Marcus Sundberg
9388195afb
Made it possible to pass NULL arguments for maj_ver and/or min_ver.
2000-01-14 22:31:08 +00:00
Bill Currie
61bf2de3ef
common/mdfour.c common/pr_edict.c common/pr_exec.c uquake/r_main.c:
...
various warning cleanups
configure.in:
check for XShm before enabling X
2000-01-14 03:41:40 +00:00
Marcus Sundberg
31eb4df88c
Applied patch from Ricardo Veguilla.
2000-01-13 18:31:45 +00:00
Bill Currie
14657882e5
alsa api changed slightly (for the better, though. more consistent)
2000-01-13 12:22:53 +00:00
Jeff Teunissen
c52edec836
Folded r_volfog into -D_EXPERIMENTAL_, since it currently does not work.
...
It can probably be uncommented now.
2000-01-13 10:33:15 +00:00
Marcus Sundberg
72f581c1cf
Big cleanups and some bug fixes in vid_sunx.c and vid_x.c.
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They will be merged into one file soon.
2000-01-13 01:43:17 +00:00
Loring Holden
9169090a05
An "#ifdef _EXPERIMENTAL_" is required around gl_waterripple reference
2000-01-12 22:52:49 +00:00
Jeff Teunissen
9bc10e5940
Applied raptor's r_waterwarp enable/disable patch. r_waterwarp now works
...
-- we still have to find the waterwarp bug, but this is a start.
Moved raptor's r_waterripple effect into #define _EXPERIMENTAL_ until
release. It doesn't break anything that we know of, but this is _still_ a
freeze we're in, and this is a new feature.
2000-01-12 21:43:48 +00:00
Eric Windisch
b06d98de76
This is an extremely small feature that I figured out while trying to find the
...
waterwarp bug. This creates r_waterripple that causes a wave effect when
set to 1. Perhaps I will change it after release to adjust the size of the
waves...
-- Eric Windisch
2000-01-12 02:24:09 +00:00
Marcus Sundberg
f36c52b978
Made VID_CheckDGA() check for DirectVideo capability.
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Made VID_CheckVMode() return a list of supported modes.
2000-01-12 00:53:21 +00:00
Bill Currie
fa44a7de11
applied Xoxus' patch to check for svgalib errors, but exiting if vga_setmode
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fails.
2000-01-11 04:59:45 +00:00
Jeff Teunissen
9af36c78ff
Removed personally offensive copyright notice (mine -- I'll let anyone
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else take all the credit they want, keep me out of it); edited so that the
DGA/Vmode detection functions return 0 if HAS_DGA is not defined.
2000-01-11 04:18:13 +00:00
Marcus Sundberg
923c6fa8d3
Made the code actually do something useful instead of segfaulting.
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Changed functions so you get the version of the extensions.
2000-01-11 01:19:51 +00:00
Marcus Sundberg
60400e0537
config.h is included from the quake headers.
2000-01-11 01:18:23 +00:00
Bill Currie
b148faf259
common/snd_alsa.c:
...
do as much autodetection as possible, giveing the nicest sound possible
May need special handing for old cards that can only do mono at 44100,
but can do stereo at 22050 (eg sbpro). Depends on how alsa handles
these. It is prefereable to have 22050 stereo over 44100 mono.
common/snd_dma.c:
fixed passing structure instead of address of structure to Q_memset.
2000-01-10 08:38:18 +00:00
Eric Windisch
e688febe63
The previous 2 commits were on the rendering of menu.c
...
This commit makes it functional :) Wierd bug where fullscreen switch
isn't working, must fix...
-- Eric Windisch
2000-01-09 20:34:01 +00:00
Eric Windisch
e6c9e1e5cd
I forgot to modify vid_x.c, quake-x11 works now :)
...
--
Eric Windisch
2000-01-09 20:13:23 +00:00
Eric Windisch
2021a48efc
Menu system is a bit more modular now and we have a workaround the problem
...
with the 'holes', we are using a (local) variable and incrementing it by 8
instead of using static values.
--
Eric Windisch
2000-01-09 20:10:55 +00:00
Loring Holden
7b8c992435
draw.h - define Draw_Crosshair() always
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vid_sunx.c - If can't get big enough shared memory image, try to get a
non-shared image (this is more of a problem with 24-bit than 8-bit - should
add a -bpp command for the SW targets)
glquake.h - combined version of {uquake,qw_client}/glquake.h
2000-01-09 19:40:44 +00:00
Joseph Carter
cf393a1068
Commented a couple lines out of vid_sdl.c which seem not to be needed
...
anymore (and were preventing building of the SDL target..)
2000-01-09 17:59:59 +00:00
Joseph Carter
3dfe70f066
ARGH! Mesa doesn't work with gl_ztrick 1 anymore and neither does Utah
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GLX, so it now defaults to 0 for the linux -gl target..
2000-01-09 12:08:39 +00:00
Nelson Rush
78f728731c
added Ricardo Veguilla's patch (it was sooooo messed up had to hand add it)
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i *hope* this works....
Here's the patch for fixing the _windowed_mouse cvar
on SDL binaries. Its now set by default to "0" to
match the default value in vid_x.c and
gl_vidlinuxglx.c.
2000-01-09 11:20:55 +00:00
Jeff Teunissen
e5baa7240c
Added header defs to dga_check.h
2000-01-09 08:12:18 +00:00
Jeff Teunissen
e54b1c0f6c
Repaired small screwup on my part in prototypes
2000-01-09 07:52:43 +00:00
Jeff Teunissen
e36fbe4d88
Added support for checking whether DGA/Vmode support is available at
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runtime. These files are not used yet!
