more header work. getting there, but still no compile

This commit is contained in:
Bill Currie 2000-08-22 06:28:42 +00:00
parent 42baa553f3
commit 7147e89b21
22 changed files with 273 additions and 55 deletions

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@ -40,6 +40,7 @@
#include "render.h"
#include "cvar.h"
#include "quakefs.h"
#include "qdefs.h"
typedef struct
{

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@ -26,6 +26,11 @@
$Id$
*/
#ifndef __console_h
#define __console_h
#include "qtypes.h"
//
// console
//
@ -52,3 +57,4 @@ void Con_ToggleConsole_f (void);
void Con_NotifyBox (char *text); // during startup for sound / cd warnings
#endif // __console_h

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@ -30,7 +30,7 @@
#define _CVAR_H
//#include "qtypes.h"
//#include "quakeio.h"
#include "quakeio.h"
#include "cmd.h"
typedef struct cvar_s

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@ -26,6 +26,10 @@
$Id$
*/
#ifndef __draw_h
#define __draw_h
#include "wad.h"
extern qpic_t *draw_disc; // also used on sbar
@ -44,3 +48,5 @@ void Draw_FadeScreen (void);
void Draw_String (int x, int y, char *str);
qpic_t *Draw_PicFromWad (char *name);
qpic_t *Draw_CachePic (char *path);
#endif // __draw_h

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@ -29,6 +29,7 @@
#ifndef __keys_h
#define __keys_h
#include "quakeio.h"
#include "qtypes.h"
//

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@ -34,6 +34,7 @@
#include "pr_comp.h" // defs shared with qcc
#include "progdefs.h" // generated by program cdefs
#include "link.h"
#include "quakeio.h"
typedef union eval_s

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@ -29,6 +29,8 @@
#ifndef __protocol_h
#define __protocol_h
#include "qtypes.h"
#define PROTOCOL_VERSION 15
// if the high bit of the servercmd is set, the low bits are fast update flags:

