Commit graph

10 commits

Author SHA1 Message Date
Bill Currie
60c112bc68 configure.in:
print config info for sound type
source/quakefs.c:
	fix fs_userpath handling for other game types and add support for
	abyss
source/qargs.c:
	add -abyss checking
include/qdefs.h:
	add abyss support

Rudimentary support for the abyss mission pack has been added. Currently this
involves just the addition of -abyss to the supported command line options
(acts just like -rogue and -hipnotic) and adding abyss to the list of game
directories. Any other support that's needed (as with other rogue and hipnotic
modifications) has not been added as it is not known what's needed.
2000-08-29 20:30:28 +00:00
Jeff Teunissen
97fb68093e Minor configure.in cleanup...nuke a couple of file-not-found warnings,
clean up Makefile.am with the version I was going to commit Saturday (but
forgot, argh).
2000-08-29 05:33:48 +00:00
Bill Currie
8ccc616134 various make dist related cleanups 2000-08-29 00:10:19 +00:00
Bill Currie
490409a57b Well, that's sgl going. It seems to have some issuesi. Gun and sbar were white,
and it crashed my box on exit, but that's most likey the X server (i810, glx
does the same).
2000-08-28 20:21:28 +00:00
Bill Currie
aa61894cd6 Makefile.am:
don't moan about ChangeLog
configure.in:
	enable sld
vid.h:
	prototype VID_SetCaption
vid_sdl.c:
	snarf from newtree
2000-08-28 20:08:34 +00:00
Bill Currie
e2efff9dde nuq-glx almost builds. just some last problems with gl_part.c and gl_view.c 2000-08-25 06:42:29 +00:00
Bill Currie
a6415d5601 enable -Werror and clean up the resulting mess 2000-08-20 06:23:17 +00:00
Bill Currie
4957bd7633 more uquake -> nuq changes 2000-08-20 05:51:42 +00:00
Bill Currie
16d7581fc6 source/Makefile.am:
rename bins from uquake-* to nuq-*
configure.in:
	rename uquake.conf to quakeforge.conf (undecided about this one)
2000-08-20 05:38:30 +00:00
Jeff Teunissen
9d334e8b22 Initial revision 2000-08-19 22:24:16 +00:00