Commit graph

1265 commits

Author SHA1 Message Date
Joseph Carter
5e06b91db0 more flymode stuff.. It's not QUITE working yet. Somewhere gravity is
getting added and the controls are still clumsy.  =<
2000-04-01 05:47:25 +00:00
Joseph Carter
622ba0f4ef removed useless comments from cvar cleanup 2000-04-01 00:53:34 +00:00
Joseph Carter
18e1ccb53f Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
build I may have defined it twice accidentally.  Doesn't happen with any
target I build though..
2000-03-31 23:58:53 +00:00
Zephaniah E. Hull
a644fd8b84 Compile fixes, oops.. 2000-03-31 23:38:37 +00:00
Zephaniah E. Hull
2678aa601f Added sorting to the *.pak stuff..
Some other misc cleanups..
2000-03-31 22:46:39 +00:00
Dan Olson
c097e1a282 One last (hopefully) fix to "maplist" command.
It now lists pak names correctly as it searches them.
2000-03-31 20:14:14 +00:00
Anton E. Gavrilov
9a9b1a01be Added fraglogdir cvar. 2000-03-31 13:28:23 +00:00
Bill Currie
31f07e9ab2 every up and coming directory should have one of these 2000-03-31 06:14:14 +00:00
Bill Currie
549af06fa9 Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
BTW, win32 targets now use opendir etc.
2000-03-31 05:58:16 +00:00
Bill Currie
4d1176e8c5 add support for gziped maps (*.bsp.gz) and pak files in general to COM_MapList_f 2000-03-31 04:46:53 +00:00
Bill Currie
4c7ce6d614 give qw-server maplist and move the prototype from cl_main.c to quakefs.h 2000-03-31 01:56:52 +00:00
Bill Currie
93069db909 temp file generated by msvc. nuke the sucker :) 2000-03-31 01:24:56 +00:00
Dan Olson
a8d9ff049c Added "maplist" command 2000-03-31 00:49:19 +00:00
Bill Currie
b553fcf7e7 remove some potential problems 2000-03-29 22:00:42 +00:00
Joseph Carter
90d881a694 re: skin code - what the hell was I on?
skyboxe load errors are only displayed if developer is on now..
2000-03-29 09:10:53 +00:00
Bill Currie
df205a4fab don't attempt to load skys unless skys are enabled 2000-03-29 08:45:00 +00:00
Joseph Carter
2cdef89e82 skin loading is now for developers only - it's debug info.. 2000-03-29 08:37:55 +00:00
Bill Currie
a21dfa1a3f fix miss-named pushlatency 2000-03-28 05:05:57 +00:00
Bill Currie
56bf6beed5 fix a /really lame/ bug that killed both invert mouse and mlook in one fell
swoop.
2000-03-28 03:41:06 +00:00
Bill Currie
ceff666081 just an idea... 2000-03-27 22:20:27 +00:00
Anton E. Gavrilov
c5981146e3 Fixed moving down a slope (broken in QW by Zoid). Enable with 'pm_slidefix 1' on server side (or both). 2000-03-27 21:58:52 +00:00
Anton E. Gavrilov
1ab1bc09e6 Added comments about where to get scitech MGL; also, re-wrote the file completely... 2000-03-27 21:46:37 +00:00
Anton E. Gavrilov
46094d7875 I wonder what these were for? common/*.s compiles perfectly with masm. 2000-03-27 21:41:00 +00:00
Anton E. Gavrilov
5a7541111c Added #include <common_quakedef.h> (_snprintf is defined there) 2000-03-27 20:07:56 +00:00
Anton E. Gavrilov
373779167e Yes, i did it! (jumping bug fix) 2000-03-27 16:16:01 +00:00
Anton E. Gavrilov
8ccd881c50 Blah 2000-03-27 16:15:14 +00:00
Anton E. Gavrilov
67226cd9ee Chase_Init() is also called from QW now; Ñhasecam in QW may be unfinished (why?), but at least it doesn't crash now! 2000-03-27 16:08:37 +00:00
Anton E. Gavrilov
a19108fc80 Uncommented SleepUntilInput (PAUSE_SLEEP); 2000-03-27 15:15:46 +00:00
Anton E. Gavrilov
7062960a7c Possibly fixed the jumping bug. 2000-03-27 12:55:50 +00:00
Anton E. Gavrilov
28c18f0e15 No more comments 2000-03-27 09:13:36 +00:00
Anton E. Gavrilov
3501a411ac Killed it (hi taniwha :) 2000-03-27 08:54:19 +00:00
Anton E. Gavrilov
d846c7df80 Killed it :) 2000-03-27 08:02:21 +00:00
Bill Currie
927e20799f clean up the configure section a little. basicly merge redundant rules. 2000-03-27 04:00:04 +00:00
Joseph Carter
221b259d62 this should be in there too... 2000-03-26 14:45:29 +00:00
Joseph Carter
bcf938088b darkangel, this one's for you! r_dynamic 0 now causes colored shading of
models to not happen.
2000-03-26 14:30:17 +00:00
Joseph Carter
9d3ffb99f8 Yanster's evil hack for Mega2k support. It IS an evil hack. But it's
also workable until we get progs with 32 bit limits standardized and
implemented in our tree.  If someone feels psychotic please work on that.
2000-03-26 14:27:59 +00:00
Joseph Carter
c57298ed75 new cvar, cl_talksound. Defaults to misc/talk.wav. Could probably use a
little more error checking and possibly default to misc/talk.wav if the
file you give it doesn't exist or something.  If someone wants to do that
go for it - I'm just adding it to my personal todo list for later so I can
get back to GL fullbright stuff.
2000-03-26 11:49:29 +00:00
Joseph Carter
902bb5304a skybox change - use env now, not gfx/env 2000-03-26 05:35:02 +00:00
Bill Currie
056aa80627 clean up after build_rpm 2000-03-25 12:26:46 +00:00
Bill Currie
e2242f2010 add support for % operator in QC (untested) 2000-03-25 12:23:41 +00:00
Joseph Carter
8bbe24a289 All finished! 2000-03-24 14:43:43 +00:00
Joseph Carter
6caab157b1 Almost there... 2000-03-24 13:34:14 +00:00
Joseph Carter
0e457bf091 Not quite done yet, two more commits after this should do it for common
though..
2000-03-24 12:43:07 +00:00
Joseph Carter
4c0fdad618 added djsmoke's SVGALib input problem - Mercury this one's yours I think. 2000-03-24 12:27:07 +00:00
Joseph Carter
1688311e15 more and more 2000-03-24 12:11:38 +00:00
Joseph Carter
88f637963a r* done 2000-03-24 11:25:06 +00:00
Joseph Carter
022803757a A little more... 2000-03-24 10:37:23 +00:00
Joseph Carter
5a06f2f03e A bit more 2000-03-24 09:55:33 +00:00
Joseph Carter
7df744f9e9 The very first bit of the boiler cleanup (a-d in common) More where this
came from as soon as I actually finish doing it since it has to be done by
hand to preserve Copyright notices and file descriptions.
2000-03-24 09:08:39 +00:00
Joseph Carter
b21783fa86 added alpha textures for MegaTF 2000-03-24 08:45:31 +00:00