2000-01-09 07:50:39 +00:00
Eric Windisch
0097989a6d
Put CvarRegisterVariable(&vid_glx_mode) in the right spot, although it worked
...
before; now, it is organized :)
-- Eric Windisch
2000-01-09 06:52:34 +00:00
Marcus Sundberg
6a3e312d99
Fixed case values.
2000-01-09 06:45:17 +00:00
Eric Windisch
26c8db3327
Commented out Dga code in VID_ExtraOptionCmd() untill someone writes some that works :)
2000-01-09 06:14:30 +00:00
Eric Windisch
8450a21789
Hopefully, everything is somewhat working and everything compiles now.
...
Although i wouldn't be surprised if it doesn't :)
-- Eric Windisch
2000-01-09 06:10:20 +00:00
Marcus Sundberg
dc89973cae
Cleaned up includes.
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#undef HAS_DGA until DGA extension is being properly used.
Added dgamouse variable.
Changed options_items into VID_options_items.
Made it start at 0 instead of 13.
Removed DGA code in VID_ExtraOptionCmd(). It doesn't do what it's supposed
to do, and DGA is not the right way to do it.
2000-01-09 05:55:26 +00:00
Eric Windisch
8dec8b28ff
Maybe gl_vidlinuxglx.c works now ? :)
...
if it doesn't sorry, if it does.. maybe everyone will get off my case ;)
-- Eric Windisch
2000-01-09 05:36:41 +00:00
Eric Windisch
8862780003
More bug fixes to gl_vidlinuxglx.c for fullscreen/windowed switching..
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now requires XMESA and DGA to do fullscreen switching,
although it shouldn't need XMESA in the future if you have DGA.
(XMESA needs DGA as a fallback, or that would be a bug in itself)
--
Eric Windisch
2000-01-09 05:23:14 +00:00
Marcus Sundberg
e144f6ceee
Changed options_menu to VID_options_menu.
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Made it start at 0 instead of 13.
Added support for 800x600 resolution.
2000-01-09 05:09:16 +00:00
Marcus Sundberg
08c6bbd84b
Changed options_items to VID_options_items.
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Made it start at 0 instead of 13.
2000-01-09 05:07:43 +00:00
Marcus Sundberg
fa34d3a742
Added M_Print() and M_DrawCheckBox() prototypes.
2000-01-09 05:02:41 +00:00
Eric Windisch
310ab78850
Fixed stupid bug where it can go into dga but not out of it.. untested.
...
gl_vidlinuxglx.c
-- Eric Windisch
2000-01-09 04:33:26 +00:00
Eric Windisch
e430dcb260
If mesa fullscreen/window hack doesn't work, toggle dga.. (gl_vidlinuxglx.c)
...
--
Eric Windisch
2000-01-09 04:29:55 +00:00
Zephaniah E. Hull
a227f53163
Support for a few more keys, and more importantly real support for the
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wheel!!!
Some more tweaks to the speed cheat prevention..
2000-01-09 04:22:57 +00:00
Eric Windisch
a09bf9b081
Ok, removed all the #define's and everything should be working fine now.
...
notify me of any bugs :)
--
Eric Windisch
2000-01-09 03:03:42 +00:00
Marcus Sundberg
3b6b24ef51
Moved input code to in_svgalib.c.
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Some cleanups.
2000-01-09 02:44:36 +00:00
Marcus Sundberg
1bf7ae178e
Moved input code to in_svgalib.c.
...
Cleaned up includes and code.
2000-01-09 02:43:27 +00:00
Marcus Sundberg
5377871488
Input driver for svgalib, used by gl_vidlinux_3dfx.c and vid_svgalib.c.
2000-01-09 02:41:28 +00:00
Marcus Sundberg
06e87abc90
Avoid warnings about inline with gcc -pedantic
2000-01-09 02:12:25 +00:00
Eric Windisch
8e4c3039d6
Bug fixes for the option menu code, it should compile now :)
...
You will not be able to select the new options until I fix that bug...
That bug should be fixed within a few minutes.
--
Eric Windisch
2000-01-09 01:53:54 +00:00
Eric Windisch
9a2146c1da
Added a bit to vid_null.c to aid those making new targets. Nothing big.
2000-01-09 01:23:36 +00:00
Eric Windisch
c5b5abd9ee
This is a big change.. I added two new functions that must be in every
...
target's video file. These functions are VID_ExtraOptionDraw() and
VID_ExtraOptionCmd(int options_cursor).
These are to help modulize the option menu a bit, now all you have to do is
define #OPTIONS_ITEMS to one more then the number of items there are (this
is done in your target's vid*.c/gl_vid*.c file)
I also removed a bunch of #ifdefs, although a few #ifdef _WIN32's remain.
--
Eric Windisch
2000-01-09 01:11:44 +00:00
Marcus Sundberg
bb990403cd
Removed commited CVS conflict.
2000-01-08 23:15:03 +00:00
Marcus Sundberg
b227999f7a
Fixed a bug in BSD code.
2000-01-08 22:35:21 +00:00
Joseph Carter
8f503d8209
Reverted Neal's GL fullbright patch till we can actually fix it properly
...
after the release
2000-01-08 22:28:07 +00:00
Marcus Sundberg
c19f07bf99
Fixed typo in BSD code.
2000-01-08 22:25:18 +00:00