Bill Currie
90cab60e05
rename vid_nt_gl.c to vid_wgl.c and touch up the windows build stuff to reflect the change.
2000-04-30 22:44:06 +00:00
Bill Currie
4d551f0f51
rename common/gl_vidnt.c -> common/vid_nt_gl.c, common/gl_vidglx.c -> common/vid_glx.c and common/gl_vidlinux_3dfx.c -> common/vid_3dfxsvga.c and touch up the relevant files to reflect the name change.
...
I got sick of the inconsistency in the vid files.
2000-04-30 22:27:58 +00:00
Thad Ward
80c33d051f
corrected for the r_part files change
2000-04-17 22:03:35 +00:00
Thad Ward
385da24022
removed mglfx.lib from the link options for the gl targets, as gl doesn't use it.
2000-04-10 18:13:00 +00:00
Thad Ward
b3d1e2ebaf
msvc projects can cow use the latest version of MGL, which fixes a few of the lockup problems.
...
VERY IMPORTANT: read the readme.win file. it tells you what you need to do to get it working,
as there are a couple of things that need to be done by the developer on their own machine.
2000-04-05 06:06:05 +00:00
Anton E. Gavrilov
13ae9667f8
*** empty log message ***
2000-04-03 11:22:34 +00:00
Bill Currie
549af06fa9
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
...
BTW, win32 targets now use opendir etc.
2000-03-31 05:58:16 +00:00
Anton E. Gavrilov
81a7a3e67f
Updated MSVC project files due to view.c merge.
2000-03-12 16:50:57 +00:00
Anton E. Gavrilov
620d7482b1
Updated MVSC project files.
2000-03-11 10:17:05 +00:00
Anton E. Gavrilov
fd5d30dd06
Updated MSVC project files
2000-03-10 23:25:39 +00:00
Anton E. Gavrilov
fb35a3f7c0
Added 'uquake' project file for Win32 (GL doesn't compile yet)
2000-03-08 22:42:47 +00:00