q3rally
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38d979fe7c
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forgot to change some code and a shader
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2021-09-11 22:38:30 +00:00 |
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insellium
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cb1a03e5f2
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ADDED 3 ADDON MAPS: q3r_downtown.bsp, q3r_valley.bsp, q3r_david5.bsp
q3r_babel, as it turns out, does not really fit into Deathmatch mode. q3r_babel is now only a DOM map.
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2021-06-07 11:14:56 +00:00 |
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q3rally
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2ac94a1efe
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removed shader lines for crosshairs in gfx.shader
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2021-04-12 20:03:19 +00:00 |
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q3rally
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4f04a97fdf
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worked out the surfaceparms stuff
added visual effect for SURF_SNOW (needs fixing)
deleted useless surfaceparms files
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2021-04-03 23:31:23 +00:00 |
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insellium
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733666934a
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rewritten car shaders in one file
add chainsaw script in weapons.shader
new gauntlet medal icon
removed unnecessary script (doom_f)
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2021-03-22 10:07:31 +00:00 |
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insellium
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a5735f31a9
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new select weapon square
fixed torch shader
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2021-03-21 12:10:36 +00:00 |
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insellium
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599dc0d3cc
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new console background
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2021-03-21 05:38:49 +00:00 |
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q3rally
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dd5de5f0c4
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new levelshots in widescreen (insellium)
new machinegun model (insellium)
fixed shader for nightcity (insellium)
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2021-03-20 11:37:40 +00:00 |
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q3rally
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a43f8f2c3e
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fixed broken shader (thx insellium)
added new dm map by insellium
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2021-03-02 20:01:57 +00:00 |
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q3rally
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ec43a3482f
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finished reworking shaders
added missing textures
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2020-07-08 17:30:01 +00:00 |
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q3rally
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fc3728e5ba
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all shaders now have correct surface parms
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2018-09-01 23:43:36 +00:00 |
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q3rally
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dcdc537bfa
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Added files
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2011-02-18 14:31:32 +00:00 |
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