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@ -28,17 +28,18 @@
$Id$
*/
#ifndef _QDEFS_H
#define _QDEFS_H
#ifndef __qdefs_h
#define __qdefs_h
#include <stdio.h>
#include <sys/types.h>
#include "qtypes.h"
#include "cvar.h"
#define MAX_QPATH 64
#define MAX_OSPATH 128 // max length of a filesystem pathname
#define MAX_QPATH 64 // max length of a quake game pathname
#define MAX_CL_STATS 32
#define NUM_CSHIFTS 4
#define MAX_MODELS 256
#define MAX_SOUNDS 256
#define MAX_MODELS 256 // these are sent over the net as bytes
#define MAX_SOUNDS 256 // so they cannot be blindly increased
#define MAX_SCOREBOARD 16
#define MAX_SCOREBOARDNAME 32
#define MAX_STYLESTRING 64
@ -49,4 +50,148 @@
#define MAX_MSGLEN 8000 // max length of a reliable message
#define clc_stringcmd 4
#endif // _QDEFS_H
#define QUAKE_GAME // as opposed to utilities
//define PARANOID // speed sapping error checking
#ifdef QUAKE2
#define GAMENAME "id1" // directory to look in by default
#else
#define GAMENAME "id1"
#endif
#include <math.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <setjmp.h>
#if defined(_WIN32) && !defined(WINDED)
void VID_LockBuffer (void);
void VID_UnlockBuffer (void);
#else
#define VID_LockBuffer()
#define VID_UnlockBuffer()
#endif
#ifdef USE_INTEL_ASM
#define UNALIGNED_OK 1 // set to 0 if unaligned accesses are not supported
#else
#define UNALIGNED_OK 0
#endif
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
#define CACHE_SIZE 32 // used to align key data structures
#define MINIMUM_MEMORY 0x550000
#define MINIMUM_MEMORY_LEVELPAK (MINIMUM_MEMORY + 0x100000)
#define MAX_NUM_ARGVS 50
#define ON_EPSILON 0.1 // point on plane side epsilon
#define SAVEGAME_COMMENT_LENGTH 39
//
// stats are integers communicated to the client by the server
//
#define MAX_CL_STATS 32
#define STAT_HEALTH 0
#define STAT_FRAGS 1
#define STAT_WEAPON 2
#define STAT_AMMO 3
#define STAT_ARMOR 4
#define STAT_WEAPONFRAME 5
#define STAT_SHELLS 6
#define STAT_NAILS 7
#define STAT_ROCKETS 8
#define STAT_CELLS 9
#define STAT_ACTIVEWEAPON 10
#define STAT_TOTALSECRETS 11
#define STAT_TOTALMONSTERS 12
#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
#define STAT_MONSTERS 14 // bumped by svc_killedmonster
// stock defines
#define IT_SHOTGUN 1
#define IT_SUPER_SHOTGUN 2
#define IT_NAILGUN 4
#define IT_SUPER_NAILGUN 8
#define IT_GRENADE_LAUNCHER 16
#define IT_ROCKET_LAUNCHER 32
#define IT_LIGHTNING 64
#define IT_SUPER_LIGHTNING 128
#define IT_SHELLS 256
#define IT_NAILS 512
#define IT_ROCKETS 1024
#define IT_CELLS 2048
#define IT_AXE 4096
#define IT_ARMOR1 8192
#define IT_ARMOR2 16384
#define IT_ARMOR3 32768
#define IT_SUPERHEALTH 65536
#define IT_KEY1 131072
#define IT_KEY2 262144
#define IT_INVISIBILITY 524288
#define IT_INVULNERABILITY 1048576
#define IT_SUIT 2097152
#define IT_QUAD 4194304
#define IT_SIGIL1 (1<<28)
#define IT_SIGIL2 (1<<29)
#define IT_SIGIL3 (1<<30)
#define IT_SIGIL4 (1<<31)
//===========================================
//rogue changed and added defines
#define RIT_SHELLS 128
#define RIT_NAILS 256
#define RIT_ROCKETS 512
#define RIT_CELLS 1024
#define RIT_AXE 2048
#define RIT_LAVA_NAILGUN 4096
#define RIT_LAVA_SUPER_NAILGUN 8192
#define RIT_MULTI_GRENADE 16384
#define RIT_MULTI_ROCKET 32768
#define RIT_PLASMA_GUN 65536
#define RIT_ARMOR1 8388608
#define RIT_ARMOR2 16777216
#define RIT_ARMOR3 33554432
#define RIT_LAVA_NAILS 67108864
#define RIT_PLASMA_AMMO 134217728
#define RIT_MULTI_ROCKETS 268435456
#define RIT_SHIELD 536870912
#define RIT_ANTIGRAV 1073741824
#define RIT_SUPERHEALTH 2147483648
//MED 01/04/97 added hipnotic defines
//===========================================
//hipnotic added defines
#define HIT_PROXIMITY_GUN_BIT 16
#define HIT_MJOLNIR_BIT 7
#define HIT_LASER_CANNON_BIT 23
#define HIT_PROXIMITY_GUN (1<<HIT_PROXIMITY_GUN_BIT)
#define HIT_MJOLNIR (1<<HIT_MJOLNIR_BIT)
#define HIT_LASER_CANNON (1<<HIT_LASER_CANNON_BIT)
#define HIT_WETSUIT (1<<(23+2))
#define HIT_EMPATHY_SHIELDS (1<<(23+3))
//===========================================
#define SOUND_CHANNELS 8
extern qboolean msg_suppress_1; // suppresses resolution and cache size console output
// an fullscreen DIB focus gain/loss
extern int current_skill; // skill level for currently loaded level (in case
// the user changes the cvar while the level is
// running, this reflects the level actually in use)
extern qboolean isDedicated;
extern qboolean rogue, hipnotic;
extern cvar_t *registered;
#endif // __qdefs_h

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@ -28,13 +28,8 @@
$Id$
*/
#ifndef _QTYPES_H
#define _QTYPES_H
#include <stdio.h>
#include <sys/types.h>
#include <qdefs.h>
#include <compat.h>
#ifndef __qtypes
#define __qtypes
#define MAX_QPATH 64
@ -61,17 +56,4 @@ typedef int func_t;
typedef int string_t;
typedef byte pixel_t;
/*
typedef enum {key_game, key_console, key_message, key_menu} keydest_t;
typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
typedef enum {ev_void, ev_string, ev_float, ev_vector, ev_entity, ev_field, ev_function, ev_pointer} etype_t;
typedef void (*builtin_t) (void);
typedef enum {touchessolid, drawnode, nodrawnode} solidstate_t;
typedef enum { ST_SYNC=0, ST_RAND } synctype_t;
typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
typedef enum {MS_WINDOWED, MS_FULLSCREEN, MS_FULLDIB, MS_UNINIT} modestate_t;
typedef enum {mod_brush, mod_sprite, mod_alias} modtype_t;
*/
#endif // _QTYPES_H
#endif // __qtypes

