slight optimisation (thanks, LordHavoc)

This commit is contained in:
Bill Currie 2000-08-27 11:05:08 +00:00
parent 737925f295
commit 8659864267

View file

@ -570,7 +570,7 @@ static void R_DrawAliasModel (entity_t *e)
VectorSubtract (currententity->origin,
cl_dlights[lnum].origin,
dist);
add = (cl_dlights[lnum].radius * cl_dlights[lnum].radius * 8) / (Length(dist) * Length(dist)); // FIXME Deek
add = (cl_dlights[lnum].radius * cl_dlights[lnum].radius * 8) / (DotProduct(dist, dist)); // FIXME Deek
if (add > 0)
{