zturtleman
5312e365e0
Add support for q3rally custom surfaceParms to netradiant config.
2018-01-18 23:08:16 +00:00
q3rally
5f97bc3e27
Added the viper and the murcielago
2016-08-13 22:29:56 +00:00
q3rally
557bdc1c80
Commit for upcoming v0.0.0.4 release.
2016-05-19 15:49:11 +00:00
q3rally
a5d90870db
Commit for upcoming v0.0.0.4 release.
2016-05-19 12:25:00 +00:00
q3rally
d7a7cbce6a
fixed "bug" where you can select opposite buttons for the same function like left and right arrow for turn left. now you can define only one button for the selected funktion.
2016-05-17 09:43:24 +00:00
zturtleman
a88c9f1746
Resolve invalid shader keywords
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The "light1" issue is from Q3, so just comment it out instead of using "light 1" that would cause q3map2 to emit flares.
Wave isn't a shader keyword, probably meant to use deformVertexes.
Stage containing only a filename is probably meant to be map.
2016-05-16 06:53:32 +00:00
zturtleman
feaf0d2757
Fix ctf.shader failing newer ioq3 syntax check
2016-05-16 06:20:31 +00:00
q3rally
dbff748b0c
Added missing files. Replaced outdated files. Two new maps. Need some overhauling.
2016-05-05 11:17:03 +00:00
q3rally
0bd82cbdc2
Added missing content for the next release
2016-04-30 21:48:45 +00:00
q3rally
0ffb7fdab2
Changed masterserver to master.q3rally.com
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Added missing textures for the added maps
2011-08-15 10:11:24 +00:00
q3rally
e6ec39cbd6
Deleted all bots except the default one. Preparing for own bots.
2011-08-11 18:27:37 +00:00
q3rally
3ded564747
Added the missing 3 cars promised for v0.0.0.2
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Updated the bots.txt
2011-07-31 11:51:06 +00:00
q3rally
38b3991cec
Added Hi-Res Textures from Paul Marshall, aka Kpax, aka Paulo. Changed some code stuff. Ready for release of an early test version.
2011-07-23 12:17:32 +00:00
q3rally
cd03dd5642
Commit for Prealpha release
2011-03-12 21:16:14 +00:00
q3rally
f6cd078ace
Removed much useless oa stuff
2011-03-05 05:14:42 +00:00
q3rally
dcdc537bfa
Added files
2011-02-18 14:31:32 +00:00