Zephaniah E. Hull
b54ea79f70
The death of #ifdef QUAKE_WORLD!!
2001-07-25 21:10:26 +00:00
Adam Olsen
ed6dcc443d
Tweak the callback a bit, so setinfokey is called even for the default handler
2001-07-24 23:29:19 +00:00
Adam Olsen
b3078797aa
- Clean up color changing a ton, it should all work perfectly now :)
...
- made soldier menus so it resets to first menu if you close from the second
- add a bug to BUGS :)
2001-07-24 20:54:19 +00:00
Bill Currie
3c837e0bc3
%s/TeamFortress_TeamGetColor/TeamGetColor/g
2001-07-24 16:03:08 +00:00
Bill Currie
94baf9dbcb
dist qfpreqcc for cpp. much faster compilation. seems to work, too.
2001-07-23 20:52:47 +00:00
Bill Currie
847b1eb040
fix various return type errors flagged by qfcc's new return type checking
2001-07-23 05:33:21 +00:00
Bill Currie
001247b35f
disable the debug code in UserInfoCallback
2001-07-22 19:28:47 +00:00
Bill Currie
b7c0929c3f
correct the return type of UserInfoCallback and the values. 0 is for reject,
...
1 is for accept.
2001-07-20 16:00:49 +00:00
Adam Olsen
b03ce10389
make sure you won't get kicked for changing team, and make sure it sets
...
it properly
2001-07-20 14:18:59 +00:00
Adam Olsen
9977533035
Initial commit of UserInfoCallback and setinfokey stuff. color,
...
skin, and team are all set using setinfokey. You are no longer
kicked for changing them. And the callback happily rejects every
attempted change from the client (for skin and color atleast).
2001-07-20 08:38:54 +00:00
Bill Currie
64ecb99bfc
Initial revision
2001-07-17 05:58:10 +00:00