Marcus Sundberg
674ddcffe5
The big whitespace cleanup. ;-)
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Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00
Joseph Carter
d2cf5ea07a
Someone must have forgotten the pause/unpause typo thing, fixed.
2000-03-05 19:18:33 +00:00
Dan Olson
106dada0b2
Non functional cvar code. Compiles, but won't run.
2000-02-27 07:13:32 +00:00
Jeff Teunissen
90fd98a3ad
SV_RunCmd: missing "," in SV_BroadcastPrintf() call, fixed.
2000-02-24 06:36:22 +00:00
Zephaniah E. Hull
4cd3f4f23d
The end of old_headers, changed the cheat protection code a little..
2000-02-23 19:32:54 +00:00
Bill Currie
e713452ba5
qw-server now compiles and links
2000-02-11 04:55:11 +00:00
Bill Currie
a078544d38
Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile
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and fixed up as many f* and gz* calls as gcc found (and, where sensible, grep)
Unfortuanatly, demos are broken again.
2000-02-08 07:23:09 +00:00
Bill Currie
e9a2a3fab5
Add gzip support, add -Werror to gcc CFLAGS, clean up misc warnings.
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NOTE: demos are broken for gzipped demo files (possibly normal ones too, not
yet tested).
2000-02-03 00:34:12 +00:00
Zephaniah E. Hull
ed009f1449
Ok, no more false triggers..
2000-01-19 22:51:34 +00:00
Zephaniah E. Hull
488423edb7
Tweak a bit..
2000-01-19 18:14:28 +00:00
Zephaniah E. Hull
b5034f28d6
The real speed cheat fix!
2000-01-19 16:35:26 +00:00
Joseph Carter
3f74fe38b8
./configure --enable-newstyle now actually does something. It changes the
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default game name from "id1" to "base". This allows you to have full and
shareware version's of Id's pak's installed, as well as other full TC's
you want.. You may want to make base a symlink to id1 for now since you
currently can't have multiple -game's, that's my next fix.
2000-01-18 03:13:38 +00:00
Zephaniah E. Hull
fa60f036a4
Updated the authors file..
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Improvements for the speed cheat fix from Genesys..
2000-01-17 17:19:01 +00:00
Zephaniah E. Hull
c188df7698
Some misc 3dfx changes..
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Some keys changes for toggle console..
Some (not currently the /best/, but functional) speed cheat improvements..
And some stuff brought in from QuakeLives.. (max rate, and new ping system)
2000-01-15 22:52:56 +00:00
Zephaniah E. Hull
8cd3b8f3b6
Whoops, fix a bug on sv_user.c..
2000-01-10 13:51:52 +00:00
Zephaniah E. Hull
a227f53163
Support for a few more keys, and more importantly real support for the
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wheel!!!
Some more tweaks to the speed cheat prevention..
2000-01-09 04:22:57 +00:00
Nelson Rush
aa00566766
added additional copyright information
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Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Zephaniah E. Hull
67f8201590
Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
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using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Nelson Rush
dfbfbb6711
readded a copyright notice that somehow got removed
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added "Portions" statement to the copyright statement
Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Nelson Rush
2151636145
added copyrights for buffer overrun fixes
2000-01-07 05:47:53 +00:00
Joseph Carter
9e47ecdf16
Mercury's solution to the speed cheat problem, test the hell out of it!
2000-01-07 05:04:18 +00:00
Joseph Carter
368ae283a2
Applied Mads' speed cheat fix to qw-server
2000-01-05 22:41:36 +00:00
Nelson Rush
a77bb35db6
Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed.
2000-01-05 00:05:48 +00:00
Zephaniah E. Hull
570ede5076
Changed the root makefile so any rule will be passed along, not just 'all'.
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Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.
Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen
d3e1572760
Initial revision
1999-12-25 05:22:39 +00:00