Commit graph

44 commits

Author SHA1 Message Date
Bill Currie
a8e188eb5c zlib now linked in. I'll test tonight at home 2000-09-19 23:01:46 +00:00
Bill Currie
279d332373 first steps to getting zlib support in 2000-09-19 22:32:45 +00:00
Bill Currie
d2708c4bc1 at last, fullbrights work fully :) 2000-09-16 09:22:42 +00:00
Bill Currie
7f785632c0 brush model fullbrights are now implemented and seem to be working. They can
be toggled using gl_fb_bmodels (default on).
2000-09-15 04:46:22 +00:00
Bill Currie
13e5ef92d3 sw no longer segs!:) I'm not 100% satisfied with how I attacked frame loading,
but I'll look into that later. I was getting tired of not having a running
program on this branch. Basicly, frames loading needs a little more study.
2000-09-11 23:17:55 +00:00
Bill Currie
73162d8783 the model merge hack is almost complete. gl works but sw sefaults due to
the alias model verts, tris and frames not being loaded correctly.
2000-09-11 05:28:04 +00:00
Bill Currie
50bd641616 ok, the chopped up model files compile and sw seems to work just fine. Don't
know about gl yet (probably won't until either monday or tuesday; hence the
branch)
2000-09-01 17:07:28 +00:00
Bill Currie
df4ecf260b can now build rpms 2000-08-30 23:20:57 +00:00
Bill Currie
e1965a27b9 cvar.h cvar.c:
add int_val field to cvar_t. this should be used instead of value for
	boolean / integral values (no conversions done yet).
in_*.c:
	Add IN_HandlePause
vid_*.c:
	Add VID_HandlePause
context_x11.h vid_glx.c vid_x11.c context_x11.c:
	move some common code out of vid_*.c into context_x11.c. Also, disable
	the screen saver while nuq is running. NOTE: while vid_glx.c compiles,
	it has not been tested yes as glx crashes this machine :(
2000-08-30 22:45:44 +00:00
Bill Currie
514fb7069e rename net_com.c to checksum.c and create checksum.h.
Also, preliminary steps to merging model.c and gl_model.c as much as possible
before splitting them into functional chunks.
2000-08-30 06:56:25 +00:00
Brian Koropoff
c1ac5ca92a This update adds a proper instruction and subroutine stack and a better parser. 2000-08-30 06:07:02 +00:00
Bill Currie
60c112bc68 configure.in:
print config info for sound type
source/quakefs.c:
	fix fs_userpath handling for other game types and add support for
	abyss
source/qargs.c:
	add -abyss checking
include/qdefs.h:
	add abyss support

