Commit graph

15 commits

Author SHA1 Message Date
Bill Currie
d2708c4bc1 at last, fullbrights work fully :) 2000-09-16 09:22:42 +00:00
Bill Currie
5cf177294d forgot about multitexture for fullbrights 2000-09-16 08:50:12 +00:00
Bill Currie
7f785632c0 brush model fullbrights are now implemented and seem to be working. They can
be toggled using gl_fb_bmodels (default on).
2000-09-15 04:46:22 +00:00
Bill Currie
89f7306091 turns out GL_WaterSurface wasn't binding the texture wasn't binding the
surface taxter. very ugly
2000-08-29 05:22:58 +00:00
Bill Currie
8302413276 that's most of newtree's gl stuff ported over. Three bugs: wound up with
newtree's slow skys, some models are not getting lit, and dlights don't seem
to be working :(
2000-08-27 10:03:31 +00:00
Bill Currie
8538ec49d1 bring over gl_rlight from newtree
sys_unix.c:
	remove #ifdef GLQUAKE
2000-08-27 07:46:54 +00:00
Bill Currie
103918c7a4 port over gl_draw.c from newtree 2000-08-26 21:23:07 +00:00
Bill Currie
1ddf60ea24 finally, nuq-glx works. Still needs lots of work, but getting there :) 2000-08-26 05:48:38 +00:00
Bill Currie
e2efff9dde nuq-glx almost builds. just some last problems with gl_part.c and gl_view.c 2000-08-25 06:42:29 +00:00
Bill Currie
7f5868530f more header fixups. still doesn't compile 2000-08-21 05:39:54 +00:00
Bill Currie
b39fa5ac8a New cvar system. -svga and -x11 still compile, link and run!! :) 2000-08-21 00:54:21 +00:00
Bill Currie
1c362eca61 copyright header stuff 2000-08-20 05:25:28 +00:00
Bill Currie
111c1b0d4c un-dosify 2000-08-20 01:33:10 +00:00
Bill Currie
4047bd947f include config.h
convert #if USE_INTEL_ASM to #ifdef USE_INTEL_ASM
add cl_math.S to math_ASM

unfortunatly, snd_mixa.o isn't being built. Haven't figured that one out yet
2000-08-20 00:38:32 +00:00
Jeff Teunissen
9d334e8b22 Initial revision 2000-08-19 22:24:16 +00:00