.gitignore
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more ignorages
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2001-07-31 19:15:22 +00:00 |
actions.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
ai.qc
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Reverted the name of petsdrown to allow_watermonsters, and switched the
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2002-09-08 02:12:15 +00:00 |
ai.qh
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fix some int / int problems caused by qfcc's integer support.
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2001-07-24 04:37:00 +00:00 |
airfist.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
army.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
boss.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
botgrunty.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
BUGS
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- add some BUGS
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2001-12-21 15:04:59 +00:00 |
buttons.qc
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clean up all the unused local vars found by qfcc
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2001-09-23 04:25:02 +00:00 |
client.qc
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nuke the admin guff
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2002-10-10 00:43:28 +00:00 |
combat.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
coop.qc
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the server doesn't like think being NIL :/
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2001-11-10 06:35:43 +00:00 |
crusader.qc
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- make mass heal do a maximum of 200 hp per person
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2001-10-20 20:33:01 +00:00 |
ctf.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
custom.qc
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fix the movement after customizing bug
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2002-09-07 06:40:02 +00:00 |
debug.qc
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nuke the admin guff
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2002-10-10 00:43:28 +00:00 |
defs.qc
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make it so no_pogo_stick 1 doesn't cause the jump sound when the player
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2002-09-10 04:46:51 +00:00 |
defs.qh
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nuke the admin guff
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2002-10-10 00:43:28 +00:00 |
demoman.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
demon.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
dgrunt.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
doors.qc
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Another self.message which caused a crash likely due to not having a self.owner
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2002-06-02 15:24:59 +00:00 |
engineer.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
field.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
fight.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
grunty.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
haxxx.qc
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fix some more uninitialized variables
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2002-08-29 03:12:14 +00:00 |
hknight.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
hook.qc
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- bugs, todo
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2001-12-05 18:47:21 +00:00 |
items.qc
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fix some more uninitialized vars found by qfcc
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2001-10-19 03:31:30 +00:00 |
jobs.qc
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some cleanups
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2002-09-08 01:44:11 +00:00 |
jobs.qh
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
knight.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
makefile
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need --advanced now
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2003-09-23 16:39:05 +00:00 |
medic.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
menu.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
menu.qh
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
messages.qh
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- merge duplicate motd printing code, and make it more flexible while I'm at it
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2001-07-31 19:11:32 +00:00 |
misc.qc
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fix some var shadow bugs
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2002-02-23 18:12:21 +00:00 |
models.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
monsters.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
monsters.qh
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
mtfents.qc
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Cleanup after qfcc's typechecking changes. This includes the elimination of
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2001-10-17 07:48:11 +00:00 |
obituary.qc
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fix some more uninitialized variables
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2002-08-29 03:12:14 +00:00 |
ofndefs.qh
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- add a ALLOW_RCON_ABUSE define, so that stuffing commands to the
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2001-10-12 06:10:59 +00:00 |
ofnents.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
often.qc
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Reverted the name of petsdrown to allow_watermonsters, and switched the
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2002-09-08 02:12:15 +00:00 |
optimize.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
options.qc
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- move '#undef ALIGNED_FIELDGENS' into the right file (options.qh, not .qc)
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2001-07-30 20:21:44 +00:00 |
options.qh
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- fix the fieldgen placement warnings
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2001-08-12 12:40:29 +00:00 |
overmind.qc
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deleted this by accident (not that it's needed)
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2001-07-23 21:16:53 +00:00 |
plats.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
player.qc
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some cleanups
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2002-09-08 01:44:11 +00:00 |
preopdef.qh
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
progdefs.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
progs.src
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nuke the admin guff
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2002-10-10 00:43:28 +00:00 |
prozac.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
pyro.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
qw.qc
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The death of #ifdef QUAKE_WORLD!!
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2001-07-25 21:10:26 +00:00 |
rotate.qc
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the server doesn't like think being NIL :/
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2001-11-10 06:35:43 +00:00 |
sbitems.qc
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hopefully fix 3 entity leaks
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2002-08-21 20:25:10 +00:00 |
scout.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
security.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
sentry.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
shambler.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
skins.qh
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remove the \n from the skin names. whos bright idea was that?
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2001-11-07 05:05:14 +00:00 |
sniper.qc
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clean up all the unused local vars found by qfcc
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2001-09-23 04:25:02 +00:00 |
spectate.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
speed.qc
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the server doesn't like think being NIL :/
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2001-11-10 06:35:43 +00:00 |
sprites.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
spy.qc
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- bugs, todo
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2001-12-05 18:47:21 +00:00 |
status.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
subs.qc
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hopefully fix 3 entity leaks
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2002-08-21 20:25:10 +00:00 |
teleport.qc
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hopefully fix the teleporter spam making it impossible to customize
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2002-09-10 02:19:36 +00:00 |
tesla.qc
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use switch instead of chained if/else if. should speed up the tesla check
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2002-08-30 05:40:09 +00:00 |
tfort.qc
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some cleanups
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2002-09-08 01:44:11 +00:00 |
tforthlp.qc
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nuke the admin guff
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2002-10-10 00:43:28 +00:00 |
tfortmap.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
tforttm.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
tinker.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
TODO
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add the recent bug reports
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2002-08-29 18:57:46 +00:00 |
triggers.qc
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fix SUB_UseTargets so it doesn't wind up nuking everything
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2002-04-27 00:40:11 +00:00 |
tsoldier.qc
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
turret.qc
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- rename ClientObituary to Obituary
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2001-10-02 01:24:28 +00:00 |
warlock.qc
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the server doesn't like think being NIL :/
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2001-11-10 06:35:43 +00:00 |
waypoint.qc
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- tweak assault cannon spread so it's only 80% as wide, and biased
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2001-08-12 22:31:50 +00:00 |
waypoint.qh
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- tweak assault cannon spread so it's only 80% as wide, and biased
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2001-08-12 22:31:50 +00:00 |
weapons.qc
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nuke the admin guff
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2002-10-10 00:43:28 +00:00 |
wizard.qc
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world -> NIL for null entities. Seems to work (only issue would be borked
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2001-11-02 17:00:52 +00:00 |
world.qc
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make it so no_pogo_stick 1 doesn't cause the jump sound when the player
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2002-09-10 04:46:51 +00:00 |