.. |
doors.qc
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SERVER: Fix missing ching.wav precache for doors
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2023-10-31 13:36:14 -04:00 |
explosive_barrel.qc
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SERVER: Have explosive_barrel entity fire targets on explode
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2023-03-25 20:04:33 -04:00 |
func.qc
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SERVER: Better management of model and sound allocation
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2023-08-25 15:14:24 -04:00 |
lights.qc
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SERVER: Add missing light spawn function
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2023-10-31 13:33:43 -04:00 |
machines.qc
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SERVER: Put weapon away before drinking Perk-A-Cola
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2023-10-26 13:08:04 -04:00 |
map_entities.qc
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SERVER: Restore compatibility with old item_radio entities
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2023-10-31 12:11:45 -04:00 |
mystery_box.qc
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SERVER: Fix MBOX_FreeEnt not resetting frame
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2023-10-30 18:13:51 -04:00 |
powerups.qc
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SERVER: Fix Reloading on Max Ammo if clip isnt empty
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2023-11-06 11:41:56 -05:00 |
sounds.qc
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GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs
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2023-03-29 10:49:58 -04:00 |
spawn_points.qc
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SERVER: Fix maps where info_player_start and spawns 2-4 were used
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2023-10-31 12:29:00 -04:00 |
sub_functions.qc
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SERVER: don't remove() killtargets
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2023-09-05 09:48:30 -04:00 |
teleporter.qc
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SERVER: Better management of model and sound allocation
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2023-08-25 15:14:24 -04:00 |
traps.qc
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SERVER: Fix Zombies dropping Power-Ups when killed via Trap
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2023-08-28 11:07:07 -04:00 |
triggers.qc
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SERVER: Make Teddies work with Soft_Restart
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2023-08-29 22:46:50 -04:00 |
wall_weapon.qc
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SERVER: Fix semiuse not activating with weapon ammo stations
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2023-10-30 13:34:22 -04:00 |
window.qc
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SERVER: More intelligent Carpenter Power-Up
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2023-11-03 13:34:59 -04:00 |