Commit graph

29 commits

Author SHA1 Message Date
cypress
e3eafffcb9 SERVER: Add ability to display left weapon muzzle flash 2023-10-27 14:35:44 -04:00
cypress
b8763ca465 SERVER: Control crosshair via QuakeC 2023-10-16 10:23:50 -04:00
cypress
10418b38f7
CLIENT: Fix Stopwatch counting an hour as 360 seconds, and not 3600 2023-08-27 15:55:43 -04:00
cypress
6d37aaae5f CLIENT/FTE: Add stopwatch to HUD 2023-08-27 10:15:16 -04:00
Steam Deck User
83caba0141 GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs 2023-03-29 10:49:58 -04:00
Steam Deck User
8ac9ff87bf CLIENT/SERVER: Implement game_songplay entity for music streaming 2023-03-25 20:23:42 -04:00
Steam Deck User
447342ed71 CLIENT: Remove awful gl_blendsprites hack 2023-03-17 12:14:02 -04:00
Steam Deck User
be12ee3ca9 CLIENT: Don't vid_reload on WebGL, corrupts modelindex 2023-03-12 12:42:42 -04:00
Steam Deck User
0812781cb7 SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers 2023-03-09 13:58:00 -05:00
Steam Deck User
c649a7c587 CLIENT: Force a vid_reload on init to fix gl_blendsprites 2023-03-09 12:05:36 -05:00
Steam Deck User
fc5bc8e6c1 CLIENT: Fix viewmodel moving while paused 2023-03-06 14:03:11 -05:00
Steam Deck User
6651566aad CLIENT/SERVER: Enable sprint bobbing for FTE 2023-03-06 13:56:59 -05:00
Steam Deck User
ab0d4315ba CLIENT/SERVER: More accurate sprint camera movement in FTE 2023-03-06 13:04:50 -05:00
Steam Deck User
101749371d CLIENT: Stop using server time for weapon bobbing 2023-03-06 12:46:25 -05:00
Ian
ac3358668a
CLIENT: Use a new linear formula for sensitivity scaling 2023-03-06 10:44:51 -05:00
Steam Deck User
12a2633738 CLIENT/SERVER: Misc. Weapon Spread improvements
Adds proper gun recoil to FTE, as well as moves spread calculation to be
relative to crosshairs. CSQC's crosshair values are now accurate to
World at War as well. Weapons are also much more precise ADS, so the Kar
is more viable. Shotguns also no longer reduce spread when ADS, in
parity with World at War :^)
2023-03-02 22:06:26 -05:00
Steam Deck User
0435d8cafb CLIENT: Better muzzleflash parity with standard ports 2023-02-16 22:44:12 -05:00
Luis Gutierrez
8a34ab4da2
CLIENT - Adds fix for weapon frame lerp stutter 2023-02-05 08:02:10 -08:00
Steam Deck User
ad6a0cc25e CLIENT: Fix displaying point increments for all clients in MP 2023-01-24 20:41:11 -05:00
Steam Deck User
d3c9b20cf8 PC: Add custom weapon zoom amounts 2023-01-20 00:38:37 -05:00
Steam Deck User
59a880ce09 HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
c3093cd8cf CLIENT: No longer bob while ADS 2023-01-17 13:55:13 -05:00
Steam Deck User
d4efbef54a CLIENT: Remember to reset revive timer 2023-01-13 17:54:51 -05:00
Steam Deck User
545eb52673 SERVER/CLIENT: Move away from sprite-based revive icon. 2023-01-13 17:53:54 -05:00
Steam Deck User
c042f4d479 SERVER/CLIENT: Print name of downed/revived players via broadcasts 2023-01-13 15:41:27 -05:00
Ian
753fc61a53 Client: Add a check if the client is being ran in a web browser.
Will allow for certain features to be hidden/displayed specified to
the web client.
2022-11-23 09:27:48 -05:00
unknown
f2a80afd3b Client: Substitute vid_fullscreen_standalone for vid_fullscreen (fixes #1) 2022-04-06 07:52:21 -04:00
unknown
b7d643be2f Client: Use new version file 2022-04-05 17:50:05 -04:00
unknown
b26ca6a026 Initial commit 2022-02-08 13:42:28 -05:00