Forest Hale
64b7080691
Changed model light clamping.
2000-08-28 01:47:41 +00:00
Bill Currie
63f498fdeb
fix a typo
2000-08-28 01:41:17 +00:00
Forest Hale
d1cecd1018
fb model fixups, optimizations, spaced indents fixed, minor cleanup
2000-08-28 01:38:16 +00:00
Bill Currie
bf1a322439
it helps if dlights aren't black :/
2000-08-28 01:08:07 +00:00
Bill Currie
8659864267
slight optimisation (thanks, LordHavoc)
2000-08-27 11:05:08 +00:00
Bill Currie
737925f295
sprintf -> snprintf
...
bash and sed rule! :)
2000-08-27 10:30:17 +00:00
Bill Currie
8302413276
that's most of newtree's gl stuff ported over. Three bugs: wound up with
...
newtree's slow skys, some models are not getting lit, and dlights don't seem
to be working :(
2000-08-27 10:03:31 +00:00
Bill Currie
103918c7a4
port over gl_draw.c from newtree
2000-08-26 21:23:07 +00:00
Bill Currie
1ddf60ea24
finally, nuq-glx works. Still needs lots of work, but getting there :)
2000-08-26 05:48:38 +00:00
Bill Currie
e2efff9dde
nuq-glx almost builds. just some last problems with gl_part.c and gl_view.c
2000-08-25 06:42:29 +00:00
Bill Currie
7f5868530f
more header fixups. still doesn't compile
2000-08-21 05:39:54 +00:00
Bill Currie
b39fa5ac8a
New cvar system. -svga and -x11 still compile, link and run!! :)
2000-08-21 00:54:21 +00:00
Bill Currie
1c362eca61
copyright header stuff
2000-08-20 05:25:28 +00:00
Bill Currie
111c1b0d4c
un-dosify
2000-08-20 01:33:10 +00:00
Bill Currie
4047bd947f
include config.h
...
convert #if USE_INTEL_ASM to #ifdef USE_INTEL_ASM
add cl_math.S to math_ASM
unfortunatly, snd_mixa.o isn't being built. Haven't figured that one out yet
2000-08-20 00:38:32 +00:00
Jeff Teunissen
9d334e8b22
Initial revision
2000-08-19 22:24:16 +00:00