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@ -26,6 +26,11 @@
$Id$
*/
#ifndef __r_shared_h
#define __r_shared_h
#include "d_iface.h"
#ifndef GLQUAKE
// r_shared.h: general refresh-related stuff shared between the refresh and the
// driver
@ -164,3 +169,5 @@ typedef struct edge_s
#endif // _R_SHARED_H_
#endif // GLQUAKE
#endif // __r_shared_h

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@ -29,6 +29,8 @@
#ifndef __vid_h
#define __vid_h
#include "qtypes.h"
#define VID_CBITS 6
#define VID_GRADES (1 << VID_CBITS)

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@ -26,6 +26,11 @@
$Id$
*/
#ifndef __view_h
#define __view_h
#include "cvar.h"
extern byte gammatable[256]; // palette is sent through this
extern byte ramps[3][256];
extern float v_blend[4];
@ -40,3 +45,4 @@ void V_RenderView (void);
float V_CalcRoll (vec3_t angles, vec3_t velocity);
void V_UpdatePalette (void);
#endif // __cvar_h

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@ -26,6 +26,10 @@
$Id$
*/
#ifndef __wad_h
#define __wad_h
#include "qtypes.h"
//===============
// TYPES
@ -81,3 +85,5 @@ void *W_GetLumpName (char *name);
void *W_GetLumpNum (int num);
void SwapPic (qpic_t *pic);
#endif // __wad_h

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@ -41,6 +41,7 @@
#include "sbar.h"
#include "screen.h"
#include "server.h"
#include "qdefs.h"
char *svc_strings[] =
{

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@ -30,6 +30,11 @@
# include "config.h"
#endif
#include "protocol.h"
#include "client.h"
#include "msg.h"
#include "sys.h"
#include "console.h"
int num_temp_entities;
entity_t cl_temp_entities[MAX_TEMP_ENTITIES];

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@ -38,6 +38,16 @@
#endif
#include <fcntl.h>
#include "va.h"
#include "draw.h"
#include "host.h"
#include "sys.h"
#include "qargs.h"
#include "client.h"
#include "console.h"
#include "screen.h"
#include "keys.h"
int con_linewidth;
float con_cursorspeed = 4;
@ -109,7 +119,7 @@ Con_Clear_f
void Con_Clear_f (void)
{
if (con_text)
Q_memset (con_text, ' ', CON_TEXTSIZE);
memset (con_text, ' ', CON_TEXTSIZE);
}
@ -175,7 +185,7 @@ void Con_CheckResize (void)
width = 38;
con_linewidth = width;
con_totallines = CON_TEXTSIZE / con_linewidth;
Q_memset (con_text, ' ', CON_TEXTSIZE);
memset (con_text, ' ', CON_TEXTSIZE);
}
else
{
@ -193,8 +203,8 @@ void Con_CheckResize (void)
if (con_linewidth < numchars)
numchars = con_linewidth;
Q_memcpy (tbuf, con_text, CON_TEXTSIZE);
Q_memset (con_text, ' ', CON_TEXTSIZE);
memcpy (tbuf, con_text, CON_TEXTSIZE);
memset (con_text, ' ', CON_TEXTSIZE);
for (i=0 ; i<numlines ; i++)
{
@ -237,7 +247,7 @@ void Con_Init (void)
}
con_text = Hunk_AllocName (CON_TEXTSIZE, "context");
Q_memset (con_text, ' ', CON_TEXTSIZE);
memset (con_text, ' ', CON_TEXTSIZE);
con_linewidth = -1;
Con_CheckResize ();
@ -265,7 +275,7 @@ void Con_Linefeed (void)
{
con_x = 0;
con_current++;
Q_memset (&con_text[(con_current%con_totallines)*con_linewidth]
memset (&con_text[(con_current%con_totallines)*con_linewidth]
, ' ', con_linewidth);
}

