mirror of
https://git.code.sf.net/p/quake/nuq
synced 2024-11-21 19:51:09 +00:00
more header work. getting there, but still no compile
This commit is contained in:
parent
42baa553f3
commit
7147e89b21
22 changed files with 273 additions and 55 deletions
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@ -40,6 +40,7 @@
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#include "render.h"
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#include "cvar.h"
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#include "quakefs.h"
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#include "qdefs.h"
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typedef struct
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{
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@ -26,6 +26,11 @@
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$Id$
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*/
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#ifndef __console_h
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#define __console_h
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#include "qtypes.h"
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//
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// console
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//
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@ -52,3 +57,4 @@ void Con_ToggleConsole_f (void);
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void Con_NotifyBox (char *text); // during startup for sound / cd warnings
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#endif // __console_h
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@ -30,7 +30,7 @@
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#define _CVAR_H
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//#include "qtypes.h"
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//#include "quakeio.h"
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#include "quakeio.h"
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#include "cmd.h"
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typedef struct cvar_s
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@ -26,6 +26,10 @@
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$Id$
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*/
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#ifndef __draw_h
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#define __draw_h
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#include "wad.h"
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extern qpic_t *draw_disc; // also used on sbar
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@ -44,3 +48,5 @@ void Draw_FadeScreen (void);
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void Draw_String (int x, int y, char *str);
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qpic_t *Draw_PicFromWad (char *name);
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qpic_t *Draw_CachePic (char *path);
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#endif // __draw_h
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@ -29,6 +29,7 @@
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#ifndef __keys_h
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#define __keys_h
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#include "quakeio.h"
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#include "qtypes.h"
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//
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@ -34,6 +34,7 @@
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#include "pr_comp.h" // defs shared with qcc
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#include "progdefs.h" // generated by program cdefs
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#include "link.h"
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#include "quakeio.h"
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typedef union eval_s
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@ -29,6 +29,8 @@
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#ifndef __protocol_h
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#define __protocol_h
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#include "qtypes.h"
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#define PROTOCOL_VERSION 15
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// if the high bit of the servercmd is set, the low bits are fast update flags:
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161
include/qdefs.h
161
include/qdefs.h
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@ -28,17 +28,18 @@
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$Id$
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*/
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#ifndef _QDEFS_H
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#define _QDEFS_H
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#ifndef __qdefs_h
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#define __qdefs_h
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#include <stdio.h>
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#include <sys/types.h>
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#include "qtypes.h"
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#include "cvar.h"
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#define MAX_QPATH 64
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#define MAX_OSPATH 128 // max length of a filesystem pathname
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#define MAX_QPATH 64 // max length of a quake game pathname
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#define MAX_CL_STATS 32
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#define NUM_CSHIFTS 4
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#define MAX_MODELS 256
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#define MAX_SOUNDS 256
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#define MAX_MODELS 256 // these are sent over the net as bytes
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#define MAX_SOUNDS 256 // so they cannot be blindly increased
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#define MAX_SCOREBOARD 16
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#define MAX_SCOREBOARDNAME 32
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#define MAX_STYLESTRING 64
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#define MAX_MSGLEN 8000 // max length of a reliable message
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#define clc_stringcmd 4
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#endif // _QDEFS_H
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#define QUAKE_GAME // as opposed to utilities
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//define PARANOID // speed sapping error checking
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#ifdef QUAKE2
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#define GAMENAME "id1" // directory to look in by default
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#else
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#define GAMENAME "id1"
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#endif
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#include <math.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <setjmp.h>
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#if defined(_WIN32) && !defined(WINDED)
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void VID_LockBuffer (void);
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void VID_UnlockBuffer (void);
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#else
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#define VID_LockBuffer()
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#define VID_UnlockBuffer()
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#endif
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#ifdef USE_INTEL_ASM
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#define UNALIGNED_OK 1 // set to 0 if unaligned accesses are not supported
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#else
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#define UNALIGNED_OK 0
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#endif
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// !!! if this is changed, it must be changed in d_ifacea.h too !!!
