insellium
6a9e2fdb0b
Something from me
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— Removed haze.ogg. It was temporary music for q3r_babel.
— Added a vignette with noise on the map loading screen.
— Added support for multiple music tracks in the main menu.
— Fixed strncpy error in ui_menu.c appearing during build compie.
— Version update. Looks like version 0.5 will slowly be done without P3rle. I miss him so much.
Ah yes, I'm not a coder.
2023-12-16 12:44:58 +05:00
P3rlE
286579e497
Normalize all the line endings
2022-03-03 21:58:53 +01:00
insellium
56e8c61bc8
very little fix
2021-10-10 14:28:51 +00:00
q3rally
38d979fe7c
forgot to change some code and a shader
2021-09-11 22:38:30 +00:00
insellium
cb1a03e5f2
ADDED 3 ADDON MAPS: q3r_downtown.bsp, q3r_valley.bsp, q3r_david5.bsp
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q3r_babel, as it turns out, does not really fit into Deathmatch mode. q3r_babel is now only a DOM map.
2021-06-07 11:14:56 +00:00
q3rally
2ac94a1efe
removed shader lines for crosshairs in gfx.shader
2021-04-12 20:03:19 +00:00
q3rally
4f04a97fdf
worked out the surfaceparms stuff
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added visual effect for SURF_SNOW (needs fixing)
deleted useless surfaceparms files
2021-04-03 23:31:23 +00:00
insellium
733666934a
rewritten car shaders in one file
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add chainsaw script in weapons.shader
new gauntlet medal icon
removed unnecessary script (doom_f)
2021-03-22 10:07:31 +00:00
insellium
a5735f31a9
new select weapon square
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fixed torch shader
2021-03-21 12:10:36 +00:00
insellium
599dc0d3cc
new console background
2021-03-21 05:38:49 +00:00
q3rally
dd5de5f0c4
new levelshots in widescreen (insellium)
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new machinegun model (insellium)
fixed shader for nightcity (insellium)
2021-03-20 11:37:40 +00:00
q3rally
a43f8f2c3e
fixed broken shader (thx insellium)
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added new dm map by insellium
2021-03-02 20:01:57 +00:00
q3rally
ec43a3482f
finished reworking shaders
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added missing textures
2020-07-08 17:30:01 +00:00
q3rally
fc3728e5ba
all shaders now have correct surface parms
2018-09-01 23:43:36 +00:00
q3rally
dcdc537bfa
Added files
2011-02-18 14:31:32 +00:00