pass the XF86VidModeModeInfo pointers to XF86VidModeSwitchToMode
so checking modes in VID_CheckVMode and converting them to our own format
isn't really useful.
2000-01-15 03:31:05 +00:00
Bill Currie
008039dd4f Improved device handling. By default, quake will now grovel around ALSA'a
device list to find an available output device. This means that for systems
with multiple cards or a card with more than one playback device, quake and
another app can run at the same time (eg an mp3 player and quake)
2000-01-15 02:20:35 +00:00
Marcus Sundberg
9388195afb Made it possible to pass NULL arguments for maj_ver and/or min_ver. 2000-01-14 22:31:08 +00:00
Bill Currie
61bf2de3ef common/mdfour.c common/pr_edict.c common/pr_exec.c uquake/r_main.c:
various warning cleanups
configure.in:
	check for XShm before enabling X
2000-01-14 03:41:40 +00:00
Marcus Sundberg
31eb4df88c Applied patch from Ricardo Veguilla. 2000-01-13 18:31:45 +00:00
Bill Currie
14657882e5 alsa api changed slightly (for the better, though. more consistent) 2000-01-13 12:22:53 +00:00
Jeff Teunissen
c52edec836 Folded r_volfog into -D_EXPERIMENTAL_, since it currently does not work.
It can probably be uncommented now.
2000-01-13 10:33:15 +00:00
Marcus Sundberg
72f581c1cf Big cleanups and some bug fixes in vid_sunx.c and vid_x.c.
They will be merged into one file soon.
2000-01-13 01:43:17 +00:00
Loring Holden
9169090a05 An "#ifdef _EXPERIMENTAL_" is required around gl_waterripple reference 2000-01-12 22:52:49 +00:00
Jeff Teunissen
9bc10e5940 Applied raptor's r_waterwarp enable/disable patch. r_waterwarp now works
-- we still have to find the waterwarp bug, but this is a start.

Moved raptor's r_waterripple effect into #define _EXPERIMENTAL_ until
release. It doesn't break anything that we know of, but this is _still_ a
freeze we're in, and this is a new feature.
2000-01-12 21:43:48 +00:00
Eric Windisch
b06d98de76 This is an extremely small feature that I figured out while trying to find the
waterwarp bug. This creates r_waterripple that causes a wave effect when
set to 1. Perhaps I will change it after release to adjust the size of the
waves...

-- Eric Windisch
2000-01-12 02:24:09 +00:00
Marcus Sundberg
f36c52b978 Made VID_CheckDGA() check for DirectVideo capability.
Made VID_CheckVMode() return a list of supported modes.
2000-01-12 00:53:21 +00:00
Bill Currie
fa44a7de11 applied Xoxus' patch to check for svgalib errors, but exiting if vga_setmode
fails.
2000-01-11 04:59:45 +00:00
Jeff Teunissen
9af36c78ff Removed personally offensive copyright notice (mine -- I'll let anyone
else take all the credit they want, keep me out of it); edited so that the
DGA/Vmode detection functions return 0 if HAS_DGA is not defined.
2000-01-11 04:18:13 +00:00
Marcus Sundberg
923c6fa8d3 Made the code actually do something useful instead of segfaulting.
Changed functions so you get the version of the extensions.
2000-01-11 01:19:51 +00:00
Marcus Sundberg
60400e0537 config.h is included from the quake headers. 2000-01-11 01:18:23 +00:00
Bill Currie
b148faf259 common/snd_alsa.c:
do as much autodetection as possible, giveing the nicest sound possible
	May need special handing for old cards that can only do mono at 44100,
	but can do stereo at 22050 (eg sbpro). Depends on how alsa handles
	these. It is prefereable to have 22050 stereo over 44100 mono.
common/snd_dma.c:
	fixed passing structure instead of address of structure to Q_memset.
2000-01-10 08:38:18 +00:00
Eric Windisch
e688febe63 The previous 2 commits were on the rendering of menu.c
This commit makes it functional :) Wierd bug where fullscreen switch
isn't working, must fix...
-- Eric Windisch
2000-01-09 20:34:01 +00:00
Eric Windisch
e6c9e1e5cd I forgot to modify vid_x.c, quake-x11 works now :)
--
Eric Windisch
2000-01-09 20:13:23 +00:00