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#define CACHE_SIZE 32 // used to align key data structures
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#define MINIMUM_MEMORY 0x550000
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#define MINIMUM_MEMORY_LEVELPAK (MINIMUM_MEMORY + 0x100000)
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#define MAX_NUM_ARGVS 50
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#define ON_EPSILON 0.1 // point on plane side epsilon
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#define SAVEGAME_COMMENT_LENGTH 39
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//
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// stats are integers communicated to the client by the server
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//
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#define MAX_CL_STATS 32
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#define STAT_HEALTH 0
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#define STAT_FRAGS 1
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#define STAT_WEAPON 2
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#define STAT_AMMO 3
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#define STAT_ARMOR 4
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#define STAT_WEAPONFRAME 5
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#define STAT_SHELLS 6
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#define STAT_NAILS 7
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#define STAT_ROCKETS 8
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#define STAT_CELLS 9
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#define STAT_ACTIVEWEAPON 10
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#define STAT_TOTALSECRETS 11
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#define STAT_TOTALMONSTERS 12
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#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
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#define STAT_MONSTERS 14 // bumped by svc_killedmonster
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// stock defines
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#define IT_SHOTGUN 1
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#define IT_SUPER_SHOTGUN 2
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#define IT_NAILGUN 4
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#define IT_SUPER_NAILGUN 8
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#define IT_GRENADE_LAUNCHER 16
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#define IT_ROCKET_LAUNCHER 32
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#define IT_LIGHTNING 64
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#define IT_SUPER_LIGHTNING 128
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#define IT_SHELLS 256
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#define IT_NAILS 512
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#define IT_ROCKETS 1024
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#define IT_CELLS 2048
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#define IT_AXE 4096
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#define IT_ARMOR1 8192
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#define IT_ARMOR2 16384
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#define IT_ARMOR3 32768
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#define IT_SUPERHEALTH 65536
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#define IT_KEY1 131072
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#define IT_KEY2 262144
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#define IT_INVISIBILITY 524288
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#define IT_INVULNERABILITY 1048576
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#define IT_SUIT 2097152
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#define IT_QUAD 4194304
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#define IT_SIGIL1 (1<<28)
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#define IT_SIGIL2 (1<<29)
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#define IT_SIGIL3 (1<<30)
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#define IT_SIGIL4 (1<<31)
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//===========================================
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//rogue changed and added defines
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#define RIT_SHELLS 128
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#define RIT_NAILS 256
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#define RIT_ROCKETS 512
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#define RIT_CELLS 1024
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#define RIT_AXE 2048
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#define RIT_LAVA_NAILGUN 4096
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#define RIT_LAVA_SUPER_NAILGUN 8192
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#define RIT_MULTI_GRENADE 16384
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#define RIT_MULTI_ROCKET 32768
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#define RIT_PLASMA_GUN 65536
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#define RIT_ARMOR1 8388608
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#define RIT_ARMOR2 16777216
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#define RIT_ARMOR3 33554432
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#define RIT_LAVA_NAILS 67108864
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#define RIT_PLASMA_AMMO 134217728
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#define RIT_MULTI_ROCKETS 268435456
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#define RIT_SHIELD 536870912
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#define RIT_ANTIGRAV 1073741824
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#define RIT_SUPERHEALTH 2147483648
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//MED 01/04/97 added hipnotic defines
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//===========================================
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//hipnotic added defines
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#define HIT_PROXIMITY_GUN_BIT 16
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#define HIT_MJOLNIR_BIT 7
