..
config
Added common/config.h.in, moving the version and a few other variables
1999-12-31 02:59:25 +00:00
adivtab.h
Initial revision
1999-12-25 05:32:39 +00:00
anorm_dots.h
Initial revision
1999-12-25 05:32:39 +00:00
anorms.h
Initial revision
1999-12-25 05:32:39 +00:00
asm_draw.h
Initial revision
1999-12-25 05:32:39 +00:00
asm_i386.h
Initial revision
1999-12-25 05:32:39 +00:00
block8.h
Initial revision
1999-12-25 05:32:39 +00:00
block16.h
Initial revision
1999-12-25 05:32:39 +00:00
cd_audio.c
Initial revision
1999-12-25 05:32:39 +00:00
cd_linux.c
Initial revision
1999-12-25 05:32:39 +00:00
cd_null.c
Initial revision
1999-12-25 05:32:39 +00:00
cd_win.c
Initial revision
1999-12-25 05:32:39 +00:00
cd_wrapper.c
pandr's autoconf cleanup. Now uses common/cd_wrapper.c to replace some of
1999-12-31 02:10:33 +00:00
cdaudio.h
Initial revision
1999-12-25 05:32:39 +00:00
common_quakedef.h
Added common/config.h.in, moving the version and a few other variables
1999-12-31 02:59:25 +00:00
crc.c
Initial revision
1999-12-25 05:32:39 +00:00
crc.h
Initial revision
1999-12-25 05:32:39 +00:00
d_iface.h
Initial revision
1999-12-25 05:32:39 +00:00
d_ifacea.h
Initial revision
1999-12-25 05:32:39 +00:00
d_local.h
Initial revision
1999-12-25 05:32:39 +00:00
gl_vidlinuxglx.c
Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock!
1999-12-29 13:58:47 +00:00
gl_vidnt.c
s/APIENTRY/GLAPIENTRY/
1999-12-29 05:38:57 +00:00
gl_warp_sin.h
Initial revision
1999-12-25 05:32:39 +00:00
glquake2.h
s/APIENTRY/GLAPIENTRY/
1999-12-29 05:38:57 +00:00
in_dos.c
Initial revision
1999-12-25 05:32:39 +00:00
in_null.c
Initial revision
1999-12-25 05:32:39 +00:00
in_sun.c
Initial revision
1999-12-25 05:32:39 +00:00
in_win.c
Initial revision
1999-12-25 05:32:39 +00:00
input.h
Initial revision
1999-12-25 05:32:39 +00:00
keys.h
Moved keys.h into common, wrapped 3 quakeworld specific lines with
1999-12-25 22:30:22 +00:00
math.s
Initial revision
1999-12-25 05:32:39 +00:00
mathlib.c
Initial revision
1999-12-25 05:32:39 +00:00
mathlib.h
Initial revision
1999-12-25 05:32:39 +00:00
modelgen.h
Initial revision
1999-12-25 05:32:39 +00:00
quakeasm.h
Initial revision
1999-12-25 05:32:39 +00:00
r_local.h
Initial revision
1999-12-25 05:32:39 +00:00
sbar.h
Initial revision
1999-12-25 05:32:39 +00:00
snd_dma.c
Ryan C. Gordon provided a small cleanup for snd_dma.c which fixes a crash
1999-12-30 06:46:29 +00:00
snd_dos.c
Initial revision
1999-12-25 05:32:39 +00:00
snd_gus.c
Initial revision
1999-12-25 05:32:39 +00:00
snd_linux.c
Initial revision
1999-12-25 05:32:39 +00:00
snd_mem.c
Initial revision
1999-12-25 05:32:39 +00:00
snd_mix.c
Initial revision
1999-12-25 05:32:39 +00:00
snd_mixa.s
Initial revision
1999-12-25 05:32:39 +00:00
snd_next.c
Initial revision
1999-12-25 05:32:39 +00:00
snd_null.c
Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock!
1999-12-29 13:58:47 +00:00
snd_sun.c
Initial revision
1999-12-25 05:32:39 +00:00
snd_win.c
Initial revision
1999-12-25 05:32:39 +00:00
sound.h
Initial revision
1999-12-25 05:32:39 +00:00
spritegn.h
Initial revision
1999-12-25 05:32:39 +00:00
sys.h
Initial revision
1999-12-25 05:32:39 +00:00
vgamodes.h
Initial revision
1999-12-25 05:32:39 +00:00
vid.h
BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
1999-12-26 06:37:28 +00:00
vid_dos.c
Initial revision
1999-12-25 05:32:39 +00:00
vid_ext.c
Initial revision
1999-12-25 05:32:39 +00:00
vid_null.c
Initial revision
1999-12-25 05:32:39 +00:00
vid_sunx.c
Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock!
1999-12-29 13:58:47 +00:00
vid_sunxil.c
BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
1999-12-26 06:37:28 +00:00
vid_svgalib.c
Repaired undefined VID_UpdatePlanarScreen.
1999-12-29 04:58:08 +00:00
vid_vga.c
Initial revision
1999-12-25 05:32:39 +00:00
vid_win.c
Initial revision
1999-12-25 05:32:39 +00:00
vid_x.c
BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
1999-12-26 06:37:28 +00:00
view.h
BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
1999-12-26 06:37:28 +00:00
wad.c
Initial revision
1999-12-25 05:32:39 +00:00
wad.h
Initial revision
1999-12-25 05:32:39 +00:00
winquake.h
Initial revision
1999-12-25 05:32:39 +00:00
zone.c
Initial revision
1999-12-25 05:32:39 +00:00
zone.h
Initial revision
1999-12-25 05:32:39 +00:00