* Fix function definition for Waypoints and silence unneeded developer print
* Revert "Fix function definition for Waypoints and silence unneeded developer print"
This reverts commit 4e13b00c33.
* Fix typo from ai revamp merge
* typo#2
source/main_sdl.c:234:52: warning: passing argument 2 of 'sceKernelCreateThread' from incompatible pointer type [-Wincompatible-pointer-types]
234 | SceUID main_thread = sceKernelCreateThread("NZP", nzp_main, 0x40, 0x800000, 0, 0, NULL);
| ^~~~~~~~
| |
| int (*)(unsigned int, char **)
In file included from /usr/local/vitasdk/arm-vita-eabi/include/psp2/kernel/threadmgr.h:28,
from /usr/local/vitasdk/arm-vita-eabi/include/psp2/paf/misc.h:12,
from /usr/local/vitasdk/arm-vita-eabi/include/psp2/paf.h:14,
from /usr/local/vitasdk/arm-vita-eabi/include/vitasdk.h:52,
from source/main_sdl.c:86:
/usr/local/vitasdk/arm-vita-eabi/include/psp2/kernel/threadmgr/thread.h:48:69: note: expected 'SceKernelThreadEntry' {aka 'int (*)(unsigned int, void *)'} but argument is of type 'int (*)(unsigned int, char **)'
48 | SceUID sceKernelCreateThread(const char *name, SceKernelThreadEntry entry, int initPriority,
| ~~~~~~~~~~~~~~~~~~~~~^~~~~
/__w/quakespasm/quakespasm/source/gl_rpart.c: In function 'QMB_InitParticles':
/__w/quakespasm/quakespasm/source/gl_rpart.c:509:9: warning: this 'for' clause does not guard... [-Wmisleading-indentation]
509 | for (i = 0 ; i < 5 ; i++)
| ^~~
/__w/quakespasm/quakespasm/source/gl_rpart.c:219:1: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'for'
219 | do { \
| ^~
source/view.c:1174:1: warning: this 'else' clause does not guard... [-Wmisleading-indentation]
1174 | else
| ^~~~
source/view.c:1181:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'else'
1181 | view2->origin[0] = view->origin[0];
| ^~~~~
The Vita doesn't use FSAA so it is safe to set this to zero.
source/gl_vidsdl.c: In function 'VID_SetMode':
source/gl_vidsdl.c:823:2: warning: 'fsaa_obtained' is used uninitialized in this function [-Wuninitialized]
823 | Con_SafePrintf ("Video mode %dx%dx%d %dHz (%d-bit z-buffer, %dx FSAA) initialized\n",
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
824 | VID_GetCurrentWidth(),
| ~~~~~~~~~~~~~~~~~~~~~~
825 | VID_GetCurrentHeight(),
| ~~~~~~~~~~~~~~~~~~~~~~~
826 | VID_GetCurrentBPP(),
| ~~~~~~~~~~~~~~~~~~~~
827 | VID_GetCurrentRefreshRate(),
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
828 | depthbits,
| ~~~~~~~~~~
829 | fsaa_obtained);
| ~~~~~~~~~~~~~~
source/net_udp.c: In function 'UDP_Init':
source/net_udp.c:102:25: warning: pointer targets in passing argument 2 of 'Cvar_Set' differ in signedness [-Wpointer-sign]
102 | Cvar_Set ("hostname", nick);
| ^~~~
| |
| SceChar8 * {aka signed char *}
In file included from source/quakedef.h:282,
from source/net_udp.c:26:
source/cvar.h:98:50: note: expected 'const char *' but argument is of type 'SceChar8 *' {aka 'signed char *'}
98 | void Cvar_Set (const char *var_name, const char *value);
| ~~~~~~~~~~~~^~~~~
source/net_udp.c:101:64: warning: pointer targets in passing argument 2 of 'sceAppUtilSystemParamGetString' differ in signedness [-Wpointer-sign]
101 | sceAppUtilSystemParamGetString(SCE_SYSTEM_PARAM_ID_USERNAME, nick, SCE_SYSTEM_PARAM_USERNAME_MAXSIZE);
| ^~~~
| |
| char *
In file included from /usr/local/vitasdk/arm-vita-eabi/include/psp2/appmgr.h:12,
from /usr/local/vitasdk/arm-vita-eabi/include/vitasdk.h:8,
from source/net_udp.c:30:
/usr/local/vitasdk/arm-vita-eabi/include/psp2/apputil.h:244:12: note: expected 'SceChar8 *' {aka 'signed char *'} but argument is of type 'char *'
244 | SceChar8 *buf, SceSize bufSize);
COM_LoadStackFile already returns a "byte*" so this cast is totally
unneeded. I'm not sure why it was there to begin with
source/gl_model.c: In function 'Mod_LoadModel':
source/gl_model.c:337:7: warning: assignment to 'byte *' {aka 'unsigned char *'} from incompatible pointer type 'unsigned int *' [-Wincompatible-pointer-types]
337 | buf = (unsigned*)COM_LoadStackFile ("models/missing_model.mdl", stackbuf, sizeof(stackbuf), NULL);
| ^
GCC 14 promotes this to an error.
source/gl_hud.c:1697:2: warning: implicit declaration of function 'Save_Achivements' [-Wimplicit-function-declaration]
1697 | Save_Achivements();
| ^~~~~~~~~~~~~~~~
source/gl_hud.c: In function 'HUD_Parse_Achievement':
source/gl_hud.c:1689:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation]
1689 | if (achievement_list[ach].unlocked)
| ^~
source/gl_hud.c:1692:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if'
1692 | achievement_unlocked = 1;
| ^~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:375:17: warning: too many arguments for format [-Wformat-extra-args]
375 | strcpy(s, va("Hold %s to buy %s\n", GetUseButtonL(), GetPerkName(weapon), cost));
| ^~~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:385:17: warning: too many arguments for format [-Wformat-extra-args]
385 | strcpy(s, va("Hold %s to Activate the Trap\n", GetUseButtonL(), cost));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:390:17: warning: too many arguments for format [-Wformat-extra-args]
390 | strcpy(s, va("Hold %s to Pack-a-Punch\n", GetUseButtonL(), cost));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:405:17: warning: too many arguments for format [-Wformat-extra-args]
405 | strcpy(s, va("Hold %s to use Teleporter\n", GetUseButtonL(), cost));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:430:17: warning: too many arguments for format [-Wformat-extra-args]
430 | strcpy(s, va("Hold %s to End the Game\n", GetUseButtonL(), cost));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~
GCC 14 makes this an error.
source/gl_rmisc.c: In function 'R_Init':
source/gl_rmisc.c:256:2: warning: implicit declaration of function 'R_InitOtherTextures'; did you mean 'R_InitTextures'? [-Wimplicit-function-declaration]
256 | R_InitOtherTextures ();
| ^~~~~~~~~~~~~~~~~~~
| R_InitTextures
source/gl_rmisc.c: At top level:
source/gl_rmisc.c:671:6: warning: conflicting types for 'R_InitOtherTextures'
671 | void R_InitOtherTextures (void)
| ^~~~~~~~~~~~~~~~~~~
source/gl_rmisc.c:256:2: note: previous implicit declaration of 'R_InitOtherTextures' was here
256 | R_InitOtherTextures ();
| ^~~~~~~~~~~~~~~~~~~