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#define HIT_LASER_CANNON_BIT 23
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#define HIT_PROXIMITY_GUN (1<<HIT_PROXIMITY_GUN_BIT)
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#define HIT_MJOLNIR (1<<HIT_MJOLNIR_BIT)
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#define HIT_LASER_CANNON (1<<HIT_LASER_CANNON_BIT)
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#define HIT_WETSUIT (1<<(23+2))
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#define HIT_EMPATHY_SHIELDS (1<<(23+3))
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//===========================================
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#define SOUND_CHANNELS 8
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extern qboolean msg_suppress_1; // suppresses resolution and cache size console output
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// an fullscreen DIB focus gain/loss
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extern int current_skill; // skill level for currently loaded level (in case
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// the user changes the cvar while the level is
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// running, this reflects the level actually in use)
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extern qboolean isDedicated;
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extern qboolean rogue, hipnotic;
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extern cvar_t *registered;
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#endif // __qdefs_h
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@ -28,13 +28,8 @@
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$Id$
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*/
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#ifndef _QTYPES_H
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#define _QTYPES_H
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#include <stdio.h>
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#include <sys/types.h>
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#include <qdefs.h>
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#include <compat.h>
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#ifndef __qtypes
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#define __qtypes
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#define MAX_QPATH 64
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typedef int string_t;
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typedef byte pixel_t;
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/*
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typedef enum {key_game, key_console, key_message, key_menu} keydest_t;
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typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
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typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
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typedef enum {ev_void, ev_string, ev_float, ev_vector, ev_entity, ev_field, ev_function, ev_pointer} etype_t;
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typedef void (*builtin_t) (void);
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typedef enum {touchessolid, drawnode, nodrawnode} solidstate_t;
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typedef enum { ST_SYNC=0, ST_RAND } synctype_t;
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typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
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typedef enum {MS_WINDOWED, MS_FULLSCREEN, MS_FULLDIB, MS_UNINIT} modestate_t;
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typedef enum {mod_brush, mod_sprite, mod_alias} modtype_t;
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*/
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#endif // _QTYPES_H
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#endif // __qtypes
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$Id$
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*/
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#ifndef __r_shared_h
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#define __r_shared_h
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#include "d_iface.h"
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#ifndef GLQUAKE
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// r_shared.h: general refresh-related stuff shared between the refresh and the
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// driver
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@ -164,3 +169,5 @@ typedef struct edge_s
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#endif // _R_SHARED_H_
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#endif // GLQUAKE
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#endif // __r_shared_h
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@ -29,6 +29,8 @@
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#ifndef __vid_h
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#define __vid_h
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#include "qtypes.h"
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#define VID_CBITS 6
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#define VID_GRADES (1 << VID_CBITS)
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@ -26,6 +26,11 @@
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$Id$
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*/
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#ifndef __view_h
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#define __view_h
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#include "cvar.h"
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extern byte gammatable[256]; // palette is sent through this
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extern byte ramps[3][256];
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extern float v_blend[4];
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float V_CalcRoll (vec3_t angles, vec3_t velocity);
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void V_UpdatePalette (void);
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#endif // __cvar_h
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@ -26,6 +26,10 @@
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$Id$
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*/
