VITA/NX: Fix -Wformat-extra-args warnings

source/gl_screen.c:375:17: warning: too many arguments for format [-Wformat-extra-args]
  375 |    strcpy(s, va("Hold %s to buy %s\n", GetUseButtonL(), GetPerkName(weapon), cost));
      |                 ^~~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:385:17: warning: too many arguments for format [-Wformat-extra-args]
  385 |    strcpy(s, va("Hold %s to Activate the Trap\n", GetUseButtonL(), cost));
      |                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:390:17: warning: too many arguments for format [-Wformat-extra-args]
  390 |    strcpy(s, va("Hold %s to Pack-a-Punch\n", GetUseButtonL(), cost));
      |                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:405:17: warning: too many arguments for format [-Wformat-extra-args]
  405 |    strcpy(s, va("Hold %s to use Teleporter\n", GetUseButtonL(), cost));
      |                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
source/gl_screen.c:430:17: warning: too many arguments for format [-Wformat-extra-args]
  430 |    strcpy(s, va("Hold %s to End the Game\n", GetUseButtonL(), cost));
      |                 ^~~~~~~~~~~~~~~~~~~~~~~~~~~
This commit is contained in:
Peter0x44 2024-06-17 16:18:53 +01:00
parent befc85915d
commit c850e72b53

View file

@ -334,19 +334,19 @@ void SCR_UsePrint (int type, int cost, int weapon)
button_pic_x = 5;
break;
case 2://debris
strcpy(s, va("Hold %s to remove Debris\n", GetUseButtonL(), cost));
strcpy(s, va("Hold %s to remove Debris\n", GetUseButtonL()));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;
case 3://ammo
strcpy(w, cl.touchname);
strcpy(s, va("Hold %s to buy Ammo for %s\n", GetUseButtonL(), w, cost));
strcpy(s, va("Hold %s to buy Ammo for %s\n", GetUseButtonL(), w));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;
case 4://weapon
strcpy(w, cl.touchname);
strcpy(s, va("Hold %s to buy %s\n", GetUseButtonL(), w, cost));
strcpy(s, va("Hold %s to buy %s\n", GetUseButtonL(), w));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;
@ -356,7 +356,7 @@ void SCR_UsePrint (int type, int cost, int weapon)
button_pic_x = 5;
break;
case 6://box
strcpy(s, va("Hold %s for Mystery Box\n", GetUseButtonL(), cost));
strcpy(s, va("Hold %s for Mystery Box\n", GetUseButtonL()));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;
@ -372,7 +372,7 @@ void SCR_UsePrint (int type, int cost, int weapon)
button_pic_x = 100;
break;
case 9://perk
strcpy(s, va("Hold %s to buy %s\n", GetUseButtonL(), GetPerkName(weapon), cost));
strcpy(s, va("Hold %s to buy %s\n", GetUseButtonL(), GetPerkName(weapon)));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;
@ -382,12 +382,12 @@ void SCR_UsePrint (int type, int cost, int weapon)
button_pic_x = 5;
break;
case 11://turn on trap
strcpy(s, va("Hold %s to Activate the Trap\n", GetUseButtonL(), cost));
strcpy(s, va("Hold %s to Activate the Trap\n", GetUseButtonL()));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;
case 12://PAP
strcpy(s, va("Hold %s to Pack-a-Punch\n", GetUseButtonL(), cost));
strcpy(s, va("Hold %s to Pack-a-Punch\n", GetUseButtonL()));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;
@ -402,7 +402,7 @@ void SCR_UsePrint (int type, int cost, int weapon)
button_pic_x = 5;
break;
case 15://use teleporter (cost)
strcpy(s, va("Hold %s to use Teleporter\n", GetUseButtonL(), cost));
strcpy(s, va("Hold %s to use Teleporter\n", GetUseButtonL()));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;
@ -427,7 +427,7 @@ void SCR_UsePrint (int type, int cost, int weapon)
button_pic_x = 5;
break;
case 20://buyable ending
strcpy(s, va("Hold %s to End the Game\n", GetUseButtonL(), cost));
strcpy(s, va("Hold %s to End the Game\n", GetUseButtonL()));
strcpy(c, va("[Cost: %i]\n", cost));
button_pic_x = 5;
break;