Rudimentary support for the abyss mission pack has been added. Currently this
involves just the addition of -abyss to the supported command line options
(acts just like -rogue and -hipnotic) and adding abyss to the list of game
directories. Any other support that's needed (as with other rogue and hipnotic
modifications) has not been added as it is not known what's needed.
2000-08-29 20:30:28 +00:00
Bill Currie
8ccc616134 various make dist related cleanups 2000-08-29 00:10:19 +00:00
Bill Currie
8cb963858f source/vid_svgalib.c source/in_svgalib.c:
"accidently" port over newtree's svga stuff (I copied the wrong file
	then cleaned up the resulting mess:)
Makefile.am include/Makefile.am doc/Makefile.am source/Makefile.am:
	fix things up so doc no longer causes make to barf and makd dist works
source/dirent.c source/fnmatch.c source/in_svgalib.c source/vid_3dfxsvga.c
source/vid_mgl.c source/vid_wgl.c:
	needed for make dist. No, nuq-3dfx does not get created (I don't have
	the libs or card)
2000-08-28 22:38:46 +00:00
Brian Koropoff
58ef964ae2 GIB has completed its de-evolution into a cheap ripoff of bash, thus determining the meaning of its own acronym: GIB Isn't Bash 2000-08-28 20:49:01 +00:00
Bill Currie
aa61894cd6 Makefile.am:
don't moan about ChangeLog
configure.in:
	enable sld
vid.h:
	prototype VID_SetCaption
vid_sdl.c:
	snarf from newtree
2000-08-28 20:08:34 +00:00
Bill Currie
76e84b6995 support rogue and hypnotic 2000-08-28 02:29:43 +00:00
Brian Koropoff
a4a7abb902 Adds GIB, an experimental scripting language for QF, and a few compile fixes. 2000-08-28 00:45:40 +00:00
Bill Currie
86a0a6aa3e bring over gl_screen (sort of). world is now much brighter, but dlights and
weapon models still aren't working properly
2000-08-27 22:13:48 +00:00
Bill Currie
8302413276 that's most of newtree's gl stuff ported over. Three bugs: wound up with
newtree's slow skys, some models are not getting lit, and dlights don't seem
to be working :(
2000-08-27 10:03:31 +00:00
Bill Currie
8538ec49d1 bring over gl_rlight from newtree
sys_unix.c:
	remove #ifdef GLQUAKE
2000-08-27 07:46:54 +00:00
Bill Currie
103918c7a4 port over gl_draw.c from newtree 2000-08-26 21:23:07 +00:00
Bill Currie
85dc32f2b6 nuq.conf is now read and +set foo on the command line is supported 2000-08-26 06:13:07 +00:00
Bill Currie
1ddf60ea24 finally, nuq-glx works. Still needs lots of work, but getting there :) 2000-08-26 05:48:38 +00:00
Bill Currie
438a2bbcd2 getting closer to nuq-glx. just some linking issues 2000-08-25 07:18:23 +00:00
Bill Currie
e2efff9dde nuq-glx almost builds. just some last problems with gl_part.c and gl_view.c 2000-08-25 06:42:29 +00:00
Bill Currie
41fc6fb942 nuq-svga and nuq-x11 now run again. 2000-08-23 06:03:57 +00:00
Bill Currie
6f396a55ea nuq-x11 now compiles and links 2000-08-23 05:56:33 +00:00
Bill Currie
9f8660c30e header revamp almost done. it now tries (but fails) to link 2000-08-23 04:45:16 +00:00
Bill Currie
98340d8e00 don't need this anymore. it's been subsumed into qdefs.h 2000-08-22 06:29:37 +00:00
Bill Currie
7147e89b21 more header work. getting there, but still no compile 2000-08-22 06:28:42 +00:00
Bill Currie
42baa553f3 some more. no worky yet. more tomorrow night 2000-08-21 05:47:08 +00:00
Bill Currie
7f5868530f more header fixups. still doesn't compile 2000-08-21 05:39:54 +00:00
Bill Currie
a55935a091 more bits needed for the header change. still no buildy 2000-08-21 03:53:35 +00:00
Bill Currie
2718705414 prelim header changes. doesn't build yet 2000-08-21 03:52:28 +00:00
Bill Currie
b39fa5ac8a New cvar system. -svga and -x11 still compile, link and run!! :) 2000-08-21 00:54:21 +00:00
Bill Currie
1c362eca61 copyright header stuff 2000-08-20 05:25:28 +00:00
Bill Currie
3c09f92653 shiver me timbers, uquake-x11 works!!!!!!
include/.gitignore:
	ignore stamp-h
include/stamp-h:
	shouldn't be in cvs
source/Makefile.am:
	comment out the `if ASM_ARCH' and corresponding endif as there seems
	to be either a bug or a misunderstanding in automake snd_mixa.o is
	now built
2000-08-20 04:18:37 +00:00
Bill Currie
111c1b0d4c un-dosify 2000-08-20 01:33:10 +00:00
Bill Currie
4047bd947f include config.h
convert #if USE_INTEL_ASM to #ifdef USE_INTEL_ASM
add cl_math.S to math_ASM

unfortunatly, snd_mixa.o isn't being built. Haven't figured that one out yet
2000-08-20 00:38:32 +00:00
Bill Currie
935dd92fd4 tell cvs to ignore config.h and win32/version.h (under include)
add alsa support (swiped from newtree:)

+= doesn't seem to work well in automake (or at least not my version). Change
the common_SOURCES += ... to combined_SOURCES = $(common_SOURCES) ... and
change the /following/ instances common_SOURCES to combined_SOURCES.
2000-08-19 23:15:48 +00:00
Bill Currie
9510116b4e tell cvs to ignore Makefile and Makefile.in 2000-08-19 22:53:22 +00:00
Bill Currie
371f967315 these got in by mistake 2000-08-19 22:50:50 +00:00
Jeff Teunissen
9d334e8b22 Initial revision 2000-08-19 22:24:16 +00:00