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#ifndef __wad_h
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#define __wad_h
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#include "qtypes.h"
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//===============
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// TYPES
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@ -81,3 +85,5 @@ void *W_GetLumpName (char *name);
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void *W_GetLumpNum (int num);
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void SwapPic (qpic_t *pic);
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#endif // __wad_h
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#include "sbar.h"
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#include "screen.h"
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#include "server.h"
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#include "qdefs.h"
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char *svc_strings[] =
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{
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@ -30,6 +30,11 @@
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# include "config.h"
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#endif
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#include "protocol.h"
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#include "client.h"
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#include "msg.h"
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#include "sys.h"
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#include "console.h"
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int num_temp_entities;
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entity_t cl_temp_entities[MAX_TEMP_ENTITIES];
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@ -38,6 +38,16 @@
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#endif
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#include <fcntl.h>
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#include "va.h"
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#include "draw.h"
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#include "host.h"
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#include "sys.h"
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#include "qargs.h"
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#include "client.h"
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#include "console.h"
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#include "screen.h"
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#include "keys.h"
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int con_linewidth;
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float con_cursorspeed = 4;
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@ -109,7 +119,7 @@ Con_Clear_f
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void Con_Clear_f (void)
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{
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if (con_text)
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Q_memset (con_text, ' ', CON_TEXTSIZE);
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memset (con_text, ' ', CON_TEXTSIZE);
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}
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width = 38;
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con_linewidth = width;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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Q_memset (con_text, ' ', CON_TEXTSIZE);
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memset (con_text, ' ', CON_TEXTSIZE);
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}
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else
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{
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if (con_linewidth < numchars)
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numchars = con_linewidth;
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Q_memcpy (tbuf, con_text, CON_TEXTSIZE);
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Q_memset (con_text, ' ', CON_TEXTSIZE);
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memcpy (tbuf, con_text, CON_TEXTSIZE);
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memset (con_text, ' ', CON_TEXTSIZE);
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for (i=0 ; i<numlines ; i++)
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{
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@ -237,7 +247,7 @@ void Con_Init (void)
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}
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con_text = Hunk_AllocName (CON_TEXTSIZE, "context");
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Q_memset (con_text, ' ', CON_TEXTSIZE);
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memset (con_text, ' ', CON_TEXTSIZE);
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con_linewidth = -1;
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Con_CheckResize ();
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@ -265,7 +275,7 @@ void Con_Linefeed (void)
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{
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con_x = 0;
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con_current++;
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Q_memset (&con_text[(con_current%con_totallines)*con_linewidth]
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memset (&con_text[(con_current%con_totallines)*con_linewidth]
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, ' ', con_linewidth);
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}
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@ -30,6 +30,18 @@
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# include "config.h"
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#endif
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#include <string.h>
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#include "sys.h"
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#include "client.h"
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#include "vid.h"
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#include "keys.h"
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#include "cmd.h"
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#include "zone.h"
