insellium
a467be1928
little some fixes
2021-04-25 15:08:37 +00:00
insellium
2d6d0b7628
q3r_dm02 updated (added new reflect file)
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delete useless desert and space1 skyboxes
removed q1r_dm01 (needs to rework)
oa mgun restored (with sounds)
2021-04-22 17:54:42 +00:00
insellium
ec9fa188f7
FLAME THROWER UPDATE
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new icons, rewritten script, new sound (p3rle plz add this to the game)
(You also need to change the flash color when flamer shoots to orange)
2021-04-20 08:15:44 +00:00
insellium
1717bf1649
bfg10k's color changed to blue
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powerup sounds updated (quad, invis, haste, etc.)
fixed menu2.ogg and menu3.ogg sounds
2021-04-05 12:04:24 +00:00
insellium
5449c9beb8
little fix for shotgun texture
2021-04-04 10:27:51 +00:00
insellium
9e1419cd75
New shotgun model & shoot sound
2021-04-04 10:12:40 +00:00
q3rally
dd5de5f0c4
new levelshots in widescreen (insellium)
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new machinegun model (insellium)
fixed shader for nightcity (insellium)
2021-03-20 11:37:40 +00:00
q3rally
d4f45f9e60
added new/tweaked headmodels by insellium
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changed gauntlet to chainsaw
code changes for chainsaw
fixed q3r_david4 map
tweaked flag models again
new unknownmap image
2021-03-14 22:13:21 +00:00
q3rally
7cb3f10b46
lightning gun effects tweaked
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blood marks replaced by sparks
widescreen levelshots added
2021-02-19 21:04:56 +00:00
zturtleman
dd1c25ea9e
Fix flame thrower model (Linux), flash, ammo, and explosion
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Convert TGA to tga in flamethrower.md3 so it works on Linux (case sensitive) when data is not zipped.
Add flame thrower muzzel flash shader to it doesn't have a black background (copied machine gun's flash shader).
Fix flame thrower using BFG ammo model name in code/game/bg_misc.c.
Fix flame thrower ammo shader (filename typo).
Fix flame explosion in code/cgame/cg_weapons.c.
Rename gfx/color/black.tga to gfx/colors/black.tga like explosion (and other) shaders expect.
2019-05-16 23:11:02 +00:00
q3rally
0bd82cbdc2
Added missing content for the next release
2016-04-30 21:48:45 +00:00
q3rally
dcdc537bfa
Added files
2011-02-18 14:31:32 +00:00