Zephaniah E. Hull
b416d81046
Tweaked the authors, missed a few .s files..
1999-12-31 05:09:06 +00:00
Zephaniah E. Hull
f5c91c88af
Compile fix on some stuff..
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Mass movement of completely common files between qw_client and uquake.
1999-12-31 04:39:06 +00:00
Zephaniah E. Hull
e468985ee1
Added common/config.h.in, moving the version and a few other variables
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there, more will be added later as needed..
Added -Wall to the cflags on a few things, may have missed some stuff..
Changed the tests on HAVE_GL_COLOR_INDEX8_EXT to actually function..
(Fixes the GL texture problem..)
Added tests for GLAPIENTRY and APIENTRY, there will alweys be
something..
Fixed the check for the 3dfxgl lib..
Some makefile tweaking..
Changed VERSION into a string so it can easily be 0.1.0..
Removed the generated configure script, does not merge sanely..
1999-12-31 02:59:25 +00:00
Joseph Carter
69168b6695
pandr's autoconf cleanup. Now uses common/cd_wrapper.c to replace some of
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the things autoconf was doing before but really shouldn't have been.
1999-12-31 02:10:33 +00:00
Joseph Carter
46c70038b4
Ryan C. Gordon provided a small cleanup for snd_dma.c which fixes a crash
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if sound could not be started properly for some reason.
1999-12-30 06:46:29 +00:00
Joseph Carter
e3ac6357dc
Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock!
1999-12-29 13:58:47 +00:00
Zephaniah E. Hull
55891f5a7e
s/APIENTRY/GLAPIENTRY/
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We now REQUIRE mesa 3.1 to compile the GL stuff....
1999-12-29 05:38:57 +00:00
Jeff Teunissen
4a5ba0bcb1
Repaired undefined VID_UpdatePlanarScreen.
1999-12-29 04:58:08 +00:00
Zephaniah E. Hull
10d6962af3
:%s/GLAPIENTRY/APIENTRY/g
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Again, who changed it back?
Also undid my change to the changelog..
1999-12-29 02:21:17 +00:00
Jeff Teunissen
b0bf08dad6
Nothing of note...
1999-12-28 11:39:14 +00:00
Zephaniah E. Hull
20ebd99a48
s/APIENTRY/GLAPIENTRY/, and some tweaking with uquake..
1999-12-27 17:57:03 +00:00
Zephaniah E. Hull
d322adc60d
POQ now actually works!!
1999-12-26 11:40:24 +00:00
Zephaniah E. Hull
7e9e2f177a
QW Server, QW Client, and POQ all compile now..
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(Provided you don't run out of disk space well compiling..)
1999-12-26 10:07:10 +00:00
Zephaniah E. Hull
13fbae68ce
Erm, frogot to cvs add something..
1999-12-26 07:36:21 +00:00
Zephaniah E. Hull
5765f7fe5d
BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
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Hopefully QW will still compile and work, thats the next commit I think..
1999-12-26 06:37:28 +00:00
Zephaniah E. Hull
5bb26adda5
Moved keys.h into common, wrapped 3 quakeworld specific lines with
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#ifdef QUAKEWORLD
1999-12-25 22:30:22 +00:00
Zephaniah E. Hull
6ba933cf80
Added the KP_* symbols, for the keys on the keypad..
1999-12-25 21:50:55 +00:00
Zephaniah E. Hull
570ede5076
Changed the root makefile so any rule will be passed along, not just 'all'.
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Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.
Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen
ff0aeecd3a
Initial revision
1999-12-25 05:32:39 +00:00