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#include "cvar.h"
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#include "screen.h"
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#include "console.h"
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#include "menu.h"
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/*
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@ -194,8 +206,8 @@ void Key_Console (int key)
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cmd = Cvar_CompleteVariable (key_lines[edit_line]+1);
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if (cmd)
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{
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Q_strcpy (key_lines[edit_line]+1, cmd);
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key_linepos = Q_strlen(cmd)+1;
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strcpy (key_lines[edit_line]+1, cmd);
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key_linepos = strlen(cmd)+1;
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key_lines[edit_line][key_linepos] = ' ';
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key_linepos++;
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key_lines[edit_line][key_linepos] = 0;
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@ -219,8 +231,8 @@ void Key_Console (int key)
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&& !key_lines[history_line][1]);
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if (history_line == edit_line)
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history_line = (edit_line+1)&31;
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Q_strcpy(key_lines[edit_line], key_lines[history_line]);
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key_linepos = Q_strlen(key_lines[edit_line]);
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strcpy(key_lines[edit_line], key_lines[history_line]);
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key_linepos = strlen(key_lines[edit_line]);
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return;
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}
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@ -240,8 +252,8 @@ void Key_Console (int key)
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}
|
||||
else
|
||||
{
|
||||
Q_strcpy(key_lines[edit_line], key_lines[history_line]);
|
||||
key_linepos = Q_strlen(key_lines[edit_line]);
|
||||
strcpy(key_lines[edit_line], key_lines[history_line]);
|
||||
key_linepos = strlen(key_lines[edit_line]);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -361,7 +373,7 @@ int Key_StringToKeynum (char *str)
|
|||
|
||||
for (kn=keynames ; kn->name ; kn++)
|
||||
{
|
||||
if (!Q_strcasecmp(str,kn->name))
|
||||
if (!strcasecmp(str,kn->name))
|
||||
return kn->keynum;
|
||||
}
|
||||
return -1;
|
||||
|
@ -419,9 +431,9 @@ void Key_SetBinding (int keynum, char *binding)
|
|||
}
|
||||
|
||||
// allocate memory for new binding
|
||||
l = Q_strlen (binding);
|
||||
l = strlen (binding);
|
||||
new = Z_Malloc (l+1);
|
||||
Q_strcpy (new, binding);
|
||||
strcpy (new, binding);
|
||||
new[l] = 0;
|
||||
keybindings[keynum] = new;
|
||||
}
|
||||
|
|
|
@ -30,11 +30,25 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "winquake.h"
|
||||
#endif
|
||||
|
||||
#include "view.h"
|
||||
#include "va.h"
|
||||
#include "cmd.h"
|
||||
#include "cvar.h"
|
||||
#include "vid.h"
|
||||
#include "net.h"
|
||||
#include "qtypes.h"
|
||||
#include "menu.h"
|
||||
#include "draw.h"
|
||||
#include "keys.h"
|
||||
#include "screen.h"
|
||||
#include "host.h"
|
||||
#include "server.h"
|
||||
#include "console.h"
|
||||
|
||||
void (*vid_menudrawfn)(void);
|
||||
void (*vid_menukeyfn)(int key);
|
||||
|
||||
|
@ -709,8 +723,8 @@ void M_Menu_Setup_f (void)
|
|||
key_dest = key_menu;
|
||||
m_state = m_setup;
|
||||
m_entersound = true;
|
||||
Q_strcpy(setup_myname, cl_name->string);
|
||||
Q_strcpy(setup_hostname, hostname->string);
|
||||
strcpy(setup_myname, cl_name->string);
|
||||
strcpy(setup_hostname, hostname->string);
|
||||
setup_top = setup_oldtop = ((int)cl_color->value) >> 4;
|
||||
setup_bottom = setup_oldbottom = ((int)cl_color->value) & 15;
|
||||
}
|
||||
|
@ -806,9 +820,9 @@ forward:
|
|||
goto forward;
|
||||
|
||||
// setup_cursor == 4 (OK)
|
||||
if (Q_strcmp(cl_name->string, setup_myname) != 0)
|
||||
if (strcmp(cl_name->string, setup_myname) != 0)
|
||||
Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
|
||||
if (Q_strcmp(hostname->string, setup_hostname) != 0)
|
||||
if (strcmp(hostname->string, setup_hostname) != 0)
|
||||
Cvar_Set(hostname, setup_hostname);
|
||||
if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
|
||||
Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
|
||||
|
@ -2383,7 +2397,7 @@ void M_LanConfig_Key (int key)
|
|||
lanConfig_cursor = 0;
|
||||
}
|
||||
|
||||
l = Q_atoi(lanConfig_portname);
|
||||
l = atoi(lanConfig_portname);
|
||||
if (l > 65535)
|
||||
l = lanConfig_port;
|
||||
else
|
||||
|
@ -2942,9 +2956,9 @@ void M_ServerList_Draw (void)
|
|||
for (j = i+1; j < hostCacheCount; j++)
|
||||
if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
|
||||
{
|
||||
Q_memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
|
||||
Q_memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
|
||||
Q_memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
|
||||
memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
|
||||
memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
|
||||
memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
|
||||
}
|
||||
}
|
||||
slist_sorted = true;
|
||||
|
|
|
@ -39,6 +39,7 @@
|
|||
#include <sys/ioctl.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef __sun__
|
||||
#include <sys/filio.h>
|
||||
|
|
|
@ -30,7 +30,15 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
|
||||
#include "sbar.h"
|
||||
#include "qdefs.h"
|
||||
#include "vid.h"
|
||||
#include "va.h"
|
||||
#include "draw.h"
|
||||
#include "wad.h"
|
||||
#include "screen.h"
|
||||
#include "client.h"
|
||||
#include "server.h"
|
||||
|
||||
int sb_updates; // if >= vid.numpages, no update needed
|
||||
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#include "view.h"
|
||||
#include "r_local.h"
|
||||
|
||||
/*
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#endif
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "qargs.h"
|
||||
#include "sys.h"
|
||||
|
|
Loading…
Reference in a new issue