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@ -30,6 +30,18 @@
# include "config.h"
#endif
#include <string.h>
#include "sys.h"
#include "client.h"
#include "vid.h"
#include "keys.h"
#include "cmd.h"
#include "zone.h"
#include "cvar.h"
#include "screen.h"
#include "console.h"
#include "menu.h"
/*
@ -194,8 +206,8 @@ void Key_Console (int key)
cmd = Cvar_CompleteVariable (key_lines[edit_line]+1);
if (cmd)
{
Q_strcpy (key_lines[edit_line]+1, cmd);
key_linepos = Q_strlen(cmd)+1;
strcpy (key_lines[edit_line]+1, cmd);
key_linepos = strlen(cmd)+1;
key_lines[edit_line][key_linepos] = ' ';
key_linepos++;
key_lines[edit_line][key_linepos] = 0;
@ -219,8 +231,8 @@ void Key_Console (int key)
&& !key_lines[history_line][1]);
if (history_line == edit_line)
history_line = (edit_line+1)&31;
Q_strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = Q_strlen(key_lines[edit_line]);
strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = strlen(key_lines[edit_line]);
return;
}
@ -240,8 +252,8 @@ void Key_Console (int key)
}
else
{
Q_strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = Q_strlen(key_lines[edit_line]);
strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = strlen(key_lines[edit_line]);
}
return;
}
@ -361,7 +373,7 @@ int Key_StringToKeynum (char *str)
for (kn=keynames ; kn->name ; kn++)
{
if (!Q_strcasecmp(str,kn->name))
if (!strcasecmp(str,kn->name))
return kn->keynum;
}
return -1;
@ -419,9 +431,9 @@ void Key_SetBinding (int keynum, char *binding)
}
// allocate memory for new binding
l = Q_strlen (binding);
l = strlen (binding);
new = Z_Malloc (l+1);
Q_strcpy (new, binding);
strcpy (new, binding);
new[l] = 0;
keybindings[keynum] = new;
}

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@ -30,11 +30,25 @@
# include "config.h"
#endif
#ifdef _WIN32
#include "winquake.h"
#endif
#include "view.h"
#include "va.h"
#include "cmd.h"
#include "cvar.h"
#include "vid.h"
#include "net.h"
#include "qtypes.h"
#include "menu.h"
#include "draw.h"
#include "keys.h"
#include "screen.h"
#include "host.h"
#include "server.h"
#include "console.h"
void (*vid_menudrawfn)(void);
void (*vid_menukeyfn)(int key);
@ -709,8 +723,8 @@ void M_Menu_Setup_f (void)
key_dest = key_menu;
m_state = m_setup;
m_entersound = true;
Q_strcpy(setup_myname, cl_name->string);
Q_strcpy(setup_hostname, hostname->string);
strcpy(setup_myname, cl_name->string);
strcpy(setup_hostname, hostname->string);
setup_top = setup_oldtop = ((int)cl_color->value) >> 4;
setup_bottom = setup_oldbottom = ((int)cl_color->value) & 15;
}
@ -806,9 +820,9 @@ forward:
goto forward;
// setup_cursor == 4 (OK)
if (Q_strcmp(cl_name->string, setup_myname) != 0)
if (strcmp(cl_name->string, setup_myname) != 0)
Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
if (Q_strcmp(hostname->string, setup_hostname) != 0)
if (strcmp(hostname->string, setup_hostname) != 0)
Cvar_Set(hostname, setup_hostname);
if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
@ -2383,7 +2397,7 @@ void M_LanConfig_Key (int key)
lanConfig_cursor = 0;
}
l = Q_atoi(lanConfig_portname);
l = atoi(lanConfig_portname);
if (l > 65535)
l = lanConfig_port;
else
@ -2942,9 +2956,9 @@ void M_ServerList_Draw (void)
for (j = i+1; j < hostCacheCount; j++)
if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
{
Q_memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
Q_memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
Q_memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
}
}
slist_sorted = true;

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@ -39,6 +39,7 @@
#include <sys/ioctl.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#ifdef __sun__
#include <sys/filio.h>

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@ -30,7 +30,15 @@
# include "config.h"
#endif
#include "sbar.h"
#include "qdefs.h"
#include "vid.h"
#include "va.h"
#include "draw.h"
#include "wad.h"
#include "screen.h"
#include "client.h"
#include "server.h"
int sb_updates; // if >= vid.numpages, no update needed

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@ -30,6 +30,7 @@
# include "config.h"
#endif
#include "view.h"
#include "r_local.h"
/*

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@ -31,6 +31,7 @@
#endif
#include <string.h>
#include <stdlib.h>
#include "qargs.h"